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Allocation during rendering loop Grimmov 2 699 Last post 2013-10-16 19:10:26
by philfrei
Slick2D StateBasedGame taking 20% cpu? GhostID 2 882 Last post 2013-10-14 16:42:00
by Riven
Does this cause lack of Performance? Andre Lopes 21 1653 Last post 2013-10-13 04:06:22
by philfrei
Drawing only one quad (what to use?) RobinB 7 1029 Last post 2013-09-03 00:42:36
by RobinB
LibGDX + Android = soo much 10fps(SOLVED) namrog84 2 2275 Last post 2013-08-21 15:52:11
by davedes
JAVA faster than C++ now? phu004 20 2694 Last post 2013-08-17 00:31:30
by gouessej
Optimizing a QuadTree for enormous maps « 1 2 » cartel 34 6502 Last post 2013-08-07 21:27:21
by Roquen
Why is static not used? wessles 12 3480 Last post 2013-07-25 20:38:41
by erikd
What makes Java2D slow and LWJGL fast? Zabot 8 2231 Last post 2013-07-24 20:38:50
by gouessej
Are Ternary Operations optimized at compile time? Oskuro 11 1671 Last post 2013-07-15 20:21:09
by gimbal
libGDX rendering performance jobiho 4 3021 Last post 2013-06-28 16:03:42
by davedes
Random JVM crashes (no JNI) --- wrong subforum... remove Jesse_Attard 0 2202 Last post 2013-06-18 22:04:09
by Jesse_Attard
repaint vs custom draw method performance in ms jh62 4 1333 Last post 2013-06-15 06:41:40
by jh62
Are Sin/Cos lookup tables still relevant today with regards to performance? heisenbergman 27 5164 Last post 2013-06-12 15:18:17
by Roquen
Java System System.currentTimeMillis(); error DQQAYME 7 1847 Last post 2013-06-06 15:08:47
by gimbal
How right doing this is? Quarry 0 1078 Last post 2013-05-30 21:33:37
by Quarry
Does it make sense to store pixel in 3 separate channels during rendering? phu004 7 896 Last post 2013-05-30 21:23:16
by philfrei
Issues with drawing 2D generated terrain efficiently Silver 12 1397 Last post 2013-05-30 12:12:16
by Silver
Anyone else here get a major kick out of refactoring and optimizing regularly? heisenbergman 22 2401 Last post 2013-05-22 00:54:15
by xsvenson
How to do object pooling right? « 1 2 » Varkas 30 3865 Last post 2013-05-21 16:21:45
by Riven
Speeding up Minecraft? « 1 2 » sci4me 39 5305 Last post 2013-05-21 04:14:25
by Z-Man
FPS problems in LWJGL trollwarrior1 16 1824 Last post 2013-05-20 17:48:54
by trollwarrior1
Fast/Efficient method to filter a numeric Value Oskuro 19 2583 Last post 2013-05-09 17:38:28
by Oskuro
Using software rendering instead of GPU rendering? kpars 8 2357 Last post 2013-05-09 04:33:50
by relminator
Limited Palettes coltonoscopy 12 3573 Last post 2013-04-27 20:49:36
by Krux
ZipInputStream/GZIPInputStream faster than FileInputStream DrewLols 4 1484 Last post 2013-04-08 10:36:28
by Nate
Java2D Native Fullscreen and VSync ghostsoldier23 1 2276 Last post 2013-03-23 01:13:48
by gouessej
YAAST (Yet another AStar Thread) seismic 13 3090 Last post 2013-03-10 01:30:35
by theagentd
Java Brute Forcing Algorithm Optimization. « 1 2 » GabrielBailey74 31 5565 Last post 2013-03-08 04:05:10
by HeroesGraveDev
2D Drawing Dane 16 3296 Last post 2013-02-25 04:05:29
by Dane
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Add your game by posting it in the WIP section,
or publish it in Showcase.

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xsi3rr4x (55 views)
2014-04-15 18:08:23

BurntPizza (53 views)
2014-04-15 03:46:01

UprightPath (66 views)
2014-04-14 17:39:50

UprightPath (49 views)
2014-04-14 17:35:47

Porlus (66 views)
2014-04-14 15:48:38

tom_mai78101 (90 views)
2014-04-10 04:04:31

BurntPizza (151 views)
2014-04-08 23:06:04

tom_mai78101 (246 views)
2014-04-05 13:34:39

trollwarrior1 (204 views)
2014-04-04 12:06:45

CJLetsGame (211 views)
2014-04-01 02:16:10
List of Learning Resources
by SHC
2014-04-18 03:17:39

List of Learning Resources
by Longarmx
2014-04-08 03:14:44

Good Examples
by matheus23
2014-04-05 13:51:37

Good Examples
by Grunnt
2014-04-03 15:48:46

Good Examples
by Grunnt
2014-04-03 15:48:37

Good Examples
by matheus23
2014-04-01 18:40:51

Good Examples
by matheus23
2014-04-01 18:40:34

Anonymous/Local/Inner class gotchas
by Roquen
2014-03-11 15:22:30
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