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Bitboard for othello recosfero 8 4473 Last post 2011-01-06 23:23:08
by philfrei
Bit Twiddle & Branch Removal Roquen 11 3551 Last post 2009-10-27 22:52:52
by Jono
Bit level IO optimization moogie 4 1524 Last post 2005-02-10 20:00:59
by moogie
Bit Bashing Fun ShannonSmith 4 2295 Last post 2010-12-08 09:55:22
by Jono
big performence drop after switching to time corrected movement No_Germs 17 4876 Last post 2005-09-09 17:05:37
by Raghar
Beware of anti-optimizations Roquen 13 7656 Last post 2012-05-03 14:48:19
by Roquen
Better ways to classify than a bunch of lists? Eli Delventhal 2 1583 Last post 2009-10-30 17:44:06
by Eli Delventhal
Better way of doing this? tgmg 3 1652 Last post 2009-03-08 01:59:39
by DzzD
Best way to go about many objects checking array for data? shadowstryker 14 5317 Last post 2014-09-22 05:42:38
by Riven
Best thing to do with dead entities during game? K.I.L.E.R 14 2821 Last post 2005-02-20 20:31:05
by Malohkan
Best system for drawing ints to screen? bh94704 7 1959 Last post 2004-02-04 15:12:58
by ChrisRijk
Best O.S. / Hard Drive Size for NIO Server load testing... max_x 2 1580 Last post 2006-06-19 19:47:12
by Jeff
Best motion algorithm zazza991 19 6250 Last post 2012-03-26 22:52:56
by Eli Delventhal
Best algorithm to sort semi-sorted arrays? moogie 26 7043 Last post 2007-05-08 06:40:04
by Riven
best 2d engine recommendation for simple animation (frames with layers collage) manuelbarzi 13 5533 Last post 2008-12-19 14:04:41
by manuelbarzi
Benchmark Applet, browse and sort results of others! Hansdampf 18 5358 Last post 2009-04-21 15:39:46
by rreyelts
Basic Java code optimisation oysterman 29 14305 Last post 2014-01-21 13:34:49
by hwinwuzhere
Bag and ArrayList Testing... Memory Error? coltonoscopy 5 2680 Last post 2012-08-10 21:04:46
by Roquen
Azureus BitTorrent Client oNyx 1 1425 Last post 2003-11-02 06:21:44
by sma
Awesome SAT! 7-8 ms for 60k objects. « 1 2 » matheus23 33 7920 Last post 2012-11-20 19:21:04
by theagentd
avoiding Full GCs emzic 8 3365 Last post 2006-06-22 08:32:48
by funsheep
Avoiding extremely slow debugging? LeoMaheo 10 3185 Last post 2007-08-31 00:36:19
by LeoMaheo
Avoid using objects? jamdr 22 4455 Last post 2005-02-18 17:26:25
by swpalmer
Available bytes in InputStream Kefwar 12 2729 Last post 2014-04-27 17:42:06
by Roquen
auto-optimization of small, known loops mj_cge 3 1725 Last post 2004-07-03 08:04:15
by princec
AStar Algorithm enigma7995 7 2864 Last post 2012-11-06 11:33:04
by Varkas
Arrays - Fastest way to fill em. barfy 18 4691 Last post 2004-05-13 13:43:48
by darcone
ArrayLists and Receding Hairline AwexGreg 12 3629 Last post 2009-10-03 18:18:13
by Eli Delventhal
ArrayList, Hashtable, or ... for holding in-game-objects « 1 2 3 4 » miga 94 22290 Last post 2012-02-12 20:11:05
by Roquen
ArrayList vs LinkedList roland 20 7101 Last post 2012-06-07 18:18:45
by sproingie
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List of Learning Resources
by SilverTiger
2016-02-05 09:39:47

List of Learning Resources
by SilverTiger
2016-02-05 09:38:38

List of Learning Resources
by SilverTiger
2016-02-05 09:35:50

Rendering resources
by Roquen
2015-11-13 14:37:59

Rendering resources
by Roquen
2015-11-13 14:36:58

Math: Resources
by Roquen
2015-10-22 07:46:10

Networking Resources
by Roquen
2015-10-16 07:12:30

Rendering resources
by Roquen
2015-10-15 07:40:48
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