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TreeML parser ags1 1 293 Last post 2015-09-01 21:36:57
by BurntPizza
text class - centered shadowed text with multiple colors and fonts per line jgardner 0 150 Last post 2015-08-31 15:36:36
by jgardner
Phase Modulation for Synthesizers philfrei 15 3531 Last post 2015-08-04 12:31:54
by nsigma
Extremely Fast atan2 « 1 2 » mooman219 37 3161 Last post 2015-08-02 22:54:33
by Riven
Extremely Fast sine/cosine mooman219 25 2876 Last post 2015-07-28 01:09:15
by Icecore
embedding javaFX inside opengl deepthought 10 1635 Last post 2015-07-22 20:02:10
by deepthought
Vorbis Support - Combining JOrbis, VorbisSPI and Tritonus-Share Trilarion 0 585 Last post 2015-07-18 19:17:28
by Trilarion
implementing an inaccessible class and calling illegal methods. basil_ 10 2324 Last post 2015-07-07 09:19:39
by KaiHH
Multi Player Sandbox RPG [video & source] minigame 2 6150 Last post 2015-05-30 03:51:50
by Linksbrawler
(another) Simple QuadTree implementation that doesn't use any rectangle classes chrislo27 0 281 Last post 2015-05-29 21:52:55
by chrislo27
a simple and efficient Java QuadTree implementation alwex 0 397 Last post 2015-05-29 09:42:01
by alwex
A convenient method that tells you if a rectangle is intersecting a line Computerology 7 1021 Last post 2015-05-22 14:12:18
by Roquen
Possible spline substitute: Sigmoid function BurntPizza 5 4227 Last post 2015-04-07 14:13:57
by basil_
Curve fitting ags1 9 2246 Last post 2015-04-02 10:52:42
by ags1
Super Simple Name Generator! MrPork 8 2502 Last post 2015-03-22 04:11:14
by BurntPizza
Grab a float from 0 to 1 based on millisecond time chrislo27 1 771 Last post 2015-03-19 01:07:19
by BurntPizza
StraightEdge, some questions on use... Jamz 2 1099 Last post 2015-03-17 20:31:48
by Jamz
Frame Time Manager Ecumene 4 1220 Last post 2015-03-11 00:39:31
by BurntPizza
3D Stereogram Islidius 1 1296 Last post 2015-03-02 22:38:58
by basil_
antialiased texels for nearest-filter type textures. basil_ 3 1038 Last post 2015-02-28 23:12:01
by basil_
Lightning Effect Code Phased 4 2860 Last post 2015-02-11 15:33:03
by Cero
Files on your harddrive can be mapped and passed directly into textures/buffers theagentd 20 3566 Last post 2015-02-05 23:15:39
by basil_
scene2d-ui FileChooser dialog olli-pekka 0 1525 Last post 2015-01-29 07:07:18
by olli-pekka
Simple Game Updater CopyableCougar4 0 894 Last post 2015-01-27 00:39:09
by CopyableCougar4
Console based slot machine Archive 0 715 Last post 2015-01-25 01:27:15
by Archive
Source Engine MDL code deepthought 0 400 Last post 2015-01-19 17:27:35
by deepthought
An easy way to count up at a constant (frame-independant) rate. Computerology 7 1530 Last post 2015-01-19 03:00:36
by Computerology
Sortable Map CopyableCougar4 2 677 Last post 2015-01-18 02:05:52
by BurntPizza
yet another .obj loader. basil_ 4 642 Last post 2015-01-17 23:05:20
by basil_
[glsl] Fast particle generator lcass 0 2675 Last post 2015-01-04 16:26:30
by lcass
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Coldstream24 (16 views)
2015-09-03 00:41:28

Andrew_3ds (25 views)
2015-09-01 19:08:10

afikri (17 views)
2015-08-31 09:30:22

afikri (24 views)
2015-08-31 09:30:07

afikri (13 views)
2015-08-31 09:27:24

afikri (16 views)
2015-08-31 09:26:40

Roquen (30 views)
2015-08-29 11:30:54

GamerC4 (36 views)
2015-08-22 20:38:50

GamerC4 (33 views)
2015-08-22 20:37:18

GamerC4 (40 views)
2015-08-22 20:37:01
HotSpot Options
by Roquen
2015-08-29 11:33:11

Rendering resources
by Roquen
2015-08-17 12:42:29

Rendering resources
by Roquen
2015-08-17 09:36:56

Rendering resources
by Roquen
2015-08-13 07:40:51

Networking Resources
by Roquen
2015-08-13 07:40:43

List of Learning Resources
by gouessej
2015-07-09 11:29:36

How Do I Expand My Game?
by bashfrog
2015-06-14 11:34:43

List of Learning Resources
by PocketCrafter7
2015-05-31 05:37:30
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