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Drawing only one quad (what to use?) RobinB 7 1665 Last post 2013-09-02 22:42:36
by RobinB
+ Android = soo much 10fps(Solved) namrog84 2 3395 Last post 2013-08-21 13:52:11
by davedes
Java faster than C++ now? phu004 20 4755 Last post 2013-08-16 22:31:30
by gouessej
Optimizing a QuadTree for enormous maps « 1 2 » cartel 34 11135 Last post 2013-08-07 19:27:21
by Roquen
Why is static not used? wessles 12 4471 Last post 2013-07-25 18:38:41
by erikd
What makes Java2D slow and Lwjgl fast? Zabot 8 3452 Last post 2013-07-24 18:38:50
by gouessej
Are Ternary Operations optimized at compile time? Oskuro 11 2662 Last post 2013-07-15 18:21:09
by gimbal
rendering performance jobiho 4 5765 Last post 2013-06-28 14:03:42
by davedes
Random JVM crashes (no JNI) --- wrong subforum... remove Jesse_Attard 0 2604 Last post 2013-06-18 20:04:09
by Jesse_Attard
repaint vs custom draw method performance in ms jh62 4 1829 Last post 2013-06-15 04:41:40
by jh62
Are Sin/Cos lookup tables still relevant today with regards to performance? heisenbergman 27 8504 Last post 2013-06-12 13:18:17
by Roquen
Java System System.currentTimeMillis(); error DQQAYME 7 2839 Last post 2013-06-06 13:08:47
by gimbal
How right doing this is? Quarry 0 1227 Last post 2013-05-30 19:33:37
by Quarry
Does it make sense to store pixel in 3 separate channels during rendering? phu004 7 1303 Last post 2013-05-30 19:23:16
by philfrei
Issues with drawing 2D generated terrain efficiently Silver 12 2346 Last post 2013-05-30 10:12:16
by Silver
Anyone else here get a major kick out of refactoring and optimizing regularly? heisenbergman 22 3457 Last post 2013-05-21 22:54:15
by xsvenson
How to do object pooling right? « 1 2 » Varkas 30 5587 Last post 2013-05-21 14:21:45
by Riven
Speeding up Minecraft? « 1 2 » sci4me 39 8012 Last post 2013-05-21 02:14:25
by Z-Man
FPS problems in Lwjgl trollwarrior1 16 3128 Last post 2013-05-20 15:48:54
by trollwarrior1
Fast/Efficient method to filter a numeric Value Oskuro 19 4105 Last post 2013-05-09 15:38:28
by Oskuro
Using software rendering instead of GPU rendering? kpars 8 3300 Last post 2013-05-09 02:33:50
by relminator
Limited Palettes coltonoscopy 12 4813 Last post 2013-04-27 18:49:36
by Krux
ZipInputStream/GzipinputStream faster than FileInputStream DrewLols 4 2208 Last post 2013-04-08 08:36:28
by Nate
Java2D Native Fullscreen and VSync ghostsoldier23 1 3133 Last post 2013-03-23 00:13:48
by gouessej
Yaast (Yet another AStar Thread) seismic 13 4267 Last post 2013-03-10 00:30:35
by theagentd
Java Brute Forcing Algorithm Optimization. « 1 2 » GabrielBailey74 31 8939 Last post 2013-03-08 03:05:10
by HeroesGraveDev
2D Drawing Dane 16 5102 Last post 2013-02-25 03:05:29
by Dane
Multi-threading and isolation of tasks Roquen 1 2888 Last post 2013-02-14 20:57:46
by Roquen
Yet another particle engine update! « 1 2 » theagentd 50 10027 Last post 2013-01-12 12:54:31
by Roquen
Improving Map performance by knowing all keys up front? actual 3 3210 Last post 2012-12-16 05:29:56
by sproingie
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How to: JGO Wiki
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2015-02-17 20:56:16

2D Dynamic Lighting
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How do I start Java Game Development?
by gouessej
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Resources for WIP games
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2014-12-18 10:26:14

Understanding relations between setOrigin, setScale and setPosition in libGdx
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Definite guide to supporting multiple device resolutions on Android (2014)
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List of Learning Resources
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List of Learning Resources
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