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So now we're on a microbenchmarking spree « 1 2 » erikd 34 6356 Last post 2004-04-29 21:35:27
by erikd
Disabling floating point denormals « 1 2 » erikd 37 13465 Last post 2015-08-06 20:45:18
by Roquen
Moved: Efficient 2d tile rendering erikd 0 1505 Last post 2005-09-06 22:52:41
by erikd
Does HotSpot do dead code elimination? erikd 25 5327 Last post 2004-09-01 16:50:10
by abies
weird thing with -verbose:gc erikd 0 2035 Last post 2014-04-12 10:58:31
by erikd
Performance problems with glTexImage2D erikd 9 3598 Last post 2005-08-23 12:02:33
by erikd
How can I get a decent speed out of something like this? Epitaph64 8 4161 Last post 2009-06-07 23:28:11
by Epitaph64
AStar Algorithm enigma7995 7 3831 Last post 2012-11-06 11:33:04
by Varkas
Hmm, windows xp console screwing my performance? endolf 7 2730 Last post 2007-05-28 00:12:34
by darkprophet
how much memory does an instance of a class really take? emzic 6 2735 Last post 2006-11-27 15:59:02
by ThomasD
how large is your heap? emzic 14 4337 Last post 2006-10-12 15:48:51
by Riven
how to detect occasional stuttering « 1 2 » emzic 33 12188 Last post 2008-01-19 15:02:25
by Linuxhippy
performance of many method calls emzic 7 2559 Last post 2007-05-05 20:49:44
by Ken Russell
improving java's Timer and TimerTask emzic 7 4829 Last post 2007-12-29 22:19:20
by Riven
minimizing garbage collection « 1 2 » emzic 57 24746 Last post 2008-02-17 15:29:24
by bienator
multithreading on "normal" CPUs emzic 14 4304 Last post 2006-08-06 19:59:48
by pepe
can anyone recommend a good profiler? emzic 14 7116 Last post 2007-06-24 12:55:18
by Orangy Tang
avoiding Full GCs emzic 8 4186 Last post 2006-06-22 08:32:48
by funsheep
implementation of "instanceof" « 1 2 » emzic 43 23261 Last post 2008-09-29 02:25:23
by Eli Delventhal
Performance is poor for one user with decent setup. Eliwood 6 2425 Last post 2007-01-11 12:39:37
by princec
Engine Test For Optimization Please! « 1 2 » elias4444 43 14098 Last post 2010-01-29 01:11:07
by elias4444
How do you handle an indexed VBO with multiple texture coordinates per vertex? elias4444 16 11120 Last post 2010-01-27 16:00:02
by elias4444
Fastest way of using FloatBuffers Eli Delventhal 13 15885 Last post 2010-12-15 01:24:17
by Spasi
Cramming the most into a Sprite Atlas - (Bin Packing Problem) « 1 2 » Eli Delventhal 34 22326 Last post 2009-12-15 15:11:01
by Eli Delventhal
Better ways to classify than a bunch of lists? Eli Delventhal 2 1870 Last post 2009-10-30 17:44:06
by Eli Delventhal
Interesting A* Pathfinding Heuristic Eli Delventhal 2 4182 Last post 2009-07-11 22:45:04
by Jono
Too much sleep(xx) EgonOlsen 5 2197 Last post 2004-10-17 11:18:54
by EgonOlsen
Slow array filling EgonOlsen 12 3447 Last post 2003-10-10 19:25:33
by HWBBH
Fast way to filter through data Ed_RockStarGuy 10 10472 Last post 2015-02-09 13:56:24
by Husk
Improving draw performance for constantly changing image EdTorbett 25 17092 Last post 2014-02-12 14:26:14
by CommanderKeith
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