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Parallel insertion sort for almost sorted data sets theagentd 19 7122 Last post 2014-05-05 18:28:29
by theagentd
Parsing Android profiler trace file format Orangy Tang 1 1887 Last post 2014-05-28 11:19:08
by Orangy Tang
Partial inlining leknor 3 1665 Last post 2003-04-28 15:30:00
by rreyelts
Particle Optimization StumpyStrust 23 8496 Last post 2012-02-01 19:41:06
by StumpyStrust
particle system maximum number of sprites gideon 1 2283 Last post 2007-03-26 11:00:58
by princec
Passing strings around trollwarrior1 4 2447 Last post 2014-10-23 01:16:31
by KevinWorkman
Passing values to/between arrays Riven 13 3422 Last post 2005-06-13 13:32:32
by Linuxhippy
Pathfinding for tons of creatures Exonto 25 3598 Last post 2015-10-15 23:47:15
by Exonto
People are asking for Jogl/Lwjgl to support... K.I.L.E.R 9 1914 Last post 2005-02-05 12:15:28
by K.I.L.E.R
performance 'hiccups' in IBM & BEA JVMs JasonB 6 1956 Last post 2004-06-23 05:00:09
by dleskov
Performance Comparisons swpalmer 29 4924 Last post 2004-06-21 20:42:49
by NVaidya
Performance Documentation for the Java HotSpot VM shawnkendall 1 1664 Last post 2003-04-24 11:46:14
by swpalmer
Performance drop java5 client VM? erikd 10 2715 Last post 2005-07-22 15:44:53
by Ken Russell
Performance Hit. Username 7 4061 Last post 2006-02-16 11:44:59
by princec
Performance in 1.1 JoeyTR 4 1719 Last post 2003-01-21 06:44:09
by Mamoulian
Performance is poor for one user with decent setup. Eliwood 6 2081 Last post 2007-01-11 12:39:37
by princec
Performance Myths « 1 2 » swpalmer 56 13471 Last post 2003-09-08 06:14:12
by erikd
Performance of event driven vs polling K.I.L.E.R 19 7156 Last post 2005-04-20 21:03:18
by K.I.L.E.R
performance of many method calls emzic 7 2260 Last post 2007-05-05 20:49:44
by Ken Russell
Performance of Pre-Assembled Sprites vs. Run-Time Assembly Oskuro 6 2855 Last post 2012-09-11 02:13:40
by Oskuro
Performance problems with glTexImage2D erikd 9 3020 Last post 2005-08-23 12:02:33
by erikd
Performance Slowdown (Lwjgl, OSX) Morgan Allen 17 10511 Last post 2015-05-16 11:16:18
by Morgan Allen
Performance with very large object counts rkwright 4 2268 Last post 2008-08-12 12:46:23
by rkwright
Pixel Array Manipulation vs. Multiple DrawImage Calls BlazeCrate 13 3723 Last post 2014-04-07 22:41:53
by StumpyStrust
Pixel Collision Detection (not what u think at first) Noobxgockel 6 2093 Last post 2012-11-24 20:40:35
by EgonOlsen
please clarify oh mighty experts on memory and performance lhkbob 7 2459 Last post 2007-07-11 17:43:30
by Riven
png reading sbridges 17 4616 Last post 2006-04-22 02:01:23
by swpalmer
Point in 2d polygon. pitbuller 10 11504 Last post 2012-09-02 18:08:07
by pitbuller
Polygon collision detection weston 26 7797 Last post 2004-09-17 00:23:39
by weston
Primitives VS Images VS Text ZXvet 2 1521 Last post 2003-02-26 16:24:58
by Orangy Tang
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Website offering 3D Models specifically for games for free
by vusman
2016-04-29 12:56:17

List of Learning Resources
by SilverTiger
2016-02-05 09:39:47

List of Learning Resources
by SilverTiger
2016-02-05 09:38:38

List of Learning Resources
by SilverTiger
2016-02-05 09:35:50

Rendering resources
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2015-11-13 14:37:59

Rendering resources
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Math: Resources
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Networking Resources
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