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rwatson462 and 4 Guests are viewing this board.
Can someone explain what is going on with this square rooting? danieldean 8 9815 Last post 2014-07-24 07:59:55
by Roquen
Will be escape analysis based optimizations integrated into Mustang? Linuxhippy 29 9877 Last post 2006-01-21 16:29:33
by HamsterofDeath
Graphics in seperate thread? Ciaran54 13 9962 Last post 2012-01-05 12:42:29
by Ciaran54
SSE / SSE2 - Simd wrapper Riven 21 10030 Last post 2006-02-12 18:40:53
by AndersDahlberg
GC problem with HashMap put() and clear() CommanderKeith 15 10170 Last post 2009-10-21 13:47:15
by CommanderKeith
Combine two ArrayList(s), omit duplicates Sanxion 3 10181 Last post 2003-02-01 08:07:24
by opinali
How do you handle an indexed VBO with multiple texture coordinates per vertex? elias4444 16 10187 Last post 2010-01-27 16:00:02
by elias4444
Object creation vs. an if statment « 1 2 » Z-Man 32 10330 Last post 2011-09-09 21:38:18
by Eli Delventhal
FPS drop when screen recording a libGDX developed game Perishtronic Studios 8 10348 Last post 2015-02-15 12:23:32
by Cero
How to do object pooling right? « 1 2 » Varkas 30 10354 Last post 2013-05-21 14:21:45
by Riven
rendering performance jobiho 4 10354 Last post 2013-06-28 14:03:42
by davedes
Fastest Way to Load an Image? kappa 18 10365 Last post 2007-06-06 16:01:09
by broumbroum
clearing or make new array? « 1 2 » Rakiayn 30 10467 Last post 2014-06-02 03:06:24
by shadders
Fastest way to set every pixel? dime 10 10489 Last post 2010-09-30 00:12:07
by moogie
Macro / Inlineable « 1 2 » cborders 32 10491 Last post 2005-09-13 00:01:03
by swpalmer
Graphics2D.drawImage() is my bottleneck Malohkan 28 10493 Last post 2004-07-20 13:21:28
by Malohkan
Immutable Vectors and Performance ShannonSmith 28 10604 Last post 2011-05-13 21:15:42
by Eli Delventhal
Is there a logical reason to stuff 2D array data into one? « 1 2 » Rayvolution 39 10752 Last post 2014-05-08 08:16:12
by princec
Awesome SAT! 7-8 ms for 60k objects. « 1 2 » matheus23 33 10783 Last post 2012-11-20 19:21:04
by theagentd
Enhanced loop in Tiger « 1 2 » altair 48 10785 Last post 2004-03-25 13:34:09
by morbo
Swing faster than AWT?? Zhuh? « 1 2 » Captain-Goatse 48 10804 Last post 2003-01-20 17:31:51
by Abuse
Vector looping retrosoft 26 10806 Last post 2002-12-13 18:23:52
by cknoll
how to detect occasional stuttering « 1 2 » emzic 33 10864 Last post 2008-01-19 15:02:25
by Linuxhippy
A need for const? « 1 2 » Orangy Tang 46 10923 Last post 2003-08-15 17:37:45
by cfmdobbie
GPU Accelerated Image Editing / Techniques - How to? Ecumene 3 10948 Last post 2014-12-25 17:14:04
by Catharsis
Particle Optimization StumpyStrust 23 10995 Last post 2012-02-01 19:41:06
by StumpyStrust
Java 6-what we really got? « 1 2 » SluX 34 11068 Last post 2007-01-03 10:06:13
by Linuxhippy
Tips for reducing frame rate spikes due to JIT early in a game? ashen 9 11159 Last post 2016-12-26 17:42:14
by Riven
Tiny object performance overhead Riven 29 11180 Last post 2007-04-30 12:16:55
by t_larkworthy
High Resolution Timer in Java 1.4.2 aikarele 16 11311 Last post 2003-08-11 13:17:04
by aikarele
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List of Learning Resources
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2016-09-09 09:47:55

List of Learning Resources
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List of Learning Resources
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2016-09-08 09:46:51

List of Learning Resources
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List of Learning Resources
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2016-09-08 09:45:41

List of Learning Resources
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2016-09-08 08:39:20

List of Learning Resources
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Rendering resources
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