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Iterate each element of a collection randomly once only « 1 2 » moogie 31 10605 Last post 2012-06-16 22:58:38
by moogie
Fastest way of using FloatBuffers Eli Delventhal 13 10647 Last post 2010-12-15 01:24:17
by Spasi
Basic Java code optimisation oysterman 29 10708 Last post 2014-01-21 13:34:49
by hwinwuzhere
Math.random() Pyrodragoon 19 10731 Last post 2009-06-29 13:01:45
by delt0r
Fully utilising Multi cores/Multi cpus? « 1 2 » moogie 45 10876 Last post 2007-12-17 11:38:08
by moogie
Removed.. NewOnJava 12 11002 Last post 2010-09-05 11:09:09
by imorio
Optimizing a QuadTree for enormous maps « 1 2 » cartel 34 11074 Last post 2013-08-07 19:27:21
by Roquen
Performance Myths « 1 2 » swpalmer 56 11110 Last post 2003-09-08 06:14:12
by erikd
FPS issue - alt-tab boosts performance « 1 2 » Donald_W 31 11433 Last post 2012-04-19 23:06:55
by gimbal
A poor man's struct (err, MappedObject) « 1 2 » Riven 41 11492 Last post 2006-03-29 10:36:00
by HamsterofDeath
The Gloves Are Off « 1 2 3 » princec 63 11658 Last post 2004-02-13 21:09:20
by campbell
How can I make this simple game loop better? jasonjohnson 26 11711 Last post 2009-09-15 20:13:20
by skinny boy
Impossible race condition between threads? « 1 2 3 » theagentd 67 11774 Last post 2013-11-05 12:12:29
by nsigma
GC Lag Question « 1 2 » CommanderKeith 52 11846 Last post 2006-05-13 16:36:57
by princec
Java IS Slow! « 1 2 3 » rreyelts 66 12075 Last post 2004-01-18 20:33:29
by Jeff
Software "history" storing methods. trollwarrior1 5 12547 Last post 2013-12-14 07:44:13
by UtilityFrog
Cramming the most into a Sprite Atlas - (Bin Packing Problem) « 1 2 » Eli Delventhal 34 13026 Last post 2009-12-15 15:11:01
by Eli Delventhal
Sprites! « 1 2 » princec 45 13485 Last post 2010-08-09 20:22:06
by Riven
Escape Analysis? « 1 2 » ewjordan 41 13836 Last post 2009-02-16 00:56:32
by Mr_Light
New C1 in Mustang b59 « 1 2 » Azeem Jiva 41 14087 Last post 2006-02-10 09:38:57
by HamsterofDeath
Fantastic Map specializations and GC reduction « 1 2 » Grom 52 14302 Last post 2002-11-25 18:41:35
by rreyelts
floating performance « 1 2 3 4 » Raghar 90 14738 Last post 2005-05-12 23:08:31
by zingbat
Bound's checks and struct's « 1 2 3 » Mark Thornton 70 14744 Last post 2005-11-03 12:54:21
by sheet
So for the first time in a few years I tried AWT « 1 2 3 4 » princec 92 14775 Last post 2004-02-23 20:26:32
by erikd
implementation of "instanceof" « 1 2 » emzic 43 15029 Last post 2008-09-29 02:25:23
by Eli Delventhal
JRE Download Size « 1 2 3 4 » psiegel 100 15949 Last post 2003-12-03 08:55:17
by princec
New VM performance improvements « 1 2 3 4 » Azeem Jiva 91 16011 Last post 2005-02-05 23:25:39
by mumart
minimizing garbage collection « 1 2 » emzic 57 16495 Last post 2008-02-17 15:29:24
by bienator
Yet another voxel engine « 1 2 » ipe369 36 17673 Last post 2015-01-05 12:49:43
by ipe369
ArrayList, Hashtable, or ... for holding in-game-objects « 1 2 3 4 » miga 94 17977 Last post 2012-02-12 20:11:05
by Roquen
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