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trollwarrior1 and 6 Guests are viewing this board.
Active AND Passive Rendering? JPanel Kappers 3 2426 Last post 2011-09-03 23:40:21
by ra4king
Object creation vs. an if statment « 1 2 » Z-Man 32 6997 Last post 2011-09-09 23:38:18
by Eli Delventhal
Review my thread pattern? « 1 2 3 » Conner_ 70 8223 Last post 2011-09-19 04:06:09
by ra4king
[SOLVED] Ghost thread eating performance! LWJGL... theagentd 18 4069 Last post 2011-09-22 12:49:50
by gimbal
Designating threads to specific cores? Conner_ 16 3445 Last post 2011-09-27 22:15:58
by princec
Android. . . drawing outside the bounds of a canvas ~Spaceaholic 7 4162 Last post 2011-10-17 19:58:22
by Riven
using variables vs straight up numbahs... ~Spaceaholic 29 4499 Last post 2011-10-31 17:16:01
by ra4king
Memory Analysis and Garbage Collection Confusion Cero 5 1953 Last post 2011-11-11 17:51:36
by Riven
How to find the worst allocations in Eclipse w/ Android (Dalvik) JVM? blahblahblahh 3 1581 Last post 2011-11-20 23:29:55
by Catharsis
A particle buffer implementation theagentd 12 3270 Last post 2011-11-24 06:05:13
by theagentd
Android threading vagaries « 1 2 » princec 30 4468 Last post 2011-11-24 07:12:48
by theagentd
Will synchronizing really have an impact in this case? theagentd 7 1124 Last post 2011-12-31 11:39:23
by theagentd
LWJGL Graphics in seperate thread? Ciaran54 13 4990 Last post 2012-01-05 13:42:29
by Ciaran54
Fast loading files in applet roland 5 1795 Last post 2012-01-06 02:21:55
by roland
Accelerating images through BufferStrategy The 11th plague of Egypt 29 8001 Last post 2012-01-10 11:38:37
by gimbal
How to check whether scalar replacement worked? krausest 5 1354 Last post 2012-01-17 10:54:31
by theagentd
Smart thread safe implementation of the singleton pattern gouessej 10 3041 Last post 2012-01-17 17:42:25
by sproingie
Capped framerate and "getting" FPS Shazer2 2 2338 Last post 2012-01-21 23:25:22
by ra4king
OpenCL being slower than OpenGL theagentd 16 4626 Last post 2012-01-30 13:56:23
by gimbal
Particle Optimization StumpyStrust 23 5212 Last post 2012-02-01 20:41:06
by StumpyStrust
AffineTransform with openGL Pipeline slower than without quietschie 8 2044 Last post 2012-02-02 23:39:28
by gouessej
ArrayList, Hashtable, or ... for holding in-game-objects « 1 2 3 4 » miga 94 14277 Last post 2012-02-12 21:11:05
by Roquen
Instancing with skeletal animation theagentd 18 4336 Last post 2012-02-13 21:22:09
by pitbuller
[HELP] Memory Leak (Simple Game) Canownueasy 6 2121 Last post 2012-02-19 19:31:22
by ra4king
Fast Collision Detection StumpyStrust 11 3573 Last post 2012-02-22 20:19:17
by StumpyStrust
a general approach for nio buffer pooling gouessej 8 3478 Last post 2012-02-24 22:11:42
by gouessej
Understanding -XX:+PrintCompilation lhkbob 4 1908 Last post 2012-03-11 22:13:30
by lhkbob
sun.java2d.opengl=true in applet with BufferStrategy joeyismusic 20 7268 Last post 2012-03-16 14:22:50
by Orangy Tang
fast box blur algorithm phu004 19 7410 Last post 2012-03-24 15:54:16
by BoBear2681
Best motion algorithm zazza991 19 4289 Last post 2012-03-27 00:52:56
by Eli Delventhal
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Add your game by posting it in the WIP section,
or publish it in Showcase.

The first screenshot will be displayed as a thumbnail.

xsi3rr4x (22 views)
2014-04-15 18:08:23

BurntPizza (17 views)
2014-04-15 03:46:01

UprightPath (31 views)
2014-04-14 17:39:50

UprightPath (15 views)
2014-04-14 17:35:47

Porlus (31 views)
2014-04-14 15:48:38

tom_mai78101 (57 views)
2014-04-10 04:04:31

BurntPizza (114 views)
2014-04-08 23:06:04

tom_mai78101 (214 views)
2014-04-05 13:34:39

trollwarrior1 (182 views)
2014-04-04 12:06:45

CJLetsGame (189 views)
2014-04-01 02:16:10
List of Learning Resources
by Longarmx
2014-04-08 03:14:44

Good Examples
by matheus23
2014-04-05 13:51:37

Good Examples
by Grunnt
2014-04-03 15:48:46

Good Examples
by Grunnt
2014-04-03 15:48:37

Good Examples
by matheus23
2014-04-01 18:40:51

Good Examples
by matheus23
2014-04-01 18:40:34

Anonymous/Local/Inner class gotchas
by Roquen
2014-03-11 15:22:30

Anonymous/Local/Inner class gotchas
by Roquen
2014-03-11 15:05:20
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