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Play Revenge of the Titans! The situation is critical. We need fancy commanders to defend Earth, the moon, Mars!
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can anyone recommend a good profiler? emzic 14 4674 Last post 2007-06-24 14:55:18
by Orangy Tang
calling methods using reflection thijs 11 2086 Last post 2006-01-30 15:33:54
by V
Calculating the FPS on a simple game rbervini 8 2046 Last post 2005-05-10 11:43:25
by luisoft
Calculating pairs in an octree lhkbob 15 3697 Last post 2010-09-09 08:15:38
by Roquen
Caches and guaranteed-order Hashtables etc - the e blahblahblahh 1 1332 Last post 2002-12-13 17:41:22
by leknor
C/C++, Python, C#, Java benchs. Results surprising xbrain 13 1987 Last post 2004-01-10 16:48:24
by Mark Thornton
C-like contiguous arrays reza_rob2 13 1838 Last post 2004-05-12 09:48:54
by princec
BufferedImage backed by a ByteBuffer Marvin Fröhlich 8 2930 Last post 2008-05-29 22:02:47
by Marvin Fröhlich
bufferedImage > MemoryImageSource? phu004 1 2023 Last post 2007-02-20 07:54:14
by thijs
Break 60 fps limiter Cero 1 3033 Last post 2008-08-02 12:37:23
by Abuse
Bounded GC swpalmer 5 1219 Last post 2003-07-08 23:50:51
by Abuse
Bound's checks and struct's « 1 2 3 » Mark Thornton 70 12121 Last post 2005-11-03 13:54:21
by sheet
Bottleneck Drawing Large Image Tetragrammaton 14 3806 Last post 2008-05-30 18:27:53
by trembovetski
Bitboard for othello recosfero 8 2882 Last post 2011-01-07 00:23:08
by philfrei
Bit Twiddle & Branch Removal Roquen 11 2208 Last post 2009-10-27 23:52:52
by Jono
Bit level IO optimization moogie 4 1023 Last post 2005-02-10 21:00:59
by moogie
Bit Bashing Fun ShannonSmith 4 1724 Last post 2010-12-08 10:55:22
by Jono
big performence drop after switching to time corrected movement No_Germs 17 3020 Last post 2005-09-09 19:05:37
by Raghar
Beware of anti-optimizations Roquen 13 4664 Last post 2012-05-03 16:48:19
by Roquen
Better ways to classify than a bunch of lists? Eli Delventhal 2 1209 Last post 2009-10-30 18:44:06
by Eli Delventhal
Better way of doing this? tgmg 3 1223 Last post 2009-03-08 02:59:39
by DzzD
Best thing to do with dead entities during game? K.I.L.E.R 14 1859 Last post 2005-02-20 21:31:05
by Malohkan
Best system for drawing ints to screen? bh94704 7 1310 Last post 2004-02-04 16:12:58
by ChrisRijk
Best O.S. / Hard Drive Size for NIO Server load testing... max_x 2 1251 Last post 2006-06-19 21:47:12
by Jeff
Best motion algorithm zazza991 19 2946 Last post 2012-03-27 00:52:56
by Eli Delventhal
Best algorithm to sort semi-sorted arrays? moogie 26 3848 Last post 2007-05-08 08:40:04
by Riven
best 2d engine recommendation for simple animation (frames with layers collage) manuelbarzi 13 3280 Last post 2008-12-19 15:04:41
by manuelbarzi
Benchmark Applet, browse and sort results of others! Hansdampf 18 3878 Last post 2009-04-21 17:39:46
by rreyelts
Bag and ArrayList Testing... Memory Error? coltonoscopy 5 1294 Last post 2012-08-10 23:04:46
by Roquen
Azureus BitTorrent Client oNyx 1 1013 Last post 2003-11-02 07:21:44
by sma
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Play Revenge of the Titans! The situation is critical. We need fancy commanders to defend Earth, the moon, Mars!
 
Play Revenge of the Titans! The situation is critical. We need fancy commanders to defend Earth, the moon, Mars and Titan!

Add your game by posting it in the WIP section,
or publish it in Showcase.

The first screenshot will be displayed as a thumbnail.

The invasion has landed! On Mars! And you're there to beat 'em!
mrbenebob (20 views)
2013-06-19 14:55:23

BrassApparatus (30 views)
2013-06-19 08:52:37

NegativeZero (34 views)
2013-06-19 03:31:52

NegativeZero (35 views)
2013-06-19 03:24:09

Jesse_Attard (40 views)
2013-06-18 22:03:02

HeroesGraveDev (76 views)
2013-06-15 23:35:23

Vermeer (77 views)
2013-06-14 20:08:06

davedes (78 views)
2013-06-14 16:03:55

alaslipknot (70 views)
2013-06-13 07:56:31

Roquen (93 views)
2013-06-12 04:12:32
Smoothing Algorithm Question
by UprightPath
2013-05-28 02:58:26

Smoothing Algorithm Question
by UprightPath
2013-05-28 02:57:33

Complex number cookbook
by Roquen
2013-04-24 12:47:31

2D Dynamic Lighting
by Oskuro
2013-04-17 16:46:12

2D Dynamic Lighting
by Oskuro
2013-04-17 16:45:57

2D Dynamic Lighting
by Oskuro
2013-04-17 16:23:20

Noise (bandpassed white)
by Roquen
2013-04-05 17:36:01

Noise (bandpassed white)
by Roquen
2013-04-03 16:17:38
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