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Engine Test For Optimization Please! « 1 2 » elias4444 43 7927 Last post 2010-01-29 01:11:07
by elias4444
implementation of "instanceof" « 1 2 » emzic 43 14509 Last post 2008-09-29 02:25:23
by Eli Delventhal
Sprites! « 1 2 » princec 45 13118 Last post 2010-08-09 20:22:06
by Riven
Fully utilising Multi cores/Multi cpus? « 1 2 » moogie 45 10582 Last post 2007-12-17 11:38:08
by moogie
A need for const? « 1 2 » Orangy Tang 46 7317 Last post 2003-08-15 17:37:45
by cfmdobbie
Render/Update Threads « 1 2 » sophka 47 6928 Last post 2005-01-13 19:57:56
by Raghar
GC Bomb - CMS GC starves high priority system threads « 1 2 » swpalmer 48 19356 Last post 2008-03-26 10:36:14
by princec
Yet another speed comparison,weird server results « 1 2 » erikd 48 6640 Last post 2004-07-18 20:16:05
by swpalmer
Enhanced loop in Tiger « 1 2 » altair 48 7736 Last post 2004-03-25 13:34:09
by morbo
Swing faster than AWT?? Zhuh? « 1 2 » Captain-Goatse 48 8271 Last post 2003-01-20 17:31:51
by Abuse
Quadtree for moving objects « 1 2 » Phear 49 18330 Last post 2009-11-06 20:12:24
by Jono
Java 1.5 pauses my PC for some seconds regularly « 1 2 » Bombadil 49 9018 Last post 2005-12-05 09:59:37
by Bombadil
Yet another particle engine update! « 1 2 » theagentd 50 9015 Last post 2013-01-12 12:54:31
by Roquen
GC Lag Question « 1 2 » CommanderKeith 52 11476 Last post 2006-05-13 16:36:57
by princec
Fantastic Map specializations and GC reduction « 1 2 » Grom 52 13867 Last post 2002-11-25 18:41:35
by rreyelts
Performance Myths « 1 2 » swpalmer 56 10755 Last post 2003-09-08 06:14:12
by erikd
minimizing garbage collection « 1 2 » emzic 57 16092 Last post 2008-02-17 15:29:24
by bienator
The Gloves Are Off « 1 2 3 » princec 63 11059 Last post 2004-02-13 21:09:20
by campbell
Java IS Slow! « 1 2 3 » rreyelts 66 11402 Last post 2004-01-18 20:33:29
by Jeff
Impossible race condition between threads? « 1 2 3 » theagentd 67 10205 Last post 2013-11-05 12:12:29
by nsigma
Bound's checks and struct's « 1 2 3 » Mark Thornton 70 14349 Last post 2005-11-03 12:54:21
by sheet
Review my thread pattern? « 1 2 3 » Conner_ 70 9371 Last post 2011-09-19 02:06:09
by ra4king
Immediate mode rendering is dead « 1 2 3 » princec 82 24126 Last post 2010-09-06 21:42:58
by gouessej
Programming to the cache « 1 2 3 » ewjordan 89 22652 Last post 2008-09-26 15:20:36
by Riven
floating performance « 1 2 3 4 » Raghar 90 14078 Last post 2005-05-12 23:08:31
by zingbat
New VM performance improvements « 1 2 3 4 » Azeem Jiva 91 15232 Last post 2005-02-05 23:25:39
by mumart
So for the first time in a few years I tried AWT « 1 2 3 4 » princec 92 13903 Last post 2004-02-23 20:26:32
by erikd
ArrayList, Hashtable, or ... for holding in-game-objects « 1 2 3 4 » miga 94 16778 Last post 2012-02-12 20:11:05
by Roquen
JRE Download Size « 1 2 3 4 » psiegel 100 15169 Last post 2003-12-03 08:55:17
by princec
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Mr.CodeIt (24 views)
2014-12-23 03:34:11

rwatson462 (53 views)
2014-12-15 09:26:44

Mr.CodeIt (45 views)
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BurntPizza (85 views)
2014-12-09 22:41:13

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2014-12-05 12:39:02

SHC (89 views)
2014-12-03 16:27:13

CopyableCougar4 (96 views)
2014-11-29 21:32:03

toopeicgaming1999 (155 views)
2014-11-26 15:22:04

toopeicgaming1999 (152 views)
2014-11-26 15:20:36
Resources for WIP games
by kpars
2014-12-18 10:26:14

Understanding relations between setOrigin, setScale and setPosition in libGdx
by mbabuskov
2014-10-09 22:35:00

Definite guide to supporting multiple device resolutions on Android (2014)
by mbabuskov
2014-10-02 22:36:02

List of Learning Resources
by Longor1996
2014-08-16 10:40:00

List of Learning Resources
by SilverTiger
2014-08-05 19:33:27

Resources for WIP games
by CogWheelz
2014-08-01 16:20:17

Resources for WIP games
by CogWheelz
2014-08-01 16:19:50

List of Learning Resources
by SilverTiger
2014-07-31 16:29:50
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