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Fastest way to render 2D tiles Doubstract 17 8126 Last post 2013-11-04 18:09:06
by pitbuller
Java System System.currentTimeMillis(); error DQQAYME 7 6075 Last post 2013-06-06 13:08:47
by gimbal
CPU usage monitoring dranonymous 5 2229 Last post 2004-06-26 13:30:25
by elias
Newbie Tuning! dranonymous 2 1840 Last post 2004-07-15 04:07:30
by arm
Windows Swapping out Java dranonymous 25 7518 Last post 2004-09-01 11:30:59
by Malohkan
Little Pauses drewlane 10 3672 Last post 2003-09-11 08:47:51
by caraiz
Repainting Two Areas drewlane 3 1964 Last post 2003-08-15 20:31:56
by Abuse
Expanding Heap drewlane 10 2650 Last post 2003-12-19 15:29:31
by Jeff
ZipInputStream/GzipinputStream faster than FileInputStream DrewLols 4 4510 Last post 2013-04-08 08:36:28
by Nate
Texture tile size DrewLols 2 3877 Last post 2012-10-25 21:04:57
by davedes
What is this OpenCL sorcery? DrewLols 14 6611 Last post 2014-03-26 09:36:40
by Roquen
Default JVM arguments for a particular jar? DrewLols 17 10842 Last post 2014-03-28 20:27:53
by HeroesGraveDev
floating performance,  Take II dronus 3 1878 Last post 2005-03-23 14:22:55
by phazer
Massive slowdown when drawing textures echelon 5 2576 Last post 2005-12-23 10:28:09
by Linuxhippy
GPU Accelerated Image Editing / Techniques - How to? Ecumene 3 16649 Last post 2014-12-25 17:14:04
by Catharsis
Incremental Garbage Collection ecurtz 12 3066 Last post 2003-10-31 06:55:20
by erikd
Windows plugin versions ecurtz 8 3496 Last post 2003-10-24 18:19:34
by chet
Improving draw performance for constantly changing image EdTorbett 25 18872 Last post 2014-02-12 14:26:14
by CommanderKeith
Fast way to filter through data Ed_RockStarGuy 10 11518 Last post 2015-02-09 13:56:24
by Husk
Slow array filling EgonOlsen 12 3652 Last post 2003-10-10 19:25:33
by HWBBH
Too much sleep(xx) EgonOlsen 5 2311 Last post 2004-10-17 11:18:54
by EgonOlsen
Better ways to classify than a bunch of lists? Eli Delventhal 2 1958 Last post 2009-10-30 17:44:06
by Eli Delventhal
Cramming the most into a Sprite Atlas - (Bin Packing Problem) « 1 2 » Eli Delventhal 34 23730 Last post 2009-12-15 15:11:01
by Eli Delventhal
Interesting A* Pathfinding Heuristic Eli Delventhal 2 4378 Last post 2009-07-11 22:45:04
by Jono
Fastest way of using FloatBuffers Eli Delventhal 13 16376 Last post 2010-12-15 01:24:17
by Spasi
How do you handle an indexed VBO with multiple texture coordinates per vertex? elias4444 16 11563 Last post 2010-01-27 16:00:02
by elias4444
Engine Test For Optimization Please! « 1 2 » elias4444 43 15005 Last post 2010-01-29 01:11:07
by elias4444
Performance is poor for one user with decent setup. Eliwood 6 2579 Last post 2007-01-11 12:39:37
by princec
multithreading on "normal" CPUs emzic 14 4494 Last post 2006-08-06 19:59:48
by pepe
minimizing garbage collection « 1 2 » emzic 57 26186 Last post 2008-02-17 15:29:24
by bienator
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