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Thread.yield() doesn't do what most think it does K.I.L.E.R 7 2380 Last post 2005-09-08 20:28:15
by Orangy Tang
Threaded game engines Vorax 8 1718 Last post 2005-02-13 16:31:50
by princec
Threading games? theagentd 6 3448 Last post 2011-06-06 15:11:29
by theagentd
Threading issue with Jogl (I think?) lhkbob 9 3732 Last post 2009-04-27 20:26:56
by gouessej
Threads and wait() barfy 6 1861 Last post 2004-09-09 13:33:09
by cweila2s
threads on linux stonedyak 10 3393 Last post 2002-12-01 07:13:31
by trembovetski
Tiered compilation abies 5 5781 Last post 2006-04-27 10:49:39
by Linuxhippy
Tile/LargeImage speed? JESTERRRRRR 9 2940 Last post 2011-04-20 17:53:12
by JESTERRRRRR
Tileset Generating Algorithm mudman 9 2333 Last post 2006-03-21 08:12:23
by mudman
Timer / Thread / animation question CPeX 1 1770 Last post 2003-02-08 13:16:41
by Herkules
Timer alternatives in Applets? Murdockian 5 1585 Last post 2003-10-17 12:00:31
by Murdockian
Timer Problems. nech_neb 0 1080 Last post 2003-06-28 22:21:21
by nech_neb
Timing Sanxion 22 4160 Last post 2003-07-11 06:37:40
by Mark Thornton
Timing question Levendis 5 1633 Last post 2003-01-11 21:27:06
by Levendis
Tiny object performance overhead Riven 29 8140 Last post 2007-04-30 12:16:55
by t_larkworthy
to JET or not to JET... « 1 2 » whereisthemoney 34 5535 Last post 2003-09-28 12:18:14
by DaveLloyd
Too fast?! liminal 5 1695 Last post 2005-01-27 11:48:36
by jbanes
Too much sleep(xx) EgonOlsen 5 1610 Last post 2004-10-17 11:18:54
by EgonOlsen
TrainCollector on 1.4.2 running way too often abies 4 2139 Last post 2005-08-04 14:20:52
by swpalmer
Transaction monitoring? jaschramm 0 1148 Last post 2010-06-03 15:56:31
by jaschramm
Trapezoid! counterp 4 1507 Last post 2012-11-23 00:57:58
by counterp
Tuning VolatileImage for software-accelerated graphics broumbroum 11 4405 Last post 2008-03-13 19:31:59
by Riven
Turbo-charging JavaTM HotSpot Virtual Machine shawnkendall 16 4579 Last post 2003-05-06 20:13:10
by kul_th_las
Turn off double buffering Trollhorn 0 1939 Last post 2009-01-15 09:21:50
by Trollhorn
type conversions and fixed-point Absolution 10 3220 Last post 2002-12-20 14:04:36
by retrosoft
Uhm, my game is going 3fps and I think I found.. K.I.L.E.R 3 1366 Last post 2004-10-18 07:06:18
by K.I.L.E.R
UncommonTrapBlob erikd 4 1320 Last post 2004-07-20 15:50:32
by erikd
Understanding -XX:+PrintCompilation lhkbob 4 2353 Last post 2012-03-11 21:13:30
by lhkbob
Unloading/Reloading classes crazyc94 11 2971 Last post 2007-09-21 11:34:07
by blahblahblahh
Unreachable code removal NativeOne 10 2252 Last post 2004-01-13 01:28:26
by Abuse
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