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GCJ, a quest for speed. « 1 2 » Woz 35 12892 Last post 2003-10-22 10:30:07
by erikd
Particle Optimization StumpyStrust 23 13016 Last post 2012-02-01 19:41:06
by StumpyStrust
Alternatives for instanceof darkprophet 23 13048 Last post 2004-11-14 15:31:41
by abies
Awesome SAT! 7-8 ms for 60k objects. « 1 2 » matheus23 33 13054 Last post 2012-11-20 19:21:04
by theagentd
Removed.. NewOnJava 12 13108 Last post 2010-09-05 11:09:09
by imorio
Disabling floating point denormals « 1 2 » erikd 37 13136 Last post 2015-08-06 20:45:18
by Roquen
Is there a logical reason to stuff 2D array data into one? « 1 2 » Rayvolution 39 13172 Last post 2014-05-08 08:16:12
by princec
FPS drop when screen recording a libGDX developed game Perishtronic Studios 8 13179 Last post 2015-02-15 12:23:32
by Cero
Performance Slowdown (Lwjgl, OSX) Morgan Allen 17 13182 Last post 2015-05-16 11:16:18
by Morgan Allen
Server and client optimalizations « 1 2 » Raghar 30 13220 Last post 2005-10-18 11:49:09
by Riven
Pathfinding for tons of creatures Exonto 25 13360 Last post 2015-10-15 23:47:15
by Exonto
Engine Test For Optimization Please! « 1 2 » elias4444 43 13818 Last post 2010-01-29 01:11:07
by elias4444
Does anyone have a fast floodfill? Mads 19 13894 Last post 2012-04-04 15:43:39
by sproingie
Occlusion Culling StumpyStrust 19 14093 Last post 2013-11-24 14:44:50
by lcass
GPU Accelerated Image Editing / Techniques - How to? Ecumene 3 14128 Last post 2014-12-25 17:14:04
by Catharsis
micro optimizations « 1 2 » leknor 32 14174 Last post 2002-12-13 16:29:54
by swpalmer
An efficient discrete step timing loop. « 1 2 » Markus_Persson 36 14361 Last post 2003-11-21 05:25:57
by Markus_Persson
Storing entity state in Map<String,Object> ags1 16 14398 Last post 2015-11-03 19:55:44
by ags1
Fast engine.tick() design « 1 2 » euroq 30 14566 Last post 2009-10-21 17:57:12
by Eli Delventhal
sun.java2d.opengl=true in applet with BufferStrategy joeyismusic 20 14671 Last post 2012-03-16 13:22:50
by Orangy Tang
Point in 2d polygon. pitbuller 10 14751 Last post 2012-09-02 18:08:07
by pitbuller
fast box blur algorithm phu004 19 14856 Last post 2012-03-24 14:54:16
by BoBear2681
Full Screen Performance and Memory Consumption MALLEKMIROX 3 15087 Last post 2016-03-15 17:48:54
by nsigma
Fastest way of using FloatBuffers Eli Delventhal 13 15762 Last post 2010-12-15 01:24:17
by Spasi
Tips for reducing frame rate spikes due to JIT early in a game? ashen 9 15899 Last post 2016-12-26 17:42:14
by Riven
Fully utilising Multi cores/Multi cpus? « 1 2 » moogie 45 15929 Last post 2007-12-17 11:38:08
by moogie
Speeding up Minecraft? « 1 2 » sci4me 39 16249 Last post 2013-05-21 02:14:25
by Z-Man
Math.random() Pyrodragoon 19 16477 Last post 2009-06-29 13:01:45
by delt0r
Improving draw performance for constantly changing image EdTorbett 25 16612 Last post 2014-02-12 14:26:14
by CommanderKeith
Accelerating images through BufferStrategy The 11th plague of Egypt 29 16761 Last post 2012-01-10 10:38:37
by gimbal
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