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Avoiding extremely slow debugging? LeoMaheo 10 2559 Last post 2007-08-31 02:36:19
by LeoMaheo
avoiding FULL GCs emzic 8 2796 Last post 2006-06-22 10:32:48
by funsheep
Awesome SAT! 7-8 ms for 60k objects. « 1 2 » matheus23 33 4744 Last post 2012-11-20 20:21:04
by theagentd
Azureus BitTorrent Client oNyx 1 1122 Last post 2003-11-02 07:21:44
by sma
Bag and ArrayList Testing... Memory Error? coltonoscopy 5 1815 Last post 2012-08-10 23:04:46
by Roquen
Basic Java code optimisation oysterman 29 6846 Last post 2014-01-21 14:34:49
by hwinwuzhere
Benchmark Applet, browse and sort results of others! Hansdampf 18 4215 Last post 2009-04-21 17:39:46
by rreyelts
best 2d engine recommendation for simple animation (frames with layers collage) manuelbarzi 13 4077 Last post 2008-12-19 15:04:41
by manuelbarzi
Best algorithm to sort semi-sorted arrays? moogie 26 4766 Last post 2007-05-08 08:40:04
by Riven
Best motion algorithm zazza991 19 4305 Last post 2012-03-27 00:52:56
by Eli Delventhal
Best O.S. / Hard Drive Size for NIO Server load testing... max_x 2 1351 Last post 2006-06-19 21:47:12
by Jeff
Best system for drawing ints to screen? bh94704 7 1455 Last post 2004-02-04 16:12:58
by ChrisRijk
Best thing to do with dead entities during game? K.I.L.E.R 14 2058 Last post 2005-02-20 21:31:05
by Malohkan
Better way of doing this? tgmg 3 1340 Last post 2009-03-08 02:59:39
by DzzD
Better ways to classify than a bunch of lists? Eli Delventhal 2 1360 Last post 2009-10-30 18:44:06
by Eli Delventhal
Beware of anti-optimizations Roquen 13 6271 Last post 2012-05-03 16:48:19
by Roquen
big performence drop after switching to time corrected movement No_Germs 17 3444 Last post 2005-09-09 19:05:37
by Raghar
Bit Bashing Fun ShannonSmith 4 1914 Last post 2010-12-08 10:55:22
by Jono
Bit level IO optimization moogie 4 1148 Last post 2005-02-10 21:00:59
by moogie
Bit Twiddle & Branch Removal Roquen 11 2584 Last post 2009-10-27 23:52:52
by Jono
Bitboard for othello recosfero 8 3372 Last post 2011-01-07 00:23:08
by philfrei
Bottleneck Drawing Large Image Tetragrammaton 14 4325 Last post 2008-05-30 18:27:53
by trembovetski
Bound's checks and struct's « 1 2 3 » Mark Thornton 70 13273 Last post 2005-11-03 13:54:21
by sheet
Bounded GC swpalmer 5 1406 Last post 2003-07-08 23:50:51
by Abuse
Break 60 fps limiter Cero 1 3326 Last post 2008-08-02 12:37:23
by Abuse
bufferedImage > MemoryImageSource? phu004 1 2395 Last post 2007-02-20 07:54:14
by thijs
BufferedImage backed by a ByteBuffer Marvin Fröhlich 8 3301 Last post 2008-05-29 22:02:47
by Marvin Fröhlich
C-like contiguous arrays reza_rob2 13 2023 Last post 2004-05-12 09:48:54
by princec
C/C++, Python, C#, Java benchs. Results surprising xbrain 13 2206 Last post 2004-01-10 16:48:24
by Mark Thornton
Caches and guaranteed-order Hashtables etc - the e blahblahblahh 1 1513 Last post 2002-12-13 17:41:22
by leknor
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Add your game by posting it in the WIP section,
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xsi3rr4x (38 views)
2014-04-15 18:08:23

BurntPizza (34 views)
2014-04-15 03:46:01

UprightPath (50 views)
2014-04-14 17:39:50

UprightPath (32 views)
2014-04-14 17:35:47

Porlus (49 views)
2014-04-14 15:48:38

tom_mai78101 (71 views)
2014-04-10 04:04:31

BurntPizza (130 views)
2014-04-08 23:06:04

tom_mai78101 (230 views)
2014-04-05 13:34:39

trollwarrior1 (193 views)
2014-04-04 12:06:45

CJLetsGame (200 views)
2014-04-01 02:16:10
List of Learning Resources
by SHC
2014-04-18 03:17:39

List of Learning Resources
by Longarmx
2014-04-08 03:14:44

Good Examples
by matheus23
2014-04-05 13:51:37

Good Examples
by Grunnt
2014-04-03 15:48:46

Good Examples
by Grunnt
2014-04-03 15:48:37

Good Examples
by matheus23
2014-04-01 18:40:51

Good Examples
by matheus23
2014-04-01 18:40:34

Anonymous/Local/Inner class gotchas
by Roquen
2014-03-11 15:22:30
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