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Java System System.currentTimeMillis(); error DQQAYME 7 2204 Last post 2013-06-06 13:08:47
by gimbal
How right doing this is? Quarry 0 1135 Last post 2013-05-30 19:33:37
by Quarry
Does it make sense to store pixel in 3 separate channels during rendering? phu004 7 1055 Last post 2013-05-30 19:23:16
by philfrei
Issues with drawing 2D generated terrain efficiently Silver 12 1808 Last post 2013-05-30 10:12:16
by Silver
Anyone else here get a major kick out of refactoring and optimizing regularly? heisenbergman 22 2832 Last post 2013-05-21 22:54:15
by xsvenson
How to do object pooling right? « 1 2 » Varkas 30 4604 Last post 2013-05-21 14:21:45
by Riven
Speeding up Minecraft? « 1 2 » sci4me 39 6432 Last post 2013-05-21 02:14:25
by Z-Man
FPS problems in Lwjgl trollwarrior1 16 2417 Last post 2013-05-20 15:48:54
by trollwarrior1
Fast/Efficient method to filter a numeric Value Oskuro 19 3189 Last post 2013-05-09 15:38:28
by Oskuro
Using software rendering instead of GPU rendering? kpars 8 2809 Last post 2013-05-09 02:33:50
by relminator
Limited Palettes coltonoscopy 12 4078 Last post 2013-04-27 18:49:36
by Krux
ZipInputStream/GzipinputStream faster than FileInputStream DrewLols 4 1764 Last post 2013-04-08 08:36:28
by Nate
Java2D Native Fullscreen and VSync ghostsoldier23 1 2649 Last post 2013-03-23 00:13:48
by gouessej
Yaast (Yet another AStar Thread) seismic 13 3589 Last post 2013-03-10 00:30:35
by theagentd
Java Brute Forcing Algorithm Optimization. « 1 2 » GabrielBailey74 31 6797 Last post 2013-03-08 03:05:10
by HeroesGraveDev
2D Drawing Dane 16 4112 Last post 2013-02-25 03:05:29
by Dane
Multi-threading and isolation of tasks Roquen 1 2398 Last post 2013-02-14 20:57:46
by Roquen
Yet another particle engine update! « 1 2 » theagentd 50 8599 Last post 2013-01-12 12:54:31
by Roquen
Improving Map performance by knowing all keys up front? actual 3 2674 Last post 2012-12-16 05:29:56
by sproingie
How to render a 3D model faster? Riuga 9 1673 Last post 2012-12-14 15:58:27
by theagentd
Garbage collection / Performance issues/ Out of Memory namrog84 9 4936 Last post 2012-11-29 19:50:09
by namrog84
Multithreaded collision detection theagentd 2 1867 Last post 2012-11-28 18:30:25
by theagentd
Pixel Collision Detection (not what u think at first) Noobxgockel 6 1564 Last post 2012-11-24 20:40:35
by EgonOlsen
Trapezoid! counterp 4 1321 Last post 2012-11-23 00:57:58
by counterp
Awesome SAT! 7-8 ms for 60k objects. « 1 2 » matheus23 33 5541 Last post 2012-11-20 19:21:04
by theagentd
AStar Algorithm enigma7995 7 2182 Last post 2012-11-06 11:33:04
by Varkas
Texture tile size DrewLols 2 2385 Last post 2012-10-25 21:04:57
by davedes
Alpha max plus Beta min StumpyStrust 6 1629 Last post 2012-10-25 20:32:23
by Nate
Using ThreadLocalRandom for random number generation actual 5 4224 Last post 2012-10-06 05:37:58
by Roquen
Chunk Snapshot Oakine 5 1788 Last post 2012-09-27 22:54:58
by Oakine
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Add your game by posting it in the WIP section,
or publish it in Showcase.

The first screenshot will be displayed as a thumbnail.

Pippogeek (40 views)
2014-09-24 16:13:29

Pippogeek (31 views)
2014-09-24 16:12:22

Pippogeek (21 views)
2014-09-24 16:12:06

Grunnt (47 views)
2014-09-23 14:38:19

radar3301 (29 views)
2014-09-21 23:33:17

BurntPizza (65 views)
2014-09-21 02:42:18

BurntPizza (37 views)
2014-09-21 01:30:30

moogie (43 views)
2014-09-21 00:26:15

UprightPath (53 views)
2014-09-20 20:14:06

BurntPizza (55 views)
2014-09-19 03:14:18
List of Learning Resources
by Longor1996
2014-08-16 10:40:00

List of Learning Resources
by SilverTiger
2014-08-05 19:33:27

Resources for WIP games
by CogWheelz
2014-08-01 16:20:17

Resources for WIP games
by CogWheelz
2014-08-01 16:19:50

List of Learning Resources
by SilverTiger
2014-07-31 16:29:50

List of Learning Resources
by SilverTiger
2014-07-31 16:26:06

List of Learning Resources
by SilverTiger
2014-07-31 11:54:12

HotSpot Options
by dleskov
2014-07-08 01:59:08
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