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Does GLDirect affect the frame rate under Windows? gouessej 3 2623 Last post 2010-03-09 14:39:53
by gouessej
Recursion and Java K.I.L.E.R 3 1796 Last post 2005-03-08 09:55:24
by phazer
Logic & Render SuperMario 3 3259 Last post 2015-05-02 22:45:33
by SuperMario
Crazy 1.1 VM !! - How I solved my problem :) crystalsquid 3 1690 Last post 2004-07-16 23:26:58
by erikd
auto-optimization of small, known loops mj_cge 3 1950 Last post 2004-07-03 08:04:15
by princec
How fast is this? darkprophet 3 1692 Last post 2004-08-29 12:31:10
by blahblahblahh
Sorting Vector2s by key. Cyraxx 3 3798 Last post 2015-09-03 19:40:04
by BurntPizza
Uhm, my game is going 3fps and I think I found.. K.I.L.E.R 3 1762 Last post 2004-10-18 07:06:18
by K.I.L.E.R
Where do all the empty methods go? ags1 3 2891 Last post 2016-02-28 20:27:25
by ags1
Writing to Buffers (nio) performance issue Riven 3 1855 Last post 2004-10-28 20:00:21
by princec
Full Screen Performance and Memory Consumption MALLEKMIROX 3 14268 Last post 2016-03-15 17:48:54
by nsigma
GPU Accelerated Image Editing / Techniques - How to? Ecumene 3 11692 Last post 2014-12-25 17:14:04
by Catharsis
Making a new list with new objects every single frame Mads 3 2131 Last post 2013-11-03 12:52:21
by alexis.pautrot
Java becoming a non-deterministic runtime? genepi 3 1996 Last post 2004-02-28 03:56:08
by Jeff
JitWatch Roquen 3 20436 Last post 2014-06-26 07:50:30
by Roquen
- Speed up render of many polygon regions Visher 3 5202 Last post 2014-07-14 11:42:10
by Nate
Data loading approaches MrPizzaCake 3 3356 Last post 2014-11-16 23:28:17
by MrPizzaCake
Can this small scanlines Glsl shader be further optimised? timeandspace 3 1361 Last post 2016-07-31 21:16:35
by timeandspace
Jogl too slow reza_rob2 3 2327 Last post 2004-05-12 11:05:27
by Abuse
Java speed & native executables niklasa99 2 1846 Last post 2003-05-22 01:56:11
by SpongeBob
Interesting A* Pathfinding Heuristic Eli Delventhal 2 3925 Last post 2009-07-11 22:45:04
by Jono
Look and Feel problem, help! cloudffx 2 1823 Last post 2009-02-06 00:42:50
by cloudffx
LibGDX Draw with Anti-Aliasing to a non-default FrameBuffer [Resolved] DaGamesta 2 4131 Last post 2015-05-21 05:19:35
by DaGamesta
Renderer Optimization JuKu 2 503 Last post 2016-12-12 12:02:28
by theagentd
how to made the prestation good for a low-prestation hardware lucabeast 2 1981 Last post 2009-11-02 13:10:41
by JL235
+ Android = soo much 10fps(Solved) namrog84 2 5390 Last post 2013-08-21 13:52:11
by davedes
Better ways to classify than a bunch of lists? Eli Delventhal 2 1770 Last post 2009-10-30 17:44:06
by Eli Delventhal
Allocation during rendering loop Grimmov 2 2020 Last post 2013-10-16 17:10:26
by philfrei
Questions about Java4k Code Oskuro 2 2690 Last post 2014-05-19 13:34:38
by Oskuro
Multithreaded collision detection theagentd 2 3685 Last post 2012-11-28 18:30:25
by theagentd
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List of Learning Resources
by elect
2016-09-09 09:47:55

List of Learning Resources
by elect
2016-09-08 09:47:20

List of Learning Resources
by elect
2016-09-08 09:46:51

List of Learning Resources
by elect
2016-09-08 09:46:27

List of Learning Resources
by elect
2016-09-08 09:45:41

List of Learning Resources
by elect
2016-09-08 08:39:20

List of Learning Resources
by elect
2016-09-08 08:38:19

Rendering resources
by Roquen
2016-08-08 05:55:21
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