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Large resolution performance boosting lcass 8 4593 Last post 2013-12-02 09:04:58
by delt0r
Occlusion Culling StumpyStrust 19 16408 Last post 2013-11-24 14:44:50
by lcass
Which method of drawing a line is faster? lcass 5 2571 Last post 2013-11-24 14:27:46
by Icecore
what is faster? Rakiayn 11 6101 Last post 2013-11-22 22:28:33
by Rakiayn
Adding/Removing group from a stage is causing stutter lag? Shane75776 1 11191 Last post 2013-11-21 01:01:54
by DemonWasp
Impossible race condition between threads? « 1 2 3 » theagentd 67 32886 Last post 2013-11-05 12:12:29
by nsigma
Fastest way to render 2D tiles Doubstract 17 8352 Last post 2013-11-04 18:09:06
by pitbuller
Making a new list with new objects every single frame Mads 3 2554 Last post 2013-11-03 12:52:21
by alexis.pautrot
Loading all images at once, or as-needed vbrain 4 1889 Last post 2013-11-01 20:03:13
by Elusivehawk
Concurency in 3d engine. lukasz1985 22 26055 Last post 2013-10-23 20:15:44
by Roquen
Super efficient bufferedimage renderer lcass 1 1491 Last post 2013-10-23 17:12:07
by tyeeeee1
Can somebody explain this loop? Dane 7 6068 Last post 2013-10-23 02:44:44
by philfrei
Allocation during rendering loop Grimmov 2 2524 Last post 2013-10-16 17:10:26
by philfrei
StateBasedGame taking 20% cpu? GhostID 2 3784 Last post 2013-10-14 14:42:00
by Riven
Does this cause lack of Performance? Andre Lopes 21 8112 Last post 2013-10-13 02:06:22
by philfrei
Drawing only one quad (what to use?) RobinB 7 3468 Last post 2013-09-02 22:42:36
by RobinB
+ Android = soo much 10fps(Solved) namrog84 2 6408 Last post 2013-08-21 13:52:11
by davedes
Java faster than C++ now? phu004 20 11761 Last post 2013-08-16 22:31:30
by gouessej
Optimizing a QuadTree for enormous maps « 1 2 » cartel 34 27375 Last post 2013-08-07 19:27:21
by Roquen
Why is static not used? wessles 12 8560 Last post 2013-07-25 18:38:41
by erikd
What makes Java2D slow and Lwjgl fast? Zabot 8 6672 Last post 2013-07-24 18:38:50
by gouessej
Are Ternary Operations optimized at compile time? Oskuro 11 5810 Last post 2013-07-15 18:21:09
by gimbal
rendering performance jobiho 4 12330 Last post 2013-06-28 14:03:42
by davedes
Random JVM crashes (no JNI) --- wrong subforum... remove Jesse_Attard 0 3549 Last post 2013-06-18 20:04:09
by Jesse_Attard
repaint vs custom draw method performance in ms jh62 4 3540 Last post 2013-06-15 04:41:40
by jh62
Are Sin/Cos lookup tables still relevant today with regards to performance? heisenbergman 27 19867 Last post 2013-06-12 13:18:17
by Roquen
Java System System.currentTimeMillis(); error DQQAYME 7 6308 Last post 2013-06-06 13:08:47
by gimbal
How right doing this is? Quarry 0 1911 Last post 2013-05-30 19:33:37
by Quarry
Does it make sense to store pixel in 3 separate channels during rendering? phu004 7 2556 Last post 2013-05-30 19:23:16
by philfrei
Issues with drawing 2D generated terrain efficiently Silver 12 5525 Last post 2013-05-30 10:12:16
by Silver
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Java Gaming Resources
by philfrei
2017-12-05 19:38:37

Java Gaming Resources
by philfrei
2017-12-05 19:37:39

Java Gaming Resources
by philfrei
2017-12-05 19:36:10

Java Gaming Resources
by philfrei
2017-12-05 19:33:10

List of Learning Resources
by elect
2017-03-13 14:05:44

List of Learning Resources
by elect
2017-03-13 14:04:45

SF/X Libraries
by philfrei
2017-03-02 08:45:19

SF/X Libraries
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2017-03-02 08:44:05
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