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Improving draw performance for constantly changing image EdTorbett 25 5361 Last post 2014-02-12 14:26:14
by CommanderKeith
-Xprof test cases Ken Russell 6 5342 Last post 2008-04-14 14:05:49
by erikd
for:each loops versus standard loops lhkbob 28 5326 Last post 2007-05-19 21:20:04
by Mr_Light
can anyone recommend a good profiler? emzic 14 5318 Last post 2007-06-24 12:55:18
by Orangy Tang
threading vagaries « 1 2 » princec 30 5270 Last post 2011-11-24 06:12:48
by theagentd
Best algorithm to sort semi-sorted arrays? moogie 26 5266 Last post 2007-05-08 06:40:04
by Riven
Comparing Client VM and Server VM jezek2 15 5256 Last post 2008-07-31 23:11:51
by bienator
Is a busy-wait Thead.yield() a good idea? ShannonSmith 13 5225 Last post 2012-03-28 22:57:55
by sproingie
2D Game - Problems with Images (Memory & CPU) Schnagga 11 5218 Last post 2008-05-09 12:48:26
by JAW
20 FPS only to draw 600 textured quad??? gouessej 18 5185 Last post 2007-11-10 03:12:42
by phu004
JNI Overhead Question mstevano 18 5182 Last post 2006-05-16 19:22:37
by elias
List of jvm options « 1 2 » trembovetski 34 5180 Last post 2004-09-27 09:29:15
by princec
Official precise timer in 1.5 abies 21 5179 Last post 2003-10-30 05:47:46
by Smoke
ArrayList vs LinkedList roland 20 5172 Last post 2012-06-07 18:18:45
by sproingie
Why mapped objects (a.k.a structs) aren't the ultimate (performance) solution zero 20 5163 Last post 2006-03-26 17:41:54
by zero
loading - one big File vs. many small files Cero 4 5153 Last post 2010-10-21 09:32:19
by Cero
Removed.. NewOnJava 15 5094 Last post 2009-12-01 21:14:29
by NewOnJava
Accelerated Image with Transparency.Bitmask on Linux cghislai 12 5086 Last post 2009-01-03 20:42:28
by Abuse
using variables vs straight up numbahs... ~Spaceaholic 29 5066 Last post 2011-10-31 16:16:01
by ra4king
immutable, cloned, or mix? 2playgames 21 5060 Last post 2007-07-11 09:49:10
by keldon85
The fastest way to draw a pixel zingbat 22 5027 Last post 2004-11-24 12:31:00
by Abuse
Mediatracker peaks my RAM usage alot!. zappsweden 20 5021 Last post 2007-06-07 18:44:41
by trembovetski
GC Implementation Specifics « 1 2 » swpalmer 35 5014 Last post 2004-02-07 16:33:53
by NVaidya
Adding/Removing group from a stage is causing stutter lag? Shane75776 1 5006 Last post 2013-11-21 01:01:54
by DemonWasp
Runtime & Compiler Flags zero 25 5004 Last post 2005-07-15 04:27:32
by Jeff
Thread.sleep(). A problem. Any ideas? JoshuaDH 19 4998 Last post 2008-04-03 16:38:15
by darkprophet
. . . drawing outside the bounds of a canvas ~Spaceaholic 7 4983 Last post 2011-10-17 17:58:22
by Riven
Quiet in here these days... princec 25 4953 Last post 2007-02-21 14:38:47
by Riven
How to do object pooling right? « 1 2 » Varkas 30 4937 Last post 2013-05-21 14:21:45
by Riven
opengl 2D performance userek 19 4932 Last post 2008-09-14 22:08:30
by userek
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Add your game by posting it in the WIP section,
or publish it in Showcase.

The first screenshot will be displayed as a thumbnail.

Mr.CodeIt (10 views)
2014-12-27 04:03:04

TheDudeFromCI (13 views)
2014-12-27 02:14:49

Mr.CodeIt (25 views)
2014-12-23 03:34:11

rwatson462 (56 views)
2014-12-15 09:26:44

Mr.CodeIt (46 views)
2014-12-14 19:50:38

BurntPizza (92 views)
2014-12-09 22:41:13

BurntPizza (113 views)
2014-12-08 04:46:31

JscottyBieshaar (83 views)
2014-12-05 12:39:02

SHC (94 views)
2014-12-03 16:27:13

CopyableCougar4 (102 views)
2014-11-29 21:32:03
Resources for WIP games
by kpars
2014-12-18 10:26:14

Understanding relations between setOrigin, setScale and setPosition in libGdx
by mbabuskov
2014-10-09 22:35:00

Definite guide to supporting multiple device resolutions on Android (2014)
by mbabuskov
2014-10-02 22:36:02

List of Learning Resources
by Longor1996
2014-08-16 10:40:00

List of Learning Resources
by SilverTiger
2014-08-05 19:33:27

Resources for WIP games
by CogWheelz
2014-08-01 16:20:17

Resources for WIP games
by CogWheelz
2014-08-01 16:19:50

List of Learning Resources
by SilverTiger
2014-07-31 16:29:50
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