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Linux java shutdown io bug i30817 3 2457 Last post 2012-07-22 01:29:18
by i30817
Vectorization-Optimization RFE accepted Linuxhippy 19 8227 Last post 2012-07-21 22:47:14
by Spasi
Fast serialization loom_weaver 18 6725 Last post 2012-07-17 18:33:48
by sproingie
Iterate each element of a collection randomly once only « 1 2 » moogie 31 18443 Last post 2012-06-16 22:58:38
by moogie
ArrayList vs LinkedList roland 20 9685 Last post 2012-06-07 18:18:45
by sproingie
Native sqrt() faster than Math.sqrt() ? matheus23 10 7363 Last post 2012-05-29 09:27:46
by Roquen
HotSpot optimization list Roquen 14 9001 Last post 2012-05-23 13:33:45
by princec
OpenGL dynamic Vertex color attributes and Texture Coords. matheus23 1 2616 Last post 2012-05-21 18:01:16
by davedes
Beware of anti-optimizations Roquen 13 8915 Last post 2012-05-03 14:48:19
by Roquen
CPU usage Porlus 22 6913 Last post 2012-05-02 03:36:32
by sproingie
GapList - actual 0 1955 Last post 2012-04-25 17:47:26
by actual
FPS issue - alt-tab boosts performance « 1 2 » Donald_W 31 17374 Last post 2012-04-19 23:06:55
by gimbal
Does anyone have a fast floodfill? Mads 19 12934 Last post 2012-04-04 15:43:39
by sproingie
Is a busy-wait Thead.yield() a good idea? ShannonSmith 13 7774 Last post 2012-03-28 22:57:55
by sproingie
What kind of performance should I expect? theagentd 6 5192 Last post 2012-03-27 23:35:48
by theagentd
Best motion algorithm zazza991 19 8320 Last post 2012-03-26 22:52:56
by Eli Delventhal
fast box blur algorithm phu004 19 13892 Last post 2012-03-24 14:54:16
by BoBear2681
sun.java2d.opengl=true in applet with BufferStrategy joeyismusic 20 13639 Last post 2012-03-16 13:22:50
by Orangy Tang
Understanding -XX:+PrintCompilation lhkbob 4 3358 Last post 2012-03-11 21:13:30
by lhkbob
a general approach for nio buffer pooling gouessej 8 7531 Last post 2012-02-24 21:11:42
by gouessej
Fast Collision Detection StumpyStrust 11 6058 Last post 2012-02-22 19:19:17
by StumpyStrust
[Help] Memory Leak (Simple Game) Canownueasy 6 3819 Last post 2012-02-19 18:31:22
by ra4king
Instancing with skeletal animation theagentd 18 7900 Last post 2012-02-13 20:22:09
by pitbuller
ArrayList, Hashtable, or ... for holding in-game-objects « 1 2 3 4 » miga 94 31606 Last post 2012-02-12 20:11:05
by Roquen
AffineTransform with openGL Pipeline slower than without quietschie 8 3586 Last post 2012-02-02 22:39:28
by gouessej
Particle Optimization StumpyStrust 23 11842 Last post 2012-02-01 19:41:06
by StumpyStrust
OpenCL being slower than OpenGL theagentd 16 8963 Last post 2012-01-30 12:56:23
by gimbal
Capped framerate and "getting" FPS Shazer2 2 3650 Last post 2012-01-21 22:25:22
by ra4king
Smart thread safe implementation of the singleton pattern gouessej 10 5427 Last post 2012-01-17 16:42:25
by sproingie
How to check whether scalar replacement worked? krausest 5 2852 Last post 2012-01-17 09:54:31
by theagentd
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SF/X Libraries
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SF/X Libraries
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SF/X Libraries
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