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Escape Analysis? « 1 2 » ewjordan 41 10622 Last post 2009-02-16 01:56:32
by Mr_Light
implementation of "instanceof" « 1 2 » emzic 43 11360 Last post 2008-09-29 04:25:23
by Eli Delventhal
Engine Test For Optimization Please! « 1 2 » elias4444 43 6423 Last post 2010-01-29 02:11:07
by elias4444
Fully utilising Multi cores/Multi cpus? « 1 2 » moogie 45 9000 Last post 2007-12-17 12:38:08
by moogie
Sprites! « 1 2 » princec 45 11053 Last post 2010-08-09 22:22:06
by Riven
A need for const? « 1 2 » Orangy Tang 46 5689 Last post 2003-08-15 19:37:45
by cfmdobbie
Render/Update Threads « 1 2 » sophka 47 5284 Last post 2005-01-13 20:57:56
by Raghar
Enhanced loop in Tiger « 1 2 » altair 48 6067 Last post 2004-03-25 14:34:09
by morbo
GC Bomb - CMS GC starves high priority system threads « 1 2 » swpalmer 48 17215 Last post 2008-03-26 11:36:14
by princec
Swing faster than AWT?? ZHUH? « 1 2 » Captain-Goatse 48 6950 Last post 2003-01-20 18:31:51
by Abuse
Yet another speed comparison,weird server results « 1 2 » erikd 48 5209 Last post 2004-07-18 22:16:05
by swpalmer
Quadtree for moving objects « 1 2 » Phear 49 14111 Last post 2009-11-06 21:12:24
by Jono
Java 1.5 pauses my PC for some seconds regularly « 1 2 » Bombadil 49 7528 Last post 2005-12-05 10:59:37
by Bombadil
Yet another particle engine update! « 1 2 » theagentd 50 4584 Last post 2013-01-12 13:54:31
by Roquen
GC Lag Question « 1 2 » CommanderKeith 52 9304 Last post 2006-05-13 18:36:57
by princec
Fantastic Map specializations and GC reduction « 1 2 » Grom 52 10109 Last post 2002-11-25 19:41:35
by rreyelts
Performance Myths « 1 2 » swpalmer 56 8345 Last post 2003-09-08 08:14:12
by erikd
minimizing garbage collection « 1 2 » emzic 57 13923 Last post 2008-02-17 16:29:24
by bienator
The Gloves Are Off « 1 2 3 » princec 63 8417 Last post 2004-02-13 22:09:20
by campbell
JAVA IS SLOW! « 1 2 3 » rreyelts 66 9092 Last post 2004-01-18 21:33:29
by Jeff
Bound's checks and struct's « 1 2 3 » Mark Thornton 70 12110 Last post 2005-11-03 13:54:21
by sheet
Review my thread pattern? « 1 2 3 » Conner_ 70 6353 Last post 2011-09-19 04:06:09
by ra4king
Immediate mode rendering is dead « 1 2 3 » princec 82 18447 Last post 2010-09-06 23:42:58
by gouessej
Programming to the cache « 1 2 3 » ewjordan 89 18521 Last post 2008-09-26 17:20:36
by Riven
floating performance « 1 2 3 4 » Raghar 90 11432 Last post 2005-05-13 01:08:31
by zingbat
New VM performance improvements « 1 2 3 4 » Azeem Jiva 91 12334 Last post 2005-02-06 00:25:39
by mumart
So for the first time in a few years I tried AWT « 1 2 3 4 » princec 92 10507 Last post 2004-02-23 21:26:32
by erikd
ArrayList, Hashtable, or ... for holding in-game-objects « 1 2 3 4 » miga 94 10547 Last post 2012-02-12 21:11:05
by Roquen
JRE Download Size « 1 2 3 4 » psiegel 100 12327 Last post 2003-12-03 09:55:17
by princec
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Play Revenge of the Titans! The situation is critical. We need fancy commanders to defend Earth, the moon, Mars!
 
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The invasion has landed! On Mars! And you're there to beat 'em!
NegativeZero (7 views)
2013-06-19 03:31:52

NegativeZero (9 views)
2013-06-19 03:24:09

Jesse_Attard (17 views)
2013-06-18 22:03:02

HeroesGraveDev (59 views)
2013-06-15 23:35:23

Vermeer (59 views)
2013-06-14 20:08:06

davedes (58 views)
2013-06-14 16:03:55

alaslipknot (52 views)
2013-06-13 07:56:31

Roquen (73 views)
2013-06-12 04:12:32

alaslipknot (58 views)
2013-06-10 19:30:18

HeroesGraveDev (75 views)
2013-06-09 04:36:03
Smoothing Algorithm Question
by UprightPath
2013-05-28 02:58:26

Smoothing Algorithm Question
by UprightPath
2013-05-28 02:57:33

Complex number cookbook
by Roquen
2013-04-24 12:47:31

2D Dynamic Lighting
by Oskuro
2013-04-17 16:46:12

2D Dynamic Lighting
by Oskuro
2013-04-17 16:45:57

2D Dynamic Lighting
by Oskuro
2013-04-17 16:23:20

Noise (bandpassed white)
by Roquen
2013-04-05 17:36:01

Noise (bandpassed white)
by Roquen
2013-04-03 16:17:38
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