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. . . drawing outside the bounds of a canvas ~Spaceaholic 7 5357 Last post 2011-10-17 17:58:22
by Riven
Designating threads to specific cores? Conner_ 16 3954 Last post 2011-09-27 20:15:58
by princec
Ghost thread eating performance! Lwjgl... theagentd 18 4969 Last post 2011-09-22 10:49:50
by gimbal
Review my thread pattern? « 1 2 3 » Conner_ 70 9995 Last post 2011-09-19 02:06:09
by ra4king
Object creation vs. an if statment « 1 2 » Z-Man 32 8105 Last post 2011-09-09 21:38:18
by Eli Delventhal
Active AND Passive Rendering? JPanel Kappers 3 3063 Last post 2011-09-03 21:40:21
by ra4king
Read File to String: can you do faster ? « 1 2 » Cero 32 22826 Last post 2011-08-19 07:53:54
by Riven
WeakHashMap, canonical cache and value recycling? nsigma 12 3704 Last post 2011-08-17 11:10:22
by nsigma
Static Code Analyzers fletchergames 8 2876 Last post 2011-08-16 03:21:58
by Cero
fastest image writing counterp 6 4099 Last post 2011-08-11 22:29:30
by counterp
fastest image copying? counterp 18 4754 Last post 2011-07-21 13:07:18
by counterp
Fastest method of referencing all pixels in a line? counterp 8 3230 Last post 2011-07-17 07:28:32
by Roquen
Slow Jogl Performance on new Macbook PRO WillLight 7 3761 Last post 2011-07-04 08:41:09
by WillLight
which FP Math library do you use and recommend? Mordan 6 3362 Last post 2011-06-27 11:35:24
by Roquen
Removed. Jari Särö 3 2189 Last post 2011-06-25 12:35:57
by Jari Särö
app cross-platform testing. Morgan Allen 12 4524 Last post 2011-06-22 08:24:21
by kappa
Java2D vs Lwjgl MonsterOfCookie 4 4457 Last post 2011-06-08 15:04:52
by gimbal
Images and Memory Usage MonsterOfCookie 5 3042 Last post 2011-06-07 20:24:45
by ra4king
Threading games? theagentd 6 3466 Last post 2011-06-06 15:11:29
by theagentd
A ton of primitive types created at runtime Mike 4 1740 Last post 2011-06-03 06:27:41
by Mike
how deal with time spent per thread? philfrei 10 2668 Last post 2011-05-28 06:05:58
by philfrei
Immutable Vectors and Performance ShannonSmith 28 7797 Last post 2011-05-13 21:15:42
by Eli Delventhal
Tile/LargeImage speed? JESTERRRRRR 9 2953 Last post 2011-04-20 17:53:12
by JESTERRRRRR
Rendering large sprites using OpenGL? avm1979 11 3791 Last post 2011-04-13 23:13:36
by JESTERRRRRR
Can I draw thousands of sprites with good performance? niklasa99 3 2984 Last post 2011-04-11 15:29:00
by niklasa99
Properly using VolatileImage fictiveLaark 0 2483 Last post 2011-03-24 06:46:28
by fictiveLaark
Thread pools zammbi 9 4767 Last post 2011-02-24 12:22:25
by Addictman
running a large number of "counting QL" on a noSQL data store. Algorithm or a Be mohammad.shafie 2 1499 Last post 2011-02-03 18:16:09
by mohammad.shafie
coordinating sound f/x with visual f/x philfrei 6 2916 Last post 2011-01-20 01:32:34
by philfrei
Bitboard for othello recosfero 8 3930 Last post 2011-01-06 23:23:08
by philfrei
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2D Dynamic Lighting
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How do I start Java Game Development?
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Resources for WIP games
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Understanding relations between setOrigin, setScale and setPosition in libGdx
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