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Active AND Passive Rendering? JPanel Kappers 3 3940 Last post 2011-09-03 21:40:21
by ra4king
Object creation vs. an if statment « 1 2 » Z-Man 32 10321 Last post 2011-09-09 21:38:18
by Eli Delventhal
Review my thread pattern? « 1 2 3 » Conner_ 70 14337 Last post 2011-09-19 02:06:09
by ra4king
Ghost thread eating performance! Lwjgl... theagentd 18 7187 Last post 2011-09-22 10:49:50
by gimbal
Designating threads to specific cores? Conner_ 16 4791 Last post 2011-09-27 20:15:58
by princec
. . . drawing outside the bounds of a canvas ~Spaceaholic 7 7208 Last post 2011-10-17 17:58:22
by Riven
using variables vs straight up numbahs... ~Spaceaholic 29 7764 Last post 2011-10-31 16:16:01
by ra4king
Memory Analysis and Garbage Collection Confusion Cero 5 2612 Last post 2011-11-11 16:51:36
by Riven
How to find the worst allocations in Eclipse w/ Android (Dalvik) JVM? blahblahblahh 3 2205 Last post 2011-11-20 22:29:55
by Catharsis
A particle buffer implementation theagentd 12 5454 Last post 2011-11-24 05:05:13
by theagentd
threading vagaries « 1 2 » princec 30 9745 Last post 2011-11-24 06:12:48
by theagentd
Will synchronizing really have an impact in this case? theagentd 7 1914 Last post 2011-12-31 10:39:23
by theagentd
Graphics in seperate thread? Ciaran54 13 9955 Last post 2012-01-05 12:42:29
by Ciaran54
Fast loading files in applet roland 5 2632 Last post 2012-01-06 01:21:55
by roland
Accelerating images through BufferStrategy The 11th plague of Egypt 29 14934 Last post 2012-01-10 10:38:37
by gimbal
How to check whether scalar replacement worked? krausest 5 2703 Last post 2012-01-17 09:54:31
by theagentd
Smart thread safe implementation of the singleton pattern gouessej 10 5177 Last post 2012-01-17 16:42:25
by sproingie
Capped framerate and "getting" FPS Shazer2 2 3576 Last post 2012-01-21 22:25:22
by ra4king
OpenCL being slower than OpenGL theagentd 16 8550 Last post 2012-01-30 12:56:23
by gimbal
Particle Optimization StumpyStrust 23 10979 Last post 2012-02-01 19:41:06
by StumpyStrust
AffineTransform with openGL Pipeline slower than without quietschie 8 3416 Last post 2012-02-02 22:39:28
by gouessej
ArrayList, Hashtable, or ... for holding in-game-objects « 1 2 3 4 » miga 94 29465 Last post 2012-02-12 20:11:05
by Roquen
Instancing with skeletal animation theagentd 18 7338 Last post 2012-02-13 20:22:09
by pitbuller
[Help] Memory Leak (Simple Game) Canownueasy 6 3596 Last post 2012-02-19 18:31:22
by ra4king
Fast Collision Detection StumpyStrust 11 5797 Last post 2012-02-22 19:19:17
by StumpyStrust
a general approach for nio buffer pooling gouessej 8 7163 Last post 2012-02-24 21:11:42
by gouessej
Understanding -XX:+PrintCompilation lhkbob 4 3213 Last post 2012-03-11 21:13:30
by lhkbob
sun.java2d.opengl=true in applet with BufferStrategy joeyismusic 20 12945 Last post 2012-03-16 13:22:50
by Orangy Tang
fast box blur algorithm phu004 19 13236 Last post 2012-03-24 14:54:16
by BoBear2681
Best motion algorithm zazza991 19 7744 Last post 2012-03-26 22:52:56
by Eli Delventhal
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List of Learning Resources
by elect
2016-09-09 09:47:55

List of Learning Resources
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List of Learning Resources
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2016-09-08 09:46:51

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2016-09-08 08:39:20

List of Learning Resources
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Rendering resources
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