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Xenplat - a Jogl platformer - full game source code release! CyanPrime 1 1717 Last post 2009-06-28 09:24:49
by indexunknown
Wrapped, Weighted, Voronoi heightmap generator Ecumene 1 6409 Last post 2016-03-13 20:37:39
by Hydroque
When System.nanotime() runs backwards mgianota 2 2715 Last post 2008-11-13 06:59:58
by Riven
water cascade effect luisoft 1 2155 Last post 2003-03-30 15:42:23
by mill
Vulkan/OpenGL enum name lookup theagentd 0 5750 Last post 2016-03-27 16:41:55
by theagentd
Vorbis Support - Combining JOrbis, VorbisSPI and Tritonus-Share Trilarion 0 1600 Last post 2013-01-27 20:17:03
by Trilarion
Vorbis Support - Combining JOrbis, VorbisSPI and Tritonus-Share Trilarion 0 860 Last post 2015-07-18 19:17:28
by Trilarion
Volume/plane intersection ryanm 5 5306 Last post 2009-06-01 06:07:36
by markmistry
VecMath (fast?) replacement shawnkendall 20 6623 Last post 2004-01-06 17:14:49
by NexusOne
Value noise 2D/3D (Java & Glsl) Roquen 8 4756 Last post 2012-12-13 15:11:33
by Roquen
UxNetIO - new lightweight scalable network lib Dxu1994 5 2683 Last post 2014-01-04 23:17:46
by Dxu1994
Utils essentials « 1 2 » appel 54 18990 Last post 2010-11-25 19:23:36
by OttoMeier
Using double on cldc 1.0 sblantipodi 3 1921 Last post 2004-12-30 13:36:06
by Falken
Use Delphi to create JNI .dll libraries for Java whome 0 1665 Last post 2006-09-24 09:09:01
by whome
Upnp library ryanm 27 9788 Last post 2010-03-11 16:35:42
by markmistry
Updating API without JWS Riven 15 3786 Last post 2005-03-13 12:41:35
by Riven
Updated network API endolf 13 4636 Last post 2006-04-20 14:32:41
by kevglass
Updated Box2d Tiled Map Per-Tile Collision Jimmt 0 979 Last post 2014-05-19 02:28:55
by Jimmt
Ultratron « 1 2 » princec 40 16853 Last post 2006-10-24 08:39:19
by mathlamenace
UIs in libgdx via scene2d.ui Nate 16 19536 Last post 2012-07-30 22:18:19
by Nate
Type-safe way to access grouped constants Troubleshoots 11 2096 Last post 2013-12-29 14:51:27
by Troubleshoots
Two speed IIR (notably for debug timing) Roquen 4 1297 Last post 2013-01-30 16:38:56
by Roquen
TWL's Pngdecoder now available as standalone JAR Matthias 9 9206 Last post 2010-05-19 19:06:52
by Abuse
Tux on the Run and other stuff I wrote spellcaster 2 2605 Last post 2003-01-03 16:04:27
by SpongeBob
Tutorial on the car's algorithms?acceleration,brake,...(2D) Gos 0 1720 Last post 2006-05-20 00:39:07
by Gos
turn your demos into (win32) screensavers oNyx 24 6478 Last post 2008-02-25 20:05:57
by gouessej
TrieHard - A Trie implementation! ClickerMonkey 16 10677 Last post 2013-11-15 18:40:22
by ClickerMonkey
Trie-based dictionary « 1 2 » ags1 35 6846 Last post 2014-07-09 11:14:34
by Jono
Triangulizing any text, any Font, any Shape, for 3d use... tusaki 13 6679 Last post 2007-01-03 16:34:40
by dranonymous
TreeML parser ags1 6 2121 Last post 2015-09-30 11:18:42
by P0jahn
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IanParcs (48 views)
2016-04-18 14:18:53

KaiHH (46 views)
2016-04-18 08:35:41

KaiHH (76 views)
2016-04-15 12:43:58

theagentd (79 views)
2016-04-14 02:16:17

theagentd (94 views)
2016-04-14 02:15:43

IanParcs (106 views)
2016-04-12 03:51:16

IanParcs (48 views)
2016-04-12 03:50:03

IanParcs (44 views)
2016-04-12 03:49:54

IanParcs (39 views)
2016-04-12 03:49:52

IanParcs (49 views)
2016-04-12 03:49:52
Website offering 3D Models specifically for games for free
by vusman
2016-04-29 12:56:17

List of Learning Resources
by SilverTiger
2016-02-05 09:39:47

List of Learning Resources
by SilverTiger
2016-02-05 09:38:38

List of Learning Resources
by SilverTiger
2016-02-05 09:35:50

Rendering resources
by Roquen
2015-11-13 14:37:59

Rendering resources
by Roquen
2015-11-13 14:36:58

Math: Resources
by Roquen
2015-10-22 07:46:10

Networking Resources
by Roquen
2015-10-16 07:12:30
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