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Which codes are more efficient? perfectlifepan 9 1765 Last post 2005-04-15 11:20:32
by mikelomax
Whats wrong here, advice please! rackham 16 3795 Last post 2009-05-09 01:20:34
by ewjordan
Whats the ideal way to rewrite my game? overeasy 11 4012 Last post 2009-08-24 17:58:01
by ManaSink
What's this all about? princec 1 1251 Last post 2004-06-16 21:10:51
by swpalmer
What makes Java2D slow and LWJGL fast? Zabot 8 2212 Last post 2013-07-24 20:38:50
by gouessej
What kind of performance should I expect? theagentd 6 4164 Last post 2012-03-28 01:35:48
by theagentd
What is this OpenCL sorcery? DrewLols 14 1224 Last post 2014-03-26 10:36:40
by Roquen
What is the best way to store and geometry data ? zingbat 3 1676 Last post 2006-06-19 21:46:20
by Jeff
what is faster? Rakiayn 11 1588 Last post 2013-11-22 23:28:33
by Rakiayn
What does -Xbatch do? Viro 1 2918 Last post 2004-05-31 09:43:15
by princec
What are the Default Heap Sizes? Andrew Davison 15 3968 Last post 2005-11-18 18:06:23
by Mark Thornton
What are the current best GC parameters for a soft-realtime game? princec 3 2521 Last post 2010-10-15 19:12:16
by princec
What are some ways I can get Blue Fiend to quit hogging resources and CPU? CyanPrime 4 1471 Last post 2009-04-06 15:43:26
by appel
weird thing with -verbose:gc erikd 0 502 Last post 2014-04-12 12:58:31
by erikd
WeakHashMap, canonical cache and value recycling? nsigma 12 3010 Last post 2011-08-17 13:10:22
by nsigma
Walkaround suggestion to structs K.I.L.E.R 19 2450 Last post 2005-01-21 15:31:47
by Mark Thornton
Vote for faster Math! Herkules 6 1391 Last post 2004-09-01 00:33:32
by swpalmer
VolatileImage Acceleration pommy 5 2791 Last post 2002-12-18 05:34:45
by trembovetski
Volatile vs Buffered crazyc94 10 3049 Last post 2006-01-19 19:12:50
by HamsterofDeath
VM Options - Tune it! rsk 0 1467 Last post 2002-12-09 12:41:23
by rsk
VM for XP cyberJoe 9 1698 Last post 2003-04-18 11:11:50
by cfmdobbie
VM bytecode tuning rreyelts 5 1379 Last post 2004-11-26 05:20:21
by kcpeppe
Very slow ascii text parser K.I.L.E.R 16 3570 Last post 2006-05-03 20:17:41
by cknoll
Very Large Graphical Animation Thread broumbroum 12 2851 Last post 2007-03-20 08:23:12
by broumbroum
Vectorization-Optimization RFE accepted Linuxhippy 19 5465 Last post 2012-07-22 00:47:14
by Spasi
Vector3f class style zingbat 7 1559 Last post 2005-01-20 10:37:54
by princec
Vector math slow down moogie 3 1502 Last post 2009-01-30 10:51:11
by moogie
Vector looping retrosoft 26 6579 Last post 2002-12-13 19:23:52
by cknoll
using variables vs straight up numbahs... ~Spaceaholic 29 4508 Last post 2011-10-31 17:16:01
by ra4king
Using ThreadLocalRandom for random number generation actual 5 3767 Last post 2012-10-06 07:37:58
by Roquen
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Add your game by posting it in the WIP section,
or publish it in Showcase.

The first screenshot will be displayed as a thumbnail.

xsi3rr4x (28 views)
2014-04-15 18:08:23

BurntPizza (25 views)
2014-04-15 03:46:01

UprightPath (40 views)
2014-04-14 17:39:50

UprightPath (22 views)
2014-04-14 17:35:47

Porlus (38 views)
2014-04-14 15:48:38

tom_mai78101 (62 views)
2014-04-10 04:04:31

BurntPizza (121 views)
2014-04-08 23:06:04

tom_mai78101 (221 views)
2014-04-05 13:34:39

trollwarrior1 (188 views)
2014-04-04 12:06:45

CJLetsGame (195 views)
2014-04-01 02:16:10
List of Learning Resources
by SHC
2014-04-18 03:17:39

List of Learning Resources
by Longarmx
2014-04-08 03:14:44

Good Examples
by matheus23
2014-04-05 13:51:37

Good Examples
by Grunnt
2014-04-03 15:48:46

Good Examples
by Grunnt
2014-04-03 15:48:37

Good Examples
by matheus23
2014-04-01 18:40:51

Good Examples
by matheus23
2014-04-01 18:40:34

Anonymous/Local/Inner class gotchas
by Roquen
2014-03-11 15:22:30
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