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Graphics in seperate thread? Ciaran54 13 10170 Last post 2012-01-05 12:42:29
by Ciaran54
SSE / SSE2 - Simd wrapper Riven 21 10221 Last post 2006-02-12 18:40:53
by AndersDahlberg
Koloboke - High Performance Collections Library actual 1 10222 Last post 2014-11-03 19:03:26
by BurntPizza
Combine two ArrayList(s), omit duplicates Sanxion 3 10264 Last post 2003-02-01 08:07:24
by opinali
Pathfinding for tons of creatures Exonto 25 10309 Last post 2015-10-15 23:47:15
by Exonto
How do you handle an indexed VBO with multiple texture coordinates per vertex? elias4444 16 10324 Last post 2010-01-27 16:00:02
by elias4444
GC problem with HashMap put() and clear() CommanderKeith 15 10356 Last post 2009-10-21 13:47:15
by CommanderKeith
Can someone explain what is going on with this square rooting? danieldean 8 10360 Last post 2014-07-24 07:59:55
by Roquen
rendering performance jobiho 4 10549 Last post 2013-06-28 14:03:42
by davedes
How to do object pooling right? « 1 2 » Varkas 30 10552 Last post 2013-05-21 14:21:45
by Riven
Object creation vs. an if statment « 1 2 » Z-Man 32 10599 Last post 2011-09-09 21:38:18
by Eli Delventhal
Fastest Way to Load an Image? kappa 18 10611 Last post 2007-06-06 16:01:09
by broumbroum
Graphics2D.drawImage() is my bottleneck Malohkan 28 10617 Last post 2004-07-20 13:21:28
by Malohkan
clearing or make new array? « 1 2 » Rakiayn 30 10645 Last post 2014-06-02 03:06:24
by shadders
Fastest way to set every pixel? dime 10 10654 Last post 2010-09-30 00:12:07
by moogie
Macro / Inlineable « 1 2 » cborders 32 10682 Last post 2005-09-13 00:01:03
by swpalmer
Immutable Vectors and Performance ShannonSmith 28 10891 Last post 2011-05-13 21:15:42
by Eli Delventhal
FPS drop when screen recording a libGDX developed game Perishtronic Studios 8 11028 Last post 2015-02-15 12:23:32
by Cero
Enhanced loop in Tiger « 1 2 » altair 48 11052 Last post 2004-03-25 13:34:09
by morbo
Swing faster than AWT?? Zhuh? « 1 2 » Captain-Goatse 48 11076 Last post 2003-01-20 17:31:51
by Abuse
how to detect occasional stuttering « 1 2 » emzic 33 11090 Last post 2008-01-19 15:02:25
by Linuxhippy
Vector looping retrosoft 26 11092 Last post 2002-12-13 18:23:52
by cknoll
Is there a logical reason to stuff 2D array data into one? « 1 2 » Rayvolution 39 11196 Last post 2014-05-08 08:16:12
by princec
Awesome SAT! 7-8 ms for 60k objects. « 1 2 » matheus23 33 11221 Last post 2012-11-20 19:21:04
by theagentd
Java 6-what we really got? « 1 2 » SluX 34 11226 Last post 2007-01-03 10:06:13
by Linuxhippy
A need for const? « 1 2 » Orangy Tang 46 11289 Last post 2003-08-15 17:37:45
by cfmdobbie
Particle Optimization StumpyStrust 23 11392 Last post 2012-02-01 19:41:06
by StumpyStrust
Tiny object performance overhead Riven 29 11397 Last post 2007-04-30 12:16:55
by t_larkworthy
High Resolution Timer in Java 1.4.2 aikarele 16 11553 Last post 2003-08-11 13:17:04
by aikarele
GPU Accelerated Image Editing / Techniques - How to? Ecumene 3 11620 Last post 2014-12-25 17:14:04
by Catharsis
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List of Learning Resources
by elect
2016-09-09 09:47:55

List of Learning Resources
by elect
2016-09-08 09:47:20

List of Learning Resources
by elect
2016-09-08 09:46:51

List of Learning Resources
by elect
2016-09-08 09:46:27

List of Learning Resources
by elect
2016-09-08 09:45:41

List of Learning Resources
by elect
2016-09-08 08:39:20

List of Learning Resources
by elect
2016-09-08 08:38:19

Rendering resources
by Roquen
2016-08-08 05:55:21
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