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Optimizing a QuadTree for enormous maps « 1 2 » cartel 34 13072 Last post 2013-08-07 19:27:21
by Roquen
Optimizing Conway's Game of Life « 1 2 » sci4me 34 3033 Last post 2015-07-24 22:07:07
by BurntPizza
Java 6-what we really got? « 1 2 » SluX 34 7986 Last post 2007-01-03 10:06:13
by Linuxhippy
to JET or not to JET... « 1 2 » whereisthemoney 34 5907 Last post 2003-09-28 12:18:14
by DaveLloyd
GC Implementation Specifics « 1 2 » swpalmer 35 5847 Last post 2004-02-07 16:33:53
by NVaidya
swing slowness.. myth? « 1 2 » pepe 35 6993 Last post 2003-01-19 17:13:32
by Abuse
GCJ, a quest for speed. « 1 2 » Woz 35 10249 Last post 2003-10-22 10:30:07
by erikd
Yet another voxel engine « 1 2 » ipe369 36 22951 Last post 2015-01-05 12:49:43
by ipe369
An efficient discrete step timing loop. « 1 2 » Markus_Persson 36 8883 Last post 2003-11-21 05:25:57
by Markus_Persson
Disabling floating point denormals « 1 2 » erikd 37 5731 Last post 2015-08-06 20:45:18
by Roquen
Finding index of single 1 bit in a long « 1 2 » NativeOne 39 5483 Last post 2003-12-19 12:27:22
by AndersDahlberg
Is there a logical reason to stuff 2D array data into one? « 1 2 » Rayvolution 39 6660 Last post 2014-05-08 08:16:12
by princec
Speeding up Minecraft? « 1 2 » sci4me 39 9230 Last post 2013-05-21 02:14:25
by Z-Man
New C1 in Mustang b59 « 1 2 » Azeem Jiva 41 14611 Last post 2006-02-10 09:38:57
by HamsterofDeath
A poor man's struct (err, MappedObject) « 1 2 » Riven 41 12394 Last post 2006-03-29 10:36:00
by HamsterofDeath
Escape Analysis? « 1 2 » ewjordan 41 14612 Last post 2009-02-16 00:56:32
by Mr_Light
Engine Test For Optimization Please! « 1 2 » elias4444 43 9002 Last post 2010-01-29 01:11:07
by elias4444
implementation of "instanceof" « 1 2 » emzic 43 16181 Last post 2008-09-29 02:25:23
by Eli Delventhal
Fully utilising Multi cores/Multi cpus? « 1 2 » moogie 45 11536 Last post 2007-12-17 11:38:08
by moogie
Sprites! « 1 2 » princec 45 14347 Last post 2010-08-09 20:22:06
by Riven
A need for const? « 1 2 » Orangy Tang 46 8306 Last post 2003-08-15 17:37:45
by cfmdobbie
Render/Update Threads « 1 2 » sophka 47 7933 Last post 2005-01-13 19:57:56
by Raghar
Swing faster than AWT?? Zhuh? « 1 2 » Captain-Goatse 48 9172 Last post 2003-01-20 17:31:51
by Abuse
Enhanced loop in Tiger « 1 2 » altair 48 8694 Last post 2004-03-25 13:34:09
by morbo
GC Bomb - CMS GC starves high priority system threads « 1 2 » swpalmer 48 20768 Last post 2008-03-26 10:36:14
by princec
Yet another speed comparison,weird server results « 1 2 » erikd 48 7406 Last post 2004-07-18 20:16:05
by swpalmer
Java 1.5 pauses my PC for some seconds regularly « 1 2 » Bombadil 49 9929 Last post 2005-12-05 09:59:37
by Bombadil
Quadtree for moving objects « 1 2 » Phear 49 20649 Last post 2009-11-06 20:12:24
by Jono
Yet another particle engine update! « 1 2 » theagentd 50 11133 Last post 2013-01-12 12:54:31
by Roquen
Fantastic Map specializations and GC reduction « 1 2 » Grom 52 15350 Last post 2002-11-25 18:41:35
by rreyelts
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Rendering resources
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2015-08-17 12:42:29

Rendering resources
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Rendering resources
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Networking Resources
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List of Learning Resources
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How Do I Expand My Game?
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List of Learning Resources
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