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float[] view of direct FloatBuffer + mapped objects (misery) « 1 2 » Riven 30 7265 Last post 2007-01-12 02:14:32
by Ken Russell
OpenCL being slower than OpenGL theagentd 16 7236 Last post 2012-01-30 12:56:23
by gimbal
Performance of event driven vs polling K.I.L.E.R 19 7226 Last post 2005-04-20 21:03:18
by K.I.L.E.R
final modifier lhkbob 22 7145 Last post 2008-01-27 19:44:05
by abies
Random graphics slowdowns ajh499 24 7143 Last post 2008-03-06 05:47:13
by gouessej
Array itteration speed up + other tips needed « 1 2 » moogie 30 7086 Last post 2004-02-19 23:46:20
by moogie
Need help optimizing to get rid of stutterings. Aramaz 21 7030 Last post 2006-02-10 14:29:38
by pepe
Java's Unsafe class xfactor973 11 6982 Last post 2003-09-05 22:23:22
by Jeff
Vectorization-Optimization RFE accepted Linuxhippy 19 6964 Last post 2012-07-21 22:47:14
by Spasi
Runtime & Compiler Flags zero 25 6960 Last post 2005-07-15 04:27:32
by Jeff
2D Drawing Dane 16 6891 Last post 2013-02-25 03:05:29
by Dane
Collection.sort(ArrayList, Comparator) vs. TreeSet Sanxion 4 6782 Last post 2002-12-02 23:27:02
by leknor
OpenGL Perf Tuning darkprophet 25 6767 Last post 2006-05-18 23:07:07
by darkprophet
Adding/Removing group from a stage is causing stutter lag? Shane75776 1 6749 Last post 2013-11-21 01:01:54
by DemonWasp
faster way to do that Ruflinger14 26 6689 Last post 2002-12-27 13:35:19
by the2bears
Does try-catch significanlt influences game speed? « 1 2 » gcsaba2 31 6668 Last post 2005-10-04 18:41:33
by Aramaz
Newton-Rhapson sqrt to lwgl math package?? Captain-Goatse 29 6644 Last post 2004-05-30 10:30:47
by Viro
gDebugger with Jogl App? keving 19 6626 Last post 2006-04-20 20:12:54
by keving
immutable, cloned, or mix? 2playgames 21 6625 Last post 2007-07-11 09:49:10
by keldon85
Accelerated Image with Transparency.Bitmask on Linux cghislai 12 6562 Last post 2009-01-03 20:42:28
by Abuse
which collection to use? V 25 6551 Last post 2006-02-04 06:02:35
by Jeff
Official precise timer in 1.5 abies 21 6532 Last post 2003-10-30 05:47:46
by Smoke
Best motion algorithm zazza991 19 6490 Last post 2012-03-26 22:52:56
by Eli Delventhal
Yaast (Yet another AStar Thread) seismic 13 6482 Last post 2013-03-10 00:30:35
by theagentd
Is a busy-wait Thead.yield() a good idea? ShannonSmith 13 6480 Last post 2012-03-28 22:57:55
by sproingie
GC Implementation Specifics « 1 2 » swpalmer 35 6458 Last post 2004-02-07 16:33:53
by NVaidya
JNI Overhead Question mstevano 18 6413 Last post 2006-05-16 19:22:37
by elias
Instancing with skeletal animation theagentd 18 6408 Last post 2012-02-13 20:22:09
by pitbuller
opengl 2D performance userek 19 6377 Last post 2008-09-14 22:08:30
by userek
using variables vs straight up numbahs... ~Spaceaholic 29 6376 Last post 2011-10-31 16:16:01
by ra4king
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