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Active AND Passive Rendering? JPanel Kappers 3 3581 Last post 2011-09-03 21:40:21
by ra4king
Object creation vs. an if statment « 1 2 » Z-Man 32 9038 Last post 2011-09-09 21:38:18
by Eli Delventhal
Review my thread pattern? « 1 2 3 » Conner_ 70 12054 Last post 2011-09-19 02:06:09
by ra4king
Ghost thread eating performance! Lwjgl... theagentd 18 5928 Last post 2011-09-22 10:49:50
by gimbal
Designating threads to specific cores? Conner_ 16 4363 Last post 2011-09-27 20:15:58
by princec
. . . drawing outside the bounds of a canvas ~Spaceaholic 7 6303 Last post 2011-10-17 17:58:22
by Riven
using variables vs straight up numbahs... ~Spaceaholic 29 6292 Last post 2011-10-31 16:16:01
by ra4king
Memory Analysis and Garbage Collection Confusion Cero 5 2398 Last post 2011-11-11 16:51:36
by Riven
How to find the worst allocations in Eclipse w/ Android (Dalvik) JVM? blahblahblahh 3 2010 Last post 2011-11-20 22:29:55
by Catharsis
A particle buffer implementation theagentd 12 4603 Last post 2011-11-24 05:05:13
by theagentd
threading vagaries « 1 2 » princec 30 7330 Last post 2011-11-24 06:12:48
by theagentd
Will synchronizing really have an impact in this case? theagentd 7 1653 Last post 2011-12-31 10:39:23
by theagentd
Graphics in seperate thread? Ciaran54 13 8294 Last post 2012-01-05 12:42:29
by Ciaran54
Fast loading files in applet roland 5 2423 Last post 2012-01-06 01:21:55
by roland
Accelerating images through BufferStrategy The 11th plague of Egypt 29 12514 Last post 2012-01-10 10:38:37
by gimbal
How to check whether scalar replacement worked? krausest 5 2316 Last post 2012-01-17 09:54:31
by theagentd
Smart thread safe implementation of the singleton pattern gouessej 10 4351 Last post 2012-01-17 16:42:25
by sproingie
Capped framerate and "getting" FPS Shazer2 2 3313 Last post 2012-01-21 22:25:22
by ra4king
OpenCL being slower than OpenGL theagentd 16 7144 Last post 2012-01-30 12:56:23
by gimbal
Particle Optimization StumpyStrust 23 8460 Last post 2012-02-01 19:41:06
by StumpyStrust
AffineTransform with openGL Pipeline slower than without quietschie 8 2951 Last post 2012-02-02 22:39:28
by gouessej
ArrayList, Hashtable, or ... for holding in-game-objects « 1 2 3 4 » miga 94 23227 Last post 2012-02-12 20:11:05
by Roquen
Instancing with skeletal animation theagentd 18 6326 Last post 2012-02-13 20:22:09
by pitbuller
[Help] Memory Leak (Simple Game) Canownueasy 6 3164 Last post 2012-02-19 18:31:22
by ra4king
Fast Collision Detection StumpyStrust 11 5017 Last post 2012-02-22 19:19:17
by StumpyStrust
a general approach for nio buffer pooling gouessej 8 5847 Last post 2012-02-24 21:11:42
by gouessej
Understanding -XX:+PrintCompilation lhkbob 4 2761 Last post 2012-03-11 21:13:30
by lhkbob
sun.java2d.opengl=true in applet with BufferStrategy joeyismusic 20 10624 Last post 2012-03-16 13:22:50
by Orangy Tang
fast box blur algorithm phu004 19 10791 Last post 2012-03-24 14:54:16
by BoBear2681
Best motion algorithm zazza991 19 6412 Last post 2012-03-26 22:52:56
by Eli Delventhal
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Website offering 3D Models specifically for games for free
by vusman
2016-04-29 12:56:17

List of Learning Resources
by SilverTiger
2016-02-05 09:39:47

List of Learning Resources
by SilverTiger
2016-02-05 09:38:38

List of Learning Resources
by SilverTiger
2016-02-05 09:35:50

Rendering resources
by Roquen
2015-11-13 14:37:59

Rendering resources
by Roquen
2015-11-13 14:36:58

Math: Resources
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2015-10-22 07:46:10

Networking Resources
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