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Is a busy-wait Thead.yield() a good idea? ShannonSmith 13 8974 Last post 2012-03-28 22:57:55
by sproingie
which collection to use? V 25 9072 Last post 2006-02-04 06:02:35
by Jeff
opengl 2D performance userek 19 9074 Last post 2008-09-14 22:08:30
by userek
Array itteration speed up + other tips needed « 1 2 » moogie 30 9221 Last post 2004-02-19 23:46:20
by moogie
2D Game - Problems with Images (Memory & CPU) Schnagga 11 9250 Last post 2008-05-09 12:48:26
by JAW
Video frame grabbing to bufferedImage JESTERRRRRR 9 9316 Last post 2015-06-25 21:48:14
by JESTERRRRRR
Vectorization-Optimization RFE accepted Linuxhippy 19 9330 Last post 2012-07-21 22:47:14
by Spasi
faster way to do that Ruflinger14 26 9388 Last post 2002-12-27 13:35:19
by the2bears
Quickly get an object from arrayList Zeldar 7 9430 Last post 2016-02-15 17:26:49
by thedanisaur
immutable, cloned, or mix? 2playgames 21 9522 Last post 2007-07-11 09:49:10
by keldon85
Quiet in here these days... princec 25 9580 Last post 2007-02-21 14:38:47
by Riven
Instancing with skeletal animation theagentd 18 9609 Last post 2012-02-13 20:22:09
by pitbuller
float[] view of direct FloatBuffer + mapped objects (misery) « 1 2 » Riven 30 9619 Last post 2007-01-12 02:14:32
by Ken Russell
Performance of event driven vs polling K.I.L.E.R 19 9651 Last post 2005-04-20 21:03:18
by K.I.L.E.R
Runtime & Compiler Flags zero 25 9673 Last post 2005-07-15 04:27:32
by Jeff
using variables vs straight up numbahs... ~Spaceaholic 29 9767 Last post 2011-10-31 16:16:01
by ra4king
Yaast (Yet another AStar Thread) seismic 13 9828 Last post 2013-03-10 00:30:35
by theagentd
Random graphics slowdowns ajh499 24 9967 Last post 2008-03-06 05:47:13
by gouessej
Best motion algorithm zazza991 19 10009 Last post 2012-03-26 22:52:56
by Eli Delventhal
Beware of anti-optimizations Roquen 13 10027 Last post 2012-05-03 14:48:19
by Roquen
Official precise timer in 1.5 abies 21 10074 Last post 2003-10-30 05:47:46
by Smoke
Fastest SHA256 Hash Function Possible? sci4me 2 10086 Last post 2015-03-08 19:39:42
by basil_
-XX:+PrintCompilation - What's a zombie? swpalmer 11 10165 Last post 2005-04-28 18:15:03
by swpalmer
OpenCL being slower than OpenGL theagentd 16 10170 Last post 2012-01-30 12:56:23
by gimbal
final modifier lhkbob 22 10182 Last post 2008-01-27 19:44:05
by abies
Examples of high JNI performance overhead? trembovetski 17 10232 Last post 2006-10-01 18:11:50
by Linuxhippy
Efficient Fog of War Mads 12 10240 Last post 2014-09-07 08:20:17
by klaus
Memory saving techniques? ikaruga 29 10247 Last post 2009-09-25 15:52:50
by pjt33
2D Drawing Dane 16 10357 Last post 2013-02-25 03:05:29
by Dane
swing slowness.. myth? « 1 2 » pepe 35 10370 Last post 2003-01-19 17:13:32
by Abuse
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