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Extremely Fast sine/cosine mooman219 25 1567 Last post 2015-07-28 01:09:15
by Icecore
Phase Modulation for Synthesizers philfrei 0 61 Last post 2015-07-27 19:24:21
by philfrei
Extremely Fast atan2 « 1 2 » mooman219 31 1603 Last post 2015-07-26 23:21:02
by klaus
embedding javaFX inside opengl deepthought 10 1410 Last post 2015-07-22 20:02:10
by deepthought
Vorbis Support - Combining JOrbis, VorbisSPI and Tritonus-Share Trilarion 0 517 Last post 2015-07-18 19:17:28
by Trilarion
implementing an inaccessible class and calling illegal methods. basil_ 10 2083 Last post 2015-07-07 09:19:39
by KaiHH
Multi Player Sandbox RPG [video & source] minigame 2 5286 Last post 2015-05-30 03:51:50
by Linksbrawler
(another) Simple QuadTree implementation that doesn't use any rectangle classes chrislo27 0 219 Last post 2015-05-29 21:52:55
by chrislo27
a simple and efficient Java QuadTree implementation alwex 0 303 Last post 2015-05-29 09:42:01
by alwex
A convenient method that tells you if a rectangle is intersecting a line Computerology 7 959 Last post 2015-05-22 14:12:18
by Roquen
Possible spline substitute: Sigmoid function BurntPizza 5 4018 Last post 2015-04-07 14:13:57
by basil_
Curve fitting ags1 9 2141 Last post 2015-04-02 10:52:42
by ags1
Super Simple Name Generator! MrPork 8 2348 Last post 2015-03-22 04:11:14
by BurntPizza
Grab a float from 0 to 1 based on millisecond time chrislo27 1 709 Last post 2015-03-19 01:07:19
by BurntPizza
StraightEdge, some questions on use... Jamz 2 1035 Last post 2015-03-17 20:31:48
by Jamz
Frame Time Manager Ecumene 4 1123 Last post 2015-03-11 00:39:31
by BurntPizza
3D Stereogram Islidius 1 1213 Last post 2015-03-02 22:38:58
by basil_
antialiased texels for nearest-filter type textures. basil_ 3 939 Last post 2015-02-28 23:12:01
by basil_
Lightning Effect Code Phased 4 2698 Last post 2015-02-11 15:33:03
by Cero
Files on your harddrive can be mapped and passed directly into textures/buffers theagentd 20 3310 Last post 2015-02-05 23:15:39
by basil_
scene2d-ui FileChooser dialog olli-pekka 0 1355 Last post 2015-01-29 07:07:18
by olli-pekka
Simple Game Updater CopyableCougar4 0 803 Last post 2015-01-27 00:39:09
by CopyableCougar4
Console based slot machine Archive 0 636 Last post 2015-01-25 01:27:15
by Archive
Source Engine MDL code deepthought 0 361 Last post 2015-01-19 17:27:35
by deepthought
An easy way to count up at a constant (frame-independant) rate. Computerology 7 1379 Last post 2015-01-19 03:00:36
by Computerology
Sortable Map CopyableCougar4 2 602 Last post 2015-01-18 02:05:52
by BurntPizza
yet another .obj loader. basil_ 4 541 Last post 2015-01-17 23:05:20
by basil_
[glsl] Fast particle generator lcass 0 2494 Last post 2015-01-04 16:26:30
by lcass
[Glsl] Simple, fast bicubic filtering shader function theagentd 2 2604 Last post 2015-01-03 00:35:58
by KudoDEV
2D Easy to use particle engine GreenLantern101 1 2604 Last post 2014-12-27 18:40:05
by BurntPizza
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Riven (24 views)
2015-07-27 16:38:00

Riven (14 views)
2015-07-27 15:35:20

Riven (19 views)
2015-07-27 12:26:13

Riven (9 views)
2015-07-27 12:23:39

BurntPizza (24 views)
2015-07-25 00:14:37

BurntPizza (36 views)
2015-07-24 22:06:39

BurntPizza (20 views)
2015-07-24 06:06:53

NoxInc (23 views)
2015-07-22 22:16:53

NoxInc (15 views)
2015-07-22 22:13:39

Jesse (36 views)
2015-07-22 03:10:36
List of Learning Resources
by gouessej
2015-07-09 11:29:36

How Do I Expand My Game?
by bashfrog
2015-06-14 11:34:43

List of Learning Resources
by PocketCrafter7
2015-05-31 05:37:30

Intersection Methods
by Roquen
2015-05-29 08:19:33

List of Learning Resources
by SilverTiger
2015-05-05 10:20:32

How to: JGO Wiki
by Mac70
2015-02-17 20:56:16

2D Dynamic Lighting
by ThePixelPony
2015-01-01 20:25:42

How do I start Java Game Development?
by gouessej
2014-12-27 19:41:21
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