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An efficient discrete step timing loop. « 1 2 » Markus_Persson 36 8895 Last post 2003-11-21 05:25:57
by Markus_Persson
Tiny object performance overhead Riven 29 8757 Last post 2007-04-30 12:16:55
by t_larkworthy
Enhanced loop in Tiger « 1 2 » altair 48 8703 Last post 2004-03-25 13:34:09
by morbo
Alternatives for instanceof darkprophet 23 8504 Last post 2004-11-14 15:31:41
by abies
Object creation vs. an if statment « 1 2 » Z-Man 32 8502 Last post 2011-09-09 21:38:18
by Eli Delventhal
Macro / Inlineable « 1 2 » cborders 32 8429 Last post 2005-09-13 00:01:03
by swpalmer
A need for const? « 1 2 » Orangy Tang 46 8318 Last post 2003-08-15 17:37:45
by cfmdobbie
Combine two ArrayList(s), omit duplicates Sanxion 3 8292 Last post 2003-02-01 08:07:24
by opinali
Immutable Vectors and Performance ShannonSmith 28 8246 Last post 2011-05-13 21:15:42
by Eli Delventhal
Fastest way to set every pixel? dime 10 8234 Last post 2010-09-30 00:12:07
by moogie
Will be escape analysis based optimizations integrated into Mustang? Linuxhippy 29 8223 Last post 2006-01-21 16:29:33
by HamsterofDeath
Improving draw performance for constantly changing image EdTorbett 25 8165 Last post 2014-02-12 14:26:14
by CommanderKeith
Fastest Way to Load an Image? kappa 18 8135 Last post 2007-06-06 16:01:09
by broumbroum
how to detect occasional stuttering « 1 2 » emzic 33 8123 Last post 2008-01-19 15:02:25
by Linuxhippy
How do you handle an indexed VBO with multiple texture coordinates per vertex? elias4444 16 8038 Last post 2010-01-27 16:00:02
by elias4444
Java 6-what we really got? « 1 2 » SluX 34 7989 Last post 2007-01-03 10:06:13
by Linuxhippy
Vector looping retrosoft 26 7946 Last post 2002-12-13 18:23:52
by cknoll
Render/Update Threads « 1 2 » sophka 47 7945 Last post 2005-01-13 19:57:56
by Raghar
clearing or make new array? « 1 2 » Rakiayn 30 7889 Last post 2014-06-02 03:06:24
by shadders
problem with currentTimeMillis() « 1 2 » cyberyoyo 34 7709 Last post 2005-08-07 17:44:53
by pwtenny
Riemann JVM Profiler BurntPizza 0 7675 Last post 2014-08-02 17:37:00
by BurntPizza
SSE / SSE2 - Simd wrapper Riven 21 7664 Last post 2006-02-12 18:40:53
by AndersDahlberg
Particle Optimization StumpyStrust 23 7542 Last post 2012-02-01 19:41:06
by StumpyStrust
Yet another speed comparison,weird server results « 1 2 » erikd 48 7418 Last post 2004-07-18 20:16:05
by swpalmer
Beware of anti-optimizations Roquen 13 7396 Last post 2012-05-03 14:48:19
by Roquen
GC problem with HashMap put() and clear() CommanderKeith 15 7350 Last post 2009-10-21 13:47:15
by CommanderKeith
Graphics in seperate thread? Ciaran54 13 7349 Last post 2012-01-05 12:42:29
by Ciaran54
Awesome SAT! 7-8 ms for 60k objects. « 1 2 » matheus23 33 7266 Last post 2012-11-20 19:21:04
by theagentd
Garbage collection / Performance issues/ Out of Memory namrog84 9 7213 Last post 2012-11-29 19:50:09
by namrog84
A* princec 25 7115 Last post 2010-01-27 12:12:18
by princec
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Roquen (11 views)
2015-08-29 11:30:54

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BurntPizza (29 views)
2015-08-21 01:38:01
HotSpot Options
by Roquen
2015-08-29 11:33:11

Rendering resources
by Roquen
2015-08-17 12:42:29

Rendering resources
by Roquen
2015-08-17 09:36:56

Rendering resources
by Roquen
2015-08-13 07:40:51

Networking Resources
by Roquen
2015-08-13 07:40:43

List of Learning Resources
by gouessej
2015-07-09 11:29:36

How Do I Expand My Game?
by bashfrog
2015-06-14 11:34:43

List of Learning Resources
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2015-05-31 05:37:30
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