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Super efficient bufferedimage renderer lcass 1 1236 Last post 2013-10-23 17:12:07
by tyeeeee1
Can somebody explain this loop? Dane 7 4869 Last post 2013-10-23 02:44:44
by philfrei
Allocation during rendering loop Grimmov 2 1956 Last post 2013-10-16 17:10:26
by philfrei
StateBasedGame taking 20% cpu? GhostID 2 2853 Last post 2013-10-14 14:42:00
by Riven
Does this cause lack of Performance? Andre Lopes 21 5583 Last post 2013-10-13 02:06:22
by philfrei
Drawing only one quad (what to use?) RobinB 7 2747 Last post 2013-09-02 22:42:36
by RobinB
+ Android = soo much 10fps(Solved) namrog84 2 5241 Last post 2013-08-21 13:52:11
by davedes
Java faster than C++ now? phu004 20 9358 Last post 2013-08-16 22:31:30
by gouessej
Optimizing a QuadTree for enormous maps « 1 2 » cartel 34 20265 Last post 2013-08-07 19:27:21
by Roquen
Why is static not used? wessles 12 6771 Last post 2013-07-25 18:38:41
by erikd
What makes Java2D slow and Lwjgl fast? Zabot 8 5354 Last post 2013-07-24 18:38:50
by gouessej
Are Ternary Operations optimized at compile time? Oskuro 11 4460 Last post 2013-07-15 18:21:09
by gimbal
rendering performance jobiho 4 10361 Last post 2013-06-28 14:03:42
by davedes
Random JVM crashes (no JNI) --- wrong subforum... remove Jesse_Attard 0 3289 Last post 2013-06-18 20:04:09
by Jesse_Attard
repaint vs custom draw method performance in ms jh62 4 2886 Last post 2013-06-15 04:41:40
by jh62
Are Sin/Cos lookup tables still relevant today with regards to performance? heisenbergman 27 15338 Last post 2013-06-12 13:18:17
by Roquen
Java System System.currentTimeMillis(); error DQQAYME 7 4933 Last post 2013-06-06 13:08:47
by gimbal
How right doing this is? Quarry 0 1551 Last post 2013-05-30 19:33:37
by Quarry
Does it make sense to store pixel in 3 separate channels during rendering? phu004 7 2034 Last post 2013-05-30 19:23:16
by philfrei
Issues with drawing 2D generated terrain efficiently Silver 12 4240 Last post 2013-05-30 10:12:16
by Silver
Anyone else here get a major kick out of refactoring and optimizing regularly? heisenbergman 22 5818 Last post 2013-05-21 22:54:15
by xsvenson
How to do object pooling right? « 1 2 » Varkas 30 10374 Last post 2013-05-21 14:21:45
by Riven
Speeding up Minecraft? « 1 2 » sci4me 39 13941 Last post 2013-05-21 02:14:25
by Z-Man
FPS problems in Lwjgl trollwarrior1 16 4803 Last post 2013-05-20 15:48:54
by trollwarrior1
Fast/Efficient method to filter a numeric Value Oskuro 19 7013 Last post 2013-05-09 15:38:28
by Oskuro
Using software rendering instead of GPU rendering? kpars 8 4951 Last post 2013-05-09 02:33:50
by relminator
Limited Palettes coltonoscopy 12 7043 Last post 2013-04-27 18:49:36
by Krux
ZipInputStream/GzipinputStream faster than FileInputStream DrewLols 4 3603 Last post 2013-04-08 08:36:28
by Nate
Java2D Native Fullscreen and VSync ghostsoldier23 1 4407 Last post 2013-03-23 00:13:48
by gouessej
Yaast (Yet another AStar Thread) seismic 13 7895 Last post 2013-03-10 00:30:35
by theagentd
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List of Learning Resources
by elect
2016-09-09 09:47:55

List of Learning Resources
by elect
2016-09-08 09:47:20

List of Learning Resources
by elect
2016-09-08 09:46:51

List of Learning Resources
by elect
2016-09-08 09:46:27

List of Learning Resources
by elect
2016-09-08 09:45:41

List of Learning Resources
by elect
2016-09-08 08:39:20

List of Learning Resources
by elect
2016-09-08 08:38:19

Rendering resources
by Roquen
2016-08-08 05:55:21
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