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Subject Started by Replies Views Last post
Riven, wh1zz4rd, Roquen and 4 Guests are viewing this board.
Turn off double buffering Trollhorn 0 1604 Last post 2009-01-15 10:21:50
by Trollhorn
type conversions and fixed-point Absolution 10 2841 Last post 2002-12-20 15:04:36
by retrosoft
Uhm, my game is going 3fps and I think I found.. K.I.L.E.R 3 1180 Last post 2004-10-18 09:06:18
by K.I.L.E.R
UncommonTrapBlob erikd 4 1119 Last post 2004-07-20 17:50:32
by erikd
Understanding -XX:+PrintCompilation lhkbob 4 1919 Last post 2012-03-11 22:13:30
by lhkbob
Unloading/Reloading classes crazyc94 11 2727 Last post 2007-09-21 13:34:07
by blahblahblahh
Unreachable code removal NativeOne 10 1965 Last post 2004-01-13 02:28:26
by Abuse
Unsigned Web start Image Loader zoto 0 1267 Last post 2009-06-12 02:30:12
by zoto
Using FIleChannel to read floats gouessej 5 2162 Last post 2007-12-16 11:27:02
by gouessej
using JNI math libraries Aaron_Anderson 4 1887 Last post 2005-09-27 21:14:12
by Raghar
Using software rendering instead of GPU rendering? kpars 8 2373 Last post 2013-05-09 04:33:50
by relminator
Using ThreadLocalRandom for random number generation actual 5 3828 Last post 2012-10-06 07:37:58
by Roquen
using variables vs straight up numbahs... ~Spaceaholic 29 4550 Last post 2011-10-31 17:16:01
by ra4king
Vector looping retrosoft 26 6621 Last post 2002-12-13 19:23:52
by cknoll
Vector math slow down moogie 3 1505 Last post 2009-01-30 10:51:11
by moogie
Vector3f class style zingbat 7 1570 Last post 2005-01-20 10:37:54
by princec
Vectorization-Optimization RFE accepted Linuxhippy 19 5487 Last post 2012-07-22 00:47:14
by Spasi
Very Large Graphical Animation Thread broumbroum 12 2866 Last post 2007-03-20 08:23:12
by broumbroum
Very slow ascii text parser K.I.L.E.R 16 3574 Last post 2006-05-03 20:17:41
by cknoll
VM bytecode tuning rreyelts 5 1386 Last post 2004-11-26 05:20:21
by kcpeppe
VM for XP cyberJoe 9 1711 Last post 2003-04-18 11:11:50
by cfmdobbie
VM Options - Tune it! rsk 0 1472 Last post 2002-12-09 12:41:23
by rsk
Volatile vs Buffered crazyc94 10 3055 Last post 2006-01-19 19:12:50
by HamsterofDeath
VolatileImage Acceleration pommy 5 2807 Last post 2002-12-18 05:34:45
by trembovetski
Vote for faster Math! Herkules 6 1395 Last post 2004-09-01 00:33:32
by swpalmer
Walkaround suggestion to structs K.I.L.E.R 19 2458 Last post 2005-01-21 15:31:47
by Mark Thornton
WeakHashMap, canonical cache and value recycling? nsigma 12 3034 Last post 2011-08-17 13:10:22
by nsigma
weird thing with -verbose:gc erikd 0 523 Last post 2014-04-12 12:58:31
by erikd
What are some ways I can get Blue Fiend to quit hogging resources and CPU? CyanPrime 4 1476 Last post 2009-04-06 15:43:26
by appel
What are the current best GC parameters for a soft-realtime game? princec 3 2528 Last post 2010-10-15 19:12:16
by princec
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Add your game by posting it in the WIP section,
or publish it in Showcase.

The first screenshot will be displayed as a thumbnail.

theagentd (6 views)
2014-04-24 23:00:44

xsi3rr4x (83 views)
2014-04-15 18:08:23

BurntPizza (75 views)
2014-04-15 03:46:01

UprightPath (86 views)
2014-04-14 17:39:50

UprightPath (69 views)
2014-04-14 17:35:47

Porlus (86 views)
2014-04-14 15:48:38

tom_mai78101 (109 views)
2014-04-10 04:04:31

BurntPizza (169 views)
2014-04-08 23:06:04

tom_mai78101 (265 views)
2014-04-05 13:34:39

trollwarrior1 (217 views)
2014-04-04 12:06:45
List of Learning Resources
by SHC
2014-04-18 03:17:39

List of Learning Resources
by Longarmx
2014-04-08 03:14:44

Good Examples
by matheus23
2014-04-05 13:51:37

Good Examples
by Grunnt
2014-04-03 15:48:46

Good Examples
by Grunnt
2014-04-03 15:48:37

Good Examples
by matheus23
2014-04-01 18:40:51

Good Examples
by matheus23
2014-04-01 18:40:34

Anonymous/Local/Inner class gotchas
by Roquen
2014-03-11 15:22:30
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