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Performance Tuning - Resources Riven 2 6241 Last post 2012-02-27 22:58:12
by weertj
Immediate mode rendering is dead « 1 2 3 » princec 82 24099 Last post 2010-09-06 21:42:58
by gouessej
Programming to the cache « 1 2 3 » ewjordan 89 22623 Last post 2008-09-26 15:20:36
by Riven
Read File to String: can you do faster ? « 1 2 » Cero 32 21646 Last post 2011-08-19 07:53:54
by Riven
GC Bomb - CMS GC starves high priority system threads « 1 2 » swpalmer 48 19336 Last post 2008-03-26 10:36:14
by princec
Quadtree for moving objects « 1 2 » Phear 49 18298 Last post 2009-11-06 20:12:24
by Jono
ArrayList, Hashtable, or ... for holding in-game-objects « 1 2 3 4 » miga 94 16743 Last post 2012-02-12 20:11:05
by Roquen
minimizing garbage collection « 1 2 » emzic 57 16073 Last post 2008-02-17 15:29:24
by bienator
New VM performance improvements « 1 2 3 4 » Azeem Jiva 91 15193 Last post 2005-02-05 23:25:39
by mumart
JRE Download Size « 1 2 3 4 » psiegel 100 15154 Last post 2003-12-03 08:55:17
by princec
implementation of "instanceof" « 1 2 » emzic 43 14479 Last post 2008-09-29 02:25:23
by Eli Delventhal
Bound's checks and struct's « 1 2 3 » Mark Thornton 70 14325 Last post 2005-11-03 12:54:21
by sheet
floating performance « 1 2 3 4 » Raghar 90 14044 Last post 2005-05-12 23:08:31
by zingbat
So for the first time in a few years I tried AWT « 1 2 3 4 » princec 92 13860 Last post 2004-02-23 20:26:32
by erikd
Fantastic Map specializations and GC reduction « 1 2 » Grom 52 13850 Last post 2002-11-25 18:41:35
by rreyelts
New C1 in Mustang b59 « 1 2 » Azeem Jiva 41 13794 Last post 2006-02-10 09:38:57
by HamsterofDeath
Escape Analysis? « 1 2 » ewjordan 41 13521 Last post 2009-02-16 00:56:32
by Mr_Light
Sprites! « 1 2 » princec 45 13107 Last post 2010-08-09 20:22:06
by Riven
Cramming the most into a Sprite Atlas - (Bin Packing Problem) « 1 2 » Eli Delventhal 34 12509 Last post 2009-12-15 15:11:01
by Eli Delventhal
GC Lag Question « 1 2 » CommanderKeith 52 11449 Last post 2006-05-13 16:36:57
by princec
Java IS Slow! « 1 2 3 » rreyelts 66 11378 Last post 2004-01-18 20:33:29
by Jeff
How can I make this simple game loop better? jasonjohnson 26 11316 Last post 2009-09-15 20:13:20
by skinny boy
Software "history" storing methods. trollwarrior1 5 11183 Last post 2013-12-14 07:44:13
by UtilityFrog
A poor man's struct (err, MappedObject) « 1 2 » Riven 41 11157 Last post 2006-03-29 10:36:00
by HamsterofDeath
The Gloves Are Off « 1 2 3 » princec 63 11026 Last post 2004-02-13 21:09:20
by campbell
Removed.. NewOnJava 12 10881 Last post 2010-09-05 11:09:09
by imorio
FPS issue - alt-tab boosts performance « 1 2 » Donald_W 31 10869 Last post 2012-04-19 23:06:55
by gimbal
Performance Myths « 1 2 » swpalmer 56 10738 Last post 2003-09-08 06:14:12
by erikd
Fully utilising Multi cores/Multi cpus? « 1 2 » moogie 45 10563 Last post 2007-12-17 11:38:08
by moogie
Math.random() Pyrodragoon 19 10359 Last post 2009-06-29 13:01:45
by delt0r
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Add your game by posting it in the WIP section,
or publish it in Showcase.

The first screenshot will be displayed as a thumbnail.

rwatson462 (35 views)
2014-12-15 09:26:44

Mr.CodeIt (26 views)
2014-12-14 19:50:38

BurntPizza (60 views)
2014-12-09 22:41:13

BurntPizza (95 views)
2014-12-08 04:46:31

JscottyBieshaar (55 views)
2014-12-05 12:39:02

SHC (71 views)
2014-12-03 16:27:13

CopyableCougar4 (73 views)
2014-11-29 21:32:03

toopeicgaming1999 (133 views)
2014-11-26 15:22:04

toopeicgaming1999 (124 views)
2014-11-26 15:20:36

toopeicgaming1999 (34 views)
2014-11-26 15:20:08
Resources for WIP games
by kpars
2014-12-18 10:26:14

Understanding relations between setOrigin, setScale and setPosition in libGdx
by mbabuskov
2014-10-09 22:35:00

Definite guide to supporting multiple device resolutions on Android (2014)
by mbabuskov
2014-10-02 22:36:02

List of Learning Resources
by Longor1996
2014-08-16 10:40:00

List of Learning Resources
by SilverTiger
2014-08-05 19:33:27

Resources for WIP games
by CogWheelz
2014-08-01 16:20:17

Resources for WIP games
by CogWheelz
2014-08-01 16:19:50

List of Learning Resources
by SilverTiger
2014-07-31 16:29:50
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