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TreeML parser ags1 6 3346 Last post 2015-09-30 11:18:42
by P0jahn
OpenSimplexNoise - Looping noise Ecumene 0 1441 Last post 2015-09-30 01:51:19
by Ecumene
Java8: Hex game library rfrerich 0 1815 Last post 2015-09-11 19:20:56
by rfrerich
embedding javaFX inside opengl deepthought 12 6055 Last post 2015-09-07 02:59:01
by deepthought
text class - centered shadowed text with multiple colors and fonts per line jgardner 0 627 Last post 2015-08-31 15:36:36
by jgardner
Phase Modulation for Synthesizers philfrei 15 10064 Last post 2015-08-04 12:31:54
by nsigma
Extremely Fast atan2 « 1 2 » mooman219 37 9039 Last post 2015-08-02 22:54:33
by Riven
Vorbis Support - Combining JOrbis, VorbisSPI and Tritonus-Share Trilarion 0 1556 Last post 2015-07-18 19:17:28
by Trilarion
implementing an inaccessible class and calling illegal methods. basil_ 10 5999 Last post 2015-07-07 09:19:39
by KaiHH
Multi Player Sandbox RPG [video & source] minigame 2 61175 Last post 2015-05-30 03:51:50
by Linksbrawler
a simple and efficient Java QuadTree implementation alwex 0 1303 Last post 2015-05-29 09:42:01
by alwex
A convenient method that tells you if a rectangle is intersecting a line Computerology 7 2213 Last post 2015-05-22 14:12:18
by Roquen
Possible spline substitute: Sigmoid function BurntPizza 5 10169 Last post 2015-04-07 14:13:57
by basil_
Curve fitting ags1 9 4658 Last post 2015-04-02 10:52:42
by ags1
Super Simple Name Generator! MrPork 8 10254 Last post 2015-03-22 04:11:14
by BurntPizza
Grab a float from 0 to 1 based on millisecond time chrislo27 1 1958 Last post 2015-03-19 01:07:19
by BurntPizza
StraightEdge, some questions on use... Jamz 2 2685 Last post 2015-03-17 20:31:48
by Jamz
Frame Time Manager Ecumene 4 3218 Last post 2015-03-11 00:39:31
by BurntPizza
3D Stereogram Islidius 1 3692 Last post 2015-03-02 22:38:58
by basil_
antialiased texels for nearest-filter type textures. basil_ 3 2714 Last post 2015-02-28 23:12:01
by basil_
Lightning Effect Code Phased 4 58906 Last post 2015-02-11 15:33:03
by Cero
Files on your harddrive can be mapped and passed directly into textures/buffers theagentd 20 7775 Last post 2015-02-05 23:15:39
by basil_
scene2d-ui FileChooser dialog olli-pekka 0 4572 Last post 2015-01-29 07:07:18
by olli-pekka
Simple Game Updater CopyableCougar4 0 2183 Last post 2015-01-27 00:39:09
by CopyableCougar4
Console based slot machine Archive 0 1622 Last post 2015-01-25 01:27:15
by Archive
Source Engine MDL code deepthought 0 800 Last post 2015-01-19 17:27:35
by deepthought
An easy way to count up at a constant (frame-independant) rate. Computerology 7 3037 Last post 2015-01-19 03:00:36
by Computerology
Sortable Map CopyableCougar4 2 1463 Last post 2015-01-18 02:05:52
by BurntPizza
yet another .obj loader. basil_ 4 1927 Last post 2015-01-17 23:05:20
by basil_
[glsl] Fast particle generator lcass 0 6269 Last post 2015-01-04 16:26:30
by lcass
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List of Learning Resources
by elect
2016-09-09 09:47:55

List of Learning Resources
by elect
2016-09-08 09:47:20

List of Learning Resources
by elect
2016-09-08 09:46:51

List of Learning Resources
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2016-09-08 09:46:27

List of Learning Resources
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2016-09-08 09:45:41

List of Learning Resources
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2016-09-08 08:39:20

List of Learning Resources
by elect
2016-09-08 08:38:19

Rendering resources
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