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Xenplat - a Jogl platformer - full game source code release! CyanPrime 1 1723 Last post 2009-06-28 09:24:49
by indexunknown
Wrapped, Weighted, Voronoi heightmap generator Ecumene 1 6534 Last post 2016-03-13 20:37:39
by Hydroque
When System.nanotime() runs backwards mgianota 2 2722 Last post 2008-11-13 06:59:58
by Riven
water cascade effect luisoft 1 2167 Last post 2003-03-30 15:42:23
by mill
Vulkan/OpenGL enum name lookup theagentd 0 5820 Last post 2016-03-27 16:41:55
by theagentd
Vorbis Support - Combining JOrbis, VorbisSPI and Tritonus-Share Trilarion 0 1608 Last post 2013-01-27 20:17:03
by Trilarion
Vorbis Support - Combining JOrbis, VorbisSPI and Tritonus-Share Trilarion 0 885 Last post 2015-07-18 19:17:28
by Trilarion
Volume/plane intersection ryanm 5 5316 Last post 2009-06-01 06:07:36
by markmistry
VecMath (fast?) replacement shawnkendall 20 6690 Last post 2004-01-06 17:14:49
by NexusOne
Value noise 2D/3D (Java & Glsl) Roquen 8 4869 Last post 2012-12-13 15:11:33
by Roquen
UxNetIO - new lightweight scalable network lib Dxu1994 5 2722 Last post 2014-01-04 23:17:46
by Dxu1994
Utils essentials « 1 2 » appel 54 19240 Last post 2010-11-25 19:23:36
by OttoMeier
Using double on cldc 1.0 sblantipodi 3 1930 Last post 2004-12-30 13:36:06
by Falken
Use Delphi to create JNI .dll libraries for Java whome 0 1678 Last post 2006-09-24 09:09:01
by whome
Upnp library ryanm 27 9959 Last post 2010-03-11 16:35:42
by markmistry
Updating API without JWS Riven 15 3796 Last post 2005-03-13 12:41:35
by Riven
Updated network API endolf 13 4649 Last post 2006-04-20 14:32:41
by kevglass
Updated Box2d Tiled Map Per-Tile Collision Jimmt 0 989 Last post 2014-05-19 02:28:55
by Jimmt
Ultratron « 1 2 » princec 40 16944 Last post 2006-10-24 08:39:19
by mathlamenace
UIs in libgdx via scene2d.ui Nate 16 19648 Last post 2012-07-30 22:18:19
by Nate
Type-safe way to access grouped constants Troubleshoots 11 2117 Last post 2013-12-29 14:51:27
by Troubleshoots
Two speed IIR (notably for debug timing) Roquen 4 1303 Last post 2013-01-30 16:38:56
by Roquen
TWL's Pngdecoder now available as standalone JAR Matthias 9 9340 Last post 2010-05-19 19:06:52
by Abuse
Tux on the Run and other stuff I wrote spellcaster 2 2610 Last post 2003-01-03 16:04:27
by SpongeBob
Tutorial on the car's algorithms?acceleration,brake,...(2D) Gos 0 1726 Last post 2006-05-20 00:39:07
by Gos
turn your demos into (win32) screensavers oNyx 24 6492 Last post 2008-02-25 20:05:57
by gouessej
TrieHard - A Trie implementation! ClickerMonkey 16 10735 Last post 2013-11-15 18:40:22
by ClickerMonkey
Trie-based dictionary « 1 2 » ags1 35 6914 Last post 2014-07-09 11:14:34
by Jono
Triangulizing any text, any Font, any Shape, for 3d use... tusaki 13 6710 Last post 2007-01-03 16:34:40
by dranonymous
TreeML parser ags1 6 2310 Last post 2015-09-30 11:18:42
by P0jahn
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FPS Camera Tutorial
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Website offering 3D Models specifically for games for free
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Website offering 3D Models specifically for games for free
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2016-05-09 08:50:56

Website offering 3D Models specifically for games for free
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2016-05-06 11:10:21

Website offering 3D Models specifically for games for free
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List of Learning Resources
by SilverTiger
2016-02-05 09:39:47

List of Learning Resources
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