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How to do object pooling right? « 1 2 » Varkas 30 15268 Last post 2013-05-21 14:21:45
by Riven
Performance Slowdown (Lwjgl, OSX) Morgan Allen 17 15386 Last post 2015-05-16 11:16:18
by Morgan Allen
Server and client optimalizations « 1 2 » Raghar 30 15429 Last post 2005-10-18 11:49:09
by Riven
Can someone explain what is going on with this square rooting? danieldean 8 15436 Last post 2014-07-24 07:59:55
by Roquen
clearing or make new array? « 1 2 » Rakiayn 30 15514 Last post 2014-06-02 03:06:24
by shadders
GCJ, a quest for speed. « 1 2 » Woz 35 15559 Last post 2003-10-22 10:30:07
by erikd
Alternatives for instanceof darkprophet 23 15791 Last post 2004-11-14 15:31:41
by abies
Swing faster than AWT?? Zhuh? « 1 2 » Captain-Goatse 48 15793 Last post 2003-01-20 17:31:51
by Abuse
A need for const? « 1 2 » Orangy Tang 46 16054 Last post 2003-08-15 17:37:45
by cfmdobbie
Enhanced loop in Tiger « 1 2 » altair 48 16075 Last post 2004-03-25 13:34:09
by morbo
Did the Java designers just not care? ags1 8 16221 Last post 2015-06-03 18:29:56
by noctarius
FPS drop when screen recording a libGDX developed game Perishtronic Studios 8 16956 Last post 2015-02-15 12:23:32
by Cero
Full Screen Performance and Memory Consumption MALLEKMIROX 3 16991 Last post 2016-03-15 17:48:54
by nsigma
Awesome SAT! 7-8 ms for 60k objects. « 1 2 » matheus23 33 17076 Last post 2012-11-20 19:21:04
by theagentd
Engine Test For Optimization Please! « 1 2 » elias4444 43 17082 Last post 2010-01-29 01:11:07
by elias4444
Particle Optimization StumpyStrust 23 17151 Last post 2012-02-01 19:41:06
by StumpyStrust
Does anyone have a fast floodfill? Mads 19 17227 Last post 2012-04-04 15:43:39
by sproingie
Disabling floating point denormals « 1 2 » erikd 37 17346 Last post 2015-08-06 20:45:18
by Roquen
Fastest way of using FloatBuffers Eli Delventhal 13 17444 Last post 2010-12-15 01:24:17
by Spasi
Is there a logical reason to stuff 2D array data into one? « 1 2 » Rayvolution 39 17494 Last post 2014-05-08 08:16:12
by princec
micro optimizations « 1 2 » leknor 32 17516 Last post 2002-12-13 16:29:54
by swpalmer
Fast engine.tick() design « 1 2 » euroq 30 17609 Last post 2009-10-21 17:57:12
by Eli Delventhal
Point in 2d polygon. pitbuller 10 17668 Last post 2012-09-02 18:08:07
by pitbuller
sun.java2d.opengl=true in applet with BufferStrategy joeyismusic 20 17853 Last post 2012-03-16 13:22:50
by Orangy Tang
An efficient discrete step timing loop. « 1 2 » Markus_Persson 36 18111 Last post 2003-11-21 05:25:57
by Markus_Persson
Occlusion Culling StumpyStrust 19 18386 Last post 2013-11-24 14:44:50
by lcass
GPU Accelerated Image Editing / Techniques - How to? Ecumene 3 18536 Last post 2014-12-25 17:14:04
by Catharsis
fast box blur algorithm phu004 23 18717 Last post 2018-02-12 09:26:45
by nsigma
Math.random() Pyrodragoon 19 19061 Last post 2009-06-29 13:01:45
by delt0r
Accelerating images through BufferStrategy The 11th plague of Egypt 29 20118 Last post 2012-01-10 10:38:37
by gimbal
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Java Gaming Resources
by philfrei
2017-12-05 19:38:37

Java Gaming Resources
by philfrei
2017-12-05 19:37:39

Java Gaming Resources
by philfrei
2017-12-05 19:36:10

Java Gaming Resources
by philfrei
2017-12-05 19:33:10

List of Learning Resources
by elect
2017-03-13 14:05:44

List of Learning Resources
by elect
2017-03-13 14:04:45

SF/X Libraries
by philfrei
2017-03-02 08:45:19

SF/X Libraries
by philfrei
2017-03-02 08:44:05
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