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HotSpot optimization list Roquen 14 4936 Last post 2012-05-23 15:33:45
by princec
OpenGL dynamic Vertex color attributes and Texture Coords. matheus23 1 1723 Last post 2012-05-21 20:01:16
by davedes
Beware of anti-optimizations Roquen 13 6271 Last post 2012-05-03 16:48:19
by Roquen
CPU usage Porlus 22 3612 Last post 2012-05-02 05:36:32
by sproingie
GapList - actual 0 1345 Last post 2012-04-25 19:47:26
by actual
FPS issue - alt-tab boosts performance « 1 2 » Donald_W 31 9823 Last post 2012-04-20 01:06:55
by gimbal
Does anyone have a fast floodfill? Mads 19 7396 Last post 2012-04-04 17:43:39
by sproingie
Is a busy-wait Thead.yield() a good idea? ShannonSmith 13 4700 Last post 2012-03-29 00:57:55
by sproingie
What kind of performance should I expect? theagentd 6 4166 Last post 2012-03-28 01:35:48
by theagentd
Best motion algorithm zazza991 19 4302 Last post 2012-03-27 00:52:56
by Eli Delventhal
fast box blur algorithm phu004 19 7428 Last post 2012-03-24 15:54:16
by BoBear2681
sun.java2d.opengl=true in applet with BufferStrategy joeyismusic 20 7287 Last post 2012-03-16 14:22:50
by Orangy Tang
Understanding -XX:+PrintCompilation lhkbob 4 1910 Last post 2012-03-11 22:13:30
by lhkbob
a general approach for nio buffer pooling gouessej 8 3484 Last post 2012-02-24 22:11:42
by gouessej
Fast Collision Detection StumpyStrust 11 3583 Last post 2012-02-22 20:19:17
by StumpyStrust
[HELP] Memory Leak (Simple Game) Canownueasy 6 2123 Last post 2012-02-19 19:31:22
by ra4king
Instancing with skeletal animation theagentd 18 4345 Last post 2012-02-13 21:22:09
by pitbuller
ArrayList, Hashtable, or ... for holding in-game-objects « 1 2 3 4 » miga 94 14331 Last post 2012-02-12 21:11:05
by Roquen
AffineTransform with openGL Pipeline slower than without quietschie 8 2051 Last post 2012-02-02 23:39:28
by gouessej
Particle Optimization StumpyStrust 23 5228 Last post 2012-02-01 20:41:06
by StumpyStrust
OpenCL being slower than OpenGL theagentd 16 4647 Last post 2012-01-30 13:56:23
by gimbal
Capped framerate and "getting" FPS Shazer2 2 2341 Last post 2012-01-21 23:25:22
by ra4king
Smart thread safe implementation of the singleton pattern gouessej 10 3050 Last post 2012-01-17 17:42:25
by sproingie
How to check whether scalar replacement worked? krausest 5 1358 Last post 2012-01-17 10:54:31
by theagentd
Accelerating images through BufferStrategy The 11th plague of Egypt 29 8017 Last post 2012-01-10 11:38:37
by gimbal
Fast loading files in applet roland 5 1799 Last post 2012-01-06 02:21:55
by roland
LWJGL Graphics in seperate thread? Ciaran54 13 5002 Last post 2012-01-05 13:42:29
by Ciaran54
Will synchronizing really have an impact in this case? theagentd 7 1126 Last post 2011-12-31 11:39:23
by theagentd
Android threading vagaries « 1 2 » princec 30 4481 Last post 2011-11-24 07:12:48
by theagentd
A particle buffer implementation theagentd 12 3278 Last post 2011-11-24 06:05:13
by theagentd
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Add your game by posting it in the WIP section,
or publish it in Showcase.

The first screenshot will be displayed as a thumbnail.

xsi3rr4x (33 views)
2014-04-15 18:08:23

BurntPizza (30 views)
2014-04-15 03:46:01

UprightPath (45 views)
2014-04-14 17:39:50

UprightPath (28 views)
2014-04-14 17:35:47

Porlus (45 views)
2014-04-14 15:48:38

tom_mai78101 (66 views)
2014-04-10 04:04:31

BurntPizza (126 views)
2014-04-08 23:06:04

tom_mai78101 (226 views)
2014-04-05 13:34:39

trollwarrior1 (191 views)
2014-04-04 12:06:45

CJLetsGame (199 views)
2014-04-01 02:16:10
List of Learning Resources
by SHC
2014-04-18 03:17:39

List of Learning Resources
by Longarmx
2014-04-08 03:14:44

Good Examples
by matheus23
2014-04-05 13:51:37

Good Examples
by Grunnt
2014-04-03 15:48:46

Good Examples
by Grunnt
2014-04-03 15:48:37

Good Examples
by matheus23
2014-04-01 18:40:51

Good Examples
by matheus23
2014-04-01 18:40:34

Anonymous/Local/Inner class gotchas
by Roquen
2014-03-11 15:22:30
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