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Performance Tuning - Resources Riven 2 9168 Last post 2012-02-27 22:58:12
by weertj
Fastest Aabb collision response mooman219 0 59306 Last post 2016-04-28 02:40:50
by mooman219
How to improve LibGDX 3D rendering performance? Derthmonuter 12 46323 Last post 2015-07-12 20:13:10
by Derthmonuter
ArrayList, Hashtable, or ... for holding in-game-objects « 1 2 3 4 » miga 94 45705 Last post 2012-02-12 20:11:05
by Roquen
Immediate mode rendering is dead « 1 2 3 » princec 82 44231 Last post 2010-09-06 21:42:58
by gouessej
Programming to the cache « 1 2 3 » ewjordan 89 43787 Last post 2008-09-26 15:20:36
by Riven
Yet another voxel engine « 1 2 » ipe369 36 42808 Last post 2015-01-05 12:49:43
by ipe369
Impossible race condition between threads? « 1 2 3 » theagentd 67 37879 Last post 2013-11-05 12:12:29
by nsigma
Quadtree for moving objects « 1 2 » Phear 49 36513 Last post 2009-11-06 20:12:24
by Jono
Read File to String: can you do faster ? « 1 2 » Cero 32 36388 Last post 2011-08-19 07:53:54
by Riven
Software "history" storing methods. trollwarrior1 5 34927 Last post 2013-12-14 07:44:13
by UtilityFrog
Improve Execution Time in Flood-Fill Lighting Algorithm stuart6854 19 34901 Last post 2016-01-07 23:04:19
by stuart6854
Tips for reducing frame rate spikes due to JIT early in a game? ashen 9 32508 Last post 2016-12-26 17:42:14
by Riven
Fps drop when viewing chunks from different positions Pippogeek 6 32415 Last post 2014-09-25 05:58:02
by Pippogeek
GC Bomb - CMS GC starves high priority system threads « 1 2 » swpalmer 48 31744 Last post 2008-03-26 10:36:14
by princec
Optimizing a QuadTree for enormous maps « 1 2 » cartel 34 30711 Last post 2013-08-07 19:27:21
by Roquen
New VM performance improvements « 1 2 3 4 » Azeem Jiva 91 30278 Last post 2005-02-05 23:25:39
by mumart
JitWatch Roquen 3 29700 Last post 2014-06-26 07:50:30
by Roquen
minimizing garbage collection « 1 2 » emzic 57 29680 Last post 2008-02-17 15:29:24
by bienator
Basic Java code optimisation oysterman 29 29279 Last post 2014-01-21 13:34:49
by hwinwuzhere
Bound's checks and struct's « 1 2 3 » Mark Thornton 70 28998 Last post 2005-11-03 12:54:21
by sheet
So for the first time in a few years I tried AWT « 1 2 3 4 » princec 92 28632 Last post 2004-02-23 20:26:32
by erikd
Concurency in 3d engine. lukasz1985 22 28546 Last post 2013-10-23 20:15:44
by Roquen
JRE Download Size « 1 2 3 4 » psiegel 100 27881 Last post 2003-12-03 08:55:17
by princec
implementation of "instanceof" « 1 2 » emzic 43 27291 Last post 2008-09-29 02:25:23
by Eli Delventhal
floating performance « 1 2 3 4 » Raghar 90 27252 Last post 2005-05-12 23:08:31
by zingbat
Pathfinding over too large grid theagentd 8 27218 Last post 2017-04-29 04:12:04
by CommanderKeith
Cramming the most into a Sprite Atlas - (Bin Packing Problem) « 1 2 » Eli Delventhal 34 26914 Last post 2009-12-15 15:11:01
by Eli Delventhal
Fantastic Map specializations and GC reduction « 1 2 » Grom 52 26845 Last post 2002-11-25 18:41:35
by rreyelts
Java Brute Forcing Algorithm Optimization. « 1 2 » GabrielBailey74 31 26716 Last post 2013-03-08 03:05:10
by HeroesGraveDev
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Java Gaming Resources
by philfrei
2017-12-05 19:38:37

Java Gaming Resources
by philfrei
2017-12-05 19:37:39

Java Gaming Resources
by philfrei
2017-12-05 19:36:10

Java Gaming Resources
by philfrei
2017-12-05 19:33:10

List of Learning Resources
by elect
2017-03-13 14:05:44

List of Learning Resources
by elect
2017-03-13 14:04:45

SF/X Libraries
by philfrei
2017-03-02 08:45:19

SF/X Libraries
by philfrei
2017-03-02 08:44:05
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