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2D Map editor « 1 2 3 » JuddMan 63 36131 Last post 2013-01-20 15:12:52
by JuddMan
JStackAlloc - stack allocation of "value" objects in Java « 1 2 » jezek2 31 34571 Last post 2011-03-08 15:18:34
by Roquen
Once again! fast MappedObjects implementation « 1 2 ... 6 7 » Riven 181 30201 Last post 2011-07-25 00:58:32
by princec
Yunpm - a Java Media Player « 1 2 ... 5 6 » Riven 166 28430 Last post 2013-05-27 07:20:38
by ReBirth
Line of sight through 2d polygons (shadows, field of view) « 1 2 3 » CommanderKeith 80 26400 Last post 2010-10-18 14:22:22
by bahuman
PureSwing « 1 2 3 » jezek2 76 22965 Last post 2010-04-15 14:22:40
by jezek2
PyroNet (lowlevel NIO Wrapper) « 1 2 » Riven 57 21066 Last post 2010-05-15 13:14:30
by Riven
Improving EasyOgg « 1 2 3 » zammbi 62 20628 Last post 2011-06-11 07:47:56
by philfrei
Fastest PerlinNoise : Improved version bicubic&bilinear grad&value noise DzzD 24 17561 Last post 2012-06-22 14:32:20
by Murloc992
Applet Demo smooth download and splash (Updated 2007-12-13) : New version « 1 2 » DzzD 56 17559 Last post 2008-05-27 23:46:09
by DzzD
StraightEdge - 2D path finding and lighting CommanderKeith 28 17298 Last post 2013-09-20 00:16:50
by lcass
[Glsl] Using Normal Maps to Illuminate a 2D Texture (LibGDX) davedes 25 17258 Last post 2012-10-17 16:07:54
by Roquen
13.8x faster atan2 (updated) « 1 2 » Riven 55 16155 Last post 2012-05-07 12:20:51
by Roquen
Java Continuations and GreenThreads « 1 2 3 » Riven 85 15752 Last post 2013-03-16 22:28:10
by matheus23
UIs in libgdx via scene2d.ui Nate 16 15098 Last post 2012-07-31 00:18:19
by Nate
zShapes - Resolution Independent Curve Rendering « 1 2 » Spasi 31 14688 Last post 2010-05-30 19:32:44
by Spasi
Ultratron « 1 2 » princec 40 14117 Last post 2006-10-24 10:39:19
by mathlamenace
Rendering tiles fast (isometric too) theagentd 16 14077 Last post 2012-10-10 00:56:08
by theagentd
Utils essentials « 1 2 » appel 54 13545 Last post 2010-11-25 20:23:36
by OttoMeier
2D & 3D Spline (think smooth curve through n points) function tusaki 25 13022 Last post 2009-05-11 15:18:24
by Riven
Java Quadtree Implementation matheus23 26 12893 Last post 2013-05-15 18:29:09
by matheus23
JSquish - DXT Compression Library Spasi 28 12877 Last post 2007-12-13 16:46:13
by Spasi
Fastest linesIntersect method CommanderKeith 9 12573 Last post 2011-07-21 15:13:06
by counterp
Astar Pathfinding Gudradain 25 12161 Last post 2011-04-19 14:44:16
by martin
Revenge of the Titans Source Code « 1 2 » princec 32 12008 Last post 2011-11-17 13:03:01
by lastaid
Quaternion Rotations in 3D Java OpenGL « 1 2 » croft 31 11908 Last post 2008-10-08 06:07:22
by SimonH
A* Pathfinding through 2d polygons CommanderKeith 25 11880 Last post 2009-07-08 04:38:49
by CommanderKeith
/JavaFX Integration Spasi 27 11868 Last post 2013-04-27 11:07:15
by Krux
Simplified Advanced Collision Detection (SAT)(v2.1) (updated 8/4/2011) namrog84 19 11605 Last post 2012-03-07 17:07:37
by Roquen
Jogl - FPS and Fly Through Code Z-Knight 23 11329 Last post 2008-10-03 23:46:06
by Z-Knight
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Add your game by posting it in the WIP section,
or publish it in Showcase.

The first screenshot will be displayed as a thumbnail.

CogWheelz (8 views)
2014-07-30 21:08:39

Riven (20 views)
2014-07-29 18:09:19

Riven (14 views)
2014-07-29 18:08:52

Dwinin (12 views)
2014-07-29 10:59:34

E.R. Fleming (32 views)
2014-07-29 03:07:13

E.R. Fleming (12 views)
2014-07-29 03:06:25

pw (42 views)
2014-07-24 01:59:36

Riven (42 views)
2014-07-23 21:16:32

Riven (29 views)
2014-07-23 21:07:15

Riven (30 views)
2014-07-23 20:56:16
HotSpot Options
by dleskov
2014-07-08 03:59:08

Java and Game Development Tutorials
by SwordsMiner
2014-06-14 00:58:24

Java and Game Development Tutorials
by SwordsMiner
2014-06-14 00:47:22

How do I start Java Game Development?
by ra4king
2014-05-17 11:13:37

HotSpot Options
by Roquen
2014-05-15 09:59:54

HotSpot Options
by Roquen
2014-05-06 15:03:10

Escape Analysis
by Roquen
2014-04-29 22:16:43

Experimental Toys
by Roquen
2014-04-28 13:24:22
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