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Best system for drawing ints to screen? bh94704 7 2815 Last post 2004-02-04 15:12:58
by ChrisRijk
Compile speed Sanxion 6 2811 Last post 2003-02-05 14:09:29
by Sanxion
Long collection times (Perm/Static heap) rreyelts 8 2806 Last post 2004-10-29 13:33:07
by Mark Thornton
Does it make sense to store pixel in 3 separate channels during rendering? phu004 7 2793 Last post 2013-05-30 19:23:16
by philfrei
Massive slowdown when drawing textures echelon 5 2791 Last post 2005-12-23 10:28:09
by Linuxhippy
sort out hashmap entries by key Valodim 7 2791 Last post 2005-03-15 14:44:04
by Valodim
Designing a Collection i30817 3 2788 Last post 2012-08-20 08:07:56
by gimbal
NIO performance Java Cool Dude 8 2782 Last post 2004-02-14 05:47:53
by mattocks
performance of many method calls emzic 7 2778 Last post 2007-05-05 20:49:44
by Ken Russell
Performance with very large object counts rkwright 4 2769 Last post 2008-08-12 12:46:23
by rkwright
Realtime blurring. Alderian 1 2764 Last post 2002-12-20 04:42:16
by pepe
Low-latency garbage collection using fork jouni 5 2762 Last post 2006-02-20 03:22:08
by CommanderKeith
Mac OS X Graphics Performance swpalmer 6 2748 Last post 2004-05-14 09:57:16
by blahblahblahh
Hotspot-Server "made not entrant"? Linuxhippy 2 2728 Last post 2005-08-09 12:47:07
by Linuxhippy
Fill rate erikd 7 2728 Last post 2004-01-07 15:23:47
by Woz
Vector math slow down moogie 3 2726 Last post 2009-01-30 09:51:11
by moogie
Array access pretty slow NativeOne 3 2726 Last post 2004-01-20 22:36:32
by NativeOne
Will synchronizing really have an impact in this case? theagentd 7 2719 Last post 2011-12-31 10:39:23
by theagentd
Turn off double buffering Trollhorn 0 2717 Last post 2009-01-15 09:21:50
by Trollhorn
Making a new list with new objects every single frame Mads 3 2713 Last post 2013-11-03 12:52:21
by alexis.pautrot
Reflection, Method Sanxion 6 2697 Last post 2003-02-05 14:07:54
by Sanxion
What is the best way to store and geometry data ? zingbat 3 2688 Last post 2006-06-19 19:46:20
by Jeff
particle system maximum number of sprites gideon 1 2673 Last post 2007-03-26 11:00:58
by princec
Allocation during rendering loop Grimmov 2 2667 Last post 2013-10-16 17:10:26
by philfrei
Full GC too frequently (twice per minute) while used heap is only about 1/4 moonese 1 2664 Last post 2005-10-14 11:15:37
by moonese
Trapezoid! counterp 4 2643 Last post 2012-11-23 00:57:58
by counterp
profiling rules! gideon 4 2642 Last post 2007-03-04 15:19:46
by pepijnve
Array performance question... kul_th_las 4 2629 Last post 2003-12-23 16:39:47
by Jeff
Jogl too slow reza_rob2 3 2627 Last post 2004-05-12 11:05:27
by Abuse
Java becoming a non-deterministic runtime? genepi 3 2627 Last post 2004-02-28 03:56:08
by Jeff
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Java Gaming Resources
by philfrei
2017-12-05 19:38:37

Java Gaming Resources
by philfrei
2017-12-05 19:37:39

Java Gaming Resources
by philfrei
2017-12-05 19:36:10

Java Gaming Resources
by philfrei
2017-12-05 19:33:10

List of Learning Resources
by elect
2017-03-13 14:05:44

List of Learning Resources
by elect
2017-03-13 14:04:45

SF/X Libraries
by philfrei
2017-03-02 08:45:19

SF/X Libraries
by philfrei
2017-03-02 08:44:05
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