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Avoid using objects? jamdr 22 3303 Last post 2005-02-18 18:26:25
by swpalmer
Avoiding extremely slow debugging? LeoMaheo 10 2594 Last post 2007-08-31 02:36:19
by LeoMaheo
avoiding Full GCs emzic 8 2828 Last post 2006-06-22 10:32:48
by funsheep
Awesome SAT! 7-8 ms for 60k objects. « 1 2 » matheus23 33 5084 Last post 2012-11-20 20:21:04
by theagentd
Azureus BitTorrent Client oNyx 1 1152 Last post 2003-11-02 07:21:44
by sma
Bag and ArrayList Testing... Memory Error? coltonoscopy 5 1911 Last post 2012-08-10 23:04:46
by Roquen
Basic Java code optimisation oysterman 29 7930 Last post 2014-01-21 14:34:49
by hwinwuzhere
Benchmark Applet, browse and sort results of others! Hansdampf 18 4303 Last post 2009-04-21 17:39:46
by rreyelts
best 2d engine recommendation for simple animation (frames with layers collage) manuelbarzi 13 4175 Last post 2008-12-19 15:04:41
by manuelbarzi
Best algorithm to sort semi-sorted arrays? moogie 26 4853 Last post 2007-05-08 08:40:04
by Riven
Best motion algorithm zazza991 19 4479 Last post 2012-03-27 00:52:56
by Eli Delventhal
Best O.S. / Hard Drive Size for NIO Server load testing... max_x 2 1374 Last post 2006-06-19 21:47:12
by Jeff
Best system for drawing ints to screen? bh94704 7 1489 Last post 2004-02-04 16:12:58
by ChrisRijk
Best thing to do with dead entities during game? K.I.L.E.R 14 2132 Last post 2005-02-20 21:31:05
by Malohkan
Better way of doing this? tgmg 3 1366 Last post 2009-03-08 02:59:39
by DzzD
Better ways to classify than a bunch of lists? Eli Delventhal 2 1388 Last post 2009-10-30 18:44:06
by Eli Delventhal
Beware of anti-optimizations Roquen 13 6422 Last post 2012-05-03 16:48:19
by Roquen
big performence drop after switching to time corrected movement No_Germs 17 3516 Last post 2005-09-09 19:05:37
by Raghar
Bit Bashing Fun ShannonSmith 4 1937 Last post 2010-12-08 10:55:22
by Jono
Bit level IO optimization moogie 4 1178 Last post 2005-02-10 21:00:59
by moogie
Bit Twiddle & Branch Removal Roquen 11 2659 Last post 2009-10-27 23:52:52
by Jono
Bitboard for othello recosfero 8 3490 Last post 2011-01-07 00:23:08
by philfrei
Bottleneck Drawing Large Image Tetragrammaton 14 4440 Last post 2008-05-30 18:27:53
by trembovetski
Bound's checks and struct's « 1 2 3 » Mark Thornton 70 13559 Last post 2005-11-03 13:54:21
by sheet
Bounded GC swpalmer 5 1438 Last post 2003-07-08 23:50:51
by Abuse
Break 60 fps limiter Cero 1 3387 Last post 2008-08-02 12:37:23
by Abuse
bufferedImage > MemoryImageSource? phu004 1 2481 Last post 2007-02-20 07:54:14
by thijs
BufferedImage backed by a ByteBuffer Marvin Fröhlich 8 3394 Last post 2008-05-29 22:02:47
by Marvin Fröhlich
C-like contiguous arrays reza_rob2 13 2098 Last post 2004-05-12 09:48:54
by princec
C/C++, Python, C#, Java benchs. Results surprising xbrain 13 2279 Last post 2004-01-10 16:48:24
by Mark Thornton
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Add your game by posting it in the WIP section,
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ctomni231 (34 views)
2014-07-18 06:55:21

Zero Volt (30 views)
2014-07-17 23:47:54

danieldean (25 views)
2014-07-17 23:41:23

MustardPeter (27 views)
2014-07-16 23:30:00

Cero (42 views)
2014-07-16 00:42:17

Riven (44 views)
2014-07-14 18:02:53

OpenGLShaders (32 views)
2014-07-14 16:23:47

Riven (34 views)
2014-07-14 11:51:35

quew8 (30 views)
2014-07-13 13:57:52

SHC (66 views)
2014-07-12 17:50:04
HotSpot Options
by dleskov
2014-07-08 03:59:08

Java and Game Development Tutorials
by SwordsMiner
2014-06-14 00:58:24

Java and Game Development Tutorials
by SwordsMiner
2014-06-14 00:47:22

How do I start Java Game Development?
by ra4king
2014-05-17 11:13:37

HotSpot Options
by Roquen
2014-05-15 09:59:54

HotSpot Options
by Roquen
2014-05-06 15:03:10

Escape Analysis
by Roquen
2014-04-29 22:16:43

Experimental Toys
by Roquen
2014-04-28 13:24:22
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