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Performance Tuning - Resources Riven 2 7228 Last post 2012-02-27 22:58:12
by weertj
Yet another voxel engine « 1 2 » ipe369 36 27841 Last post 2015-01-05 12:49:43
by ipe369
Immediate mode rendering is dead « 1 2 3 » princec 82 27831 Last post 2010-09-06 21:42:58
by gouessej
Programming to the cache « 1 2 3 » ewjordan 89 26426 Last post 2008-09-26 15:20:36
by Riven
Read File to String: can you do faster ? « 1 2 » Cero 32 25607 Last post 2011-08-19 07:53:54
by Riven
ArrayList, Hashtable, or ... for holding in-game-objects « 1 2 3 4 » miga 94 22356 Last post 2012-02-12 20:11:05
by Roquen
Quadtree for moving objects « 1 2 » Phear 49 22346 Last post 2009-11-06 20:12:24
by Jono
GC Bomb - CMS GC starves high priority system threads « 1 2 » swpalmer 48 21754 Last post 2008-03-26 10:36:14
by princec
New VM performance improvements « 1 2 3 4 » Azeem Jiva 91 18267 Last post 2005-02-05 23:25:39
by mumart
minimizing garbage collection « 1 2 » emzic 57 18242 Last post 2008-02-17 15:29:24
by bienator
JRE Download Size « 1 2 3 4 » psiegel 100 18123 Last post 2003-12-03 08:55:17
by princec
implementation of "instanceof" « 1 2 » emzic 43 17408 Last post 2008-09-29 02:25:23
by Eli Delventhal
Bound's checks and struct's « 1 2 3 » Mark Thornton 70 16990 Last post 2005-11-03 12:54:21
by sheet
So for the first time in a few years I tried AWT « 1 2 3 4 » princec 92 16871 Last post 2004-02-23 20:26:32
by erikd
Impossible race condition between threads? « 1 2 3 » theagentd 67 16629 Last post 2013-11-05 12:12:29
by nsigma
floating performance « 1 2 3 4 » Raghar 90 16627 Last post 2005-05-12 23:08:31
by zingbat
Fantastic Map specializations and GC reduction « 1 2 » Grom 52 16366 Last post 2002-11-25 18:41:35
by rreyelts
Escape Analysis? « 1 2 » ewjordan 41 15299 Last post 2009-02-16 00:56:32
by Mr_Light
Cramming the most into a Sprite Atlas - (Bin Packing Problem) « 1 2 » Eli Delventhal 34 15278 Last post 2009-12-15 15:11:01
by Eli Delventhal
New C1 in Mustang b59 « 1 2 » Azeem Jiva 41 15241 Last post 2006-02-10 09:38:57
by HamsterofDeath
Sprites! « 1 2 » princec 45 15193 Last post 2010-08-09 20:22:06
by Riven
Optimizing a QuadTree for enormous maps « 1 2 » cartel 34 15133 Last post 2013-08-07 19:27:21
by Roquen
Software "history" storing methods. trollwarrior1 5 14618 Last post 2013-12-14 07:44:13
by UtilityFrog
Basic Java code optimisation oysterman 29 14364 Last post 2014-01-21 13:34:49
by hwinwuzhere
Java Brute Forcing Algorithm Optimization. « 1 2 » GabrielBailey74 31 14212 Last post 2013-03-08 03:05:10
by HeroesGraveDev
GC Lag Question « 1 2 » CommanderKeith 52 13979 Last post 2006-05-13 16:36:57
by princec
How to improve LibGDX 3D rendering performance? Derthmonuter 12 13915 Last post 2015-07-12 20:13:10
by Derthmonuter
Iterate each element of a collection randomly once only « 1 2 » moogie 31 13691 Last post 2012-06-16 22:58:38
by moogie
Java IS Slow! « 1 2 3 » rreyelts 66 13619 Last post 2004-01-18 20:33:29
by Jeff
A poor man's struct (err, MappedObject) « 1 2 » Riven 41 13365 Last post 2006-03-29 10:36:00
by HamsterofDeath
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2016-01-31 23:15:29

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List of Learning Resources
by SilverTiger
2016-02-05 09:39:47

List of Learning Resources
by SilverTiger
2016-02-05 09:38:38

List of Learning Resources
by SilverTiger
2016-02-05 09:35:50

Rendering resources
by Roquen
2015-11-13 14:37:59

Rendering resources
by Roquen
2015-11-13 14:36:58

Math: Resources
by Roquen
2015-10-22 07:46:10

Networking Resources
by Roquen
2015-10-16 07:12:30

Rendering resources
by Roquen
2015-10-15 07:40:48
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