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Large resolution performance boosting lcass 8 1411 Last post 2013-12-02 10:04:58
by delt0r
Occlusion Culling StumpyStrust 19 5006 Last post 2013-11-24 15:44:50
by lcass
Which method of drawing a line is faster? lcass 5 704 Last post 2013-11-24 15:27:46
by Icecore
what is faster? Rakiayn 11 2141 Last post 2013-11-22 23:28:33
by Rakiayn
Adding/Removing group from a stage is causing stutter lag? Shane75776 1 4592 Last post 2013-11-21 02:01:54
by DemonWasp
Impossible race condition between threads? « 1 2 3 » theagentd 67 8604 Last post 2013-11-05 13:12:29
by nsigma
Fastest way to render 2D tiles Doubstract 17 2185 Last post 2013-11-04 19:09:06
by pitbuller
Making a new list with new objects every single frame Mads 3 945 Last post 2013-11-03 13:52:21
by alexis.pautrot
Loading all images at once, or as-needed vbrain 4 578 Last post 2013-11-01 21:03:13
by Elusivehawk
Concurency in 3d engine. lukasz1985 22 6705 Last post 2013-10-23 22:15:44
by Roquen
Super efficient bufferedimage renderer lcass 1 604 Last post 2013-10-23 19:12:07
by tyeeeee1
Can somebody explain this loop? Dane 7 2951 Last post 2013-10-23 04:44:44
by philfrei
Allocation during rendering loop Grimmov 2 797 Last post 2013-10-16 19:10:26
by philfrei
StateBasedGame taking 20% cpu? GhostID 2 1046 Last post 2013-10-14 16:42:00
by Riven
Does this cause lack of Performance? Andre Lopes 21 1912 Last post 2013-10-13 04:06:22
by philfrei
Drawing only one quad (what to use?) RobinB 7 1191 Last post 2013-09-03 00:42:36
by RobinB
+ Android = soo much 10fps(Solved) namrog84 2 2624 Last post 2013-08-21 15:52:11
by davedes
Java faster than C++ now? phu004 20 3211 Last post 2013-08-17 00:31:30
by gouessej
Optimizing a QuadTree for enormous maps « 1 2 » cartel 34 7498 Last post 2013-08-07 21:27:21
by Roquen
Why is static not used? wessles 12 3698 Last post 2013-07-25 20:38:41
by erikd
What makes Java2D slow and Lwjgl fast? Zabot 8 2563 Last post 2013-07-24 20:38:50
by gouessej
Are Ternary Operations optimized at compile time? Oskuro 11 1845 Last post 2013-07-15 20:21:09
by gimbal
rendering performance jobiho 4 3717 Last post 2013-06-28 16:03:42
by davedes
Random JVM crashes (no JNI) --- wrong subforum... remove Jesse_Attard 0 2290 Last post 2013-06-18 22:04:09
by Jesse_Attard
repaint vs custom draw method performance in ms jh62 4 1455 Last post 2013-06-15 06:41:40
by jh62
Are Sin/Cos lookup tables still relevant today with regards to performance? heisenbergman 27 5946 Last post 2013-06-12 15:18:17
by Roquen
Java System System.currentTimeMillis(); error DQQAYME 7 2047 Last post 2013-06-06 15:08:47
by gimbal
How right doing this is? Quarry 0 1109 Last post 2013-05-30 21:33:37
by Quarry
Does it make sense to store pixel in 3 separate channels during rendering? phu004 7 975 Last post 2013-05-30 21:23:16
by philfrei
Issues with drawing 2D generated terrain efficiently Silver 12 1626 Last post 2013-05-30 12:12:16
by Silver
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Add your game by posting it in the WIP section,
or publish it in Showcase.

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pw (24 views)
2014-07-24 01:59:36

Riven (22 views)
2014-07-23 21:16:32

Riven (18 views)
2014-07-23 21:07:15

Riven (21 views)
2014-07-23 20:56:16

ctomni231 (49 views)
2014-07-18 06:55:21

Zero Volt (45 views)
2014-07-17 23:47:54

danieldean (36 views)
2014-07-17 23:41:23

MustardPeter (39 views)
2014-07-16 23:30:00

Cero (54 views)
2014-07-16 00:42:17

Riven (54 views)
2014-07-14 18:02:53
HotSpot Options
by dleskov
2014-07-08 03:59:08

Java and Game Development Tutorials
by SwordsMiner
2014-06-14 00:58:24

Java and Game Development Tutorials
by SwordsMiner
2014-06-14 00:47:22

How do I start Java Game Development?
by ra4king
2014-05-17 11:13:37

HotSpot Options
by Roquen
2014-05-15 09:59:54

HotSpot Options
by Roquen
2014-05-06 15:03:10

Escape Analysis
by Roquen
2014-04-29 22:16:43

Experimental Toys
by Roquen
2014-04-28 13:24:22
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