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Performance Tuning - Resources Riven 2 6903 Last post 2012-02-27 22:58:12
by weertj
Immediate mode rendering is dead « 1 2 3 » princec 82 26731 Last post 2010-09-06 21:42:58
by gouessej
Programming to the cache « 1 2 3 » ewjordan 89 24984 Last post 2008-09-26 15:20:36
by Riven
Read File to String: can you do faster ? « 1 2 » Cero 32 24010 Last post 2011-08-19 07:53:54
by Riven
Yet another voxel engine « 1 2 » ipe369 36 23187 Last post 2015-01-05 12:49:43
by ipe369
GC Bomb - CMS GC starves high priority system threads « 1 2 » swpalmer 48 20793 Last post 2008-03-26 10:36:14
by princec
Quadtree for moving objects « 1 2 » Phear 49 20684 Last post 2009-11-06 20:12:24
by Jono
ArrayList, Hashtable, or ... for holding in-game-objects « 1 2 3 4 » miga 94 20303 Last post 2012-02-12 20:11:05
by Roquen
minimizing garbage collection « 1 2 » emzic 57 17374 Last post 2008-02-17 15:29:24
by bienator
New VM performance improvements « 1 2 3 4 » Azeem Jiva 91 17312 Last post 2005-02-05 23:25:39
by mumart
JRE Download Size « 1 2 3 4 » psiegel 100 17144 Last post 2003-12-03 08:55:17
by princec
implementation of "instanceof" « 1 2 » emzic 43 16211 Last post 2008-09-29 02:25:23
by Eli Delventhal
So for the first time in a few years I tried AWT « 1 2 3 4 » princec 92 15861 Last post 2004-02-23 20:26:32
by erikd
Bound's checks and struct's « 1 2 3 » Mark Thornton 70 15777 Last post 2005-11-03 12:54:21
by sheet
floating performance « 1 2 3 4 » Raghar 90 15653 Last post 2005-05-12 23:08:31
by zingbat
Fantastic Map specializations and GC reduction « 1 2 » Grom 52 15373 Last post 2002-11-25 18:41:35
by rreyelts
Escape Analysis? « 1 2 » ewjordan 41 14632 Last post 2009-02-16 00:56:32
by Mr_Light
New C1 in Mustang b59 « 1 2 » Azeem Jiva 41 14627 Last post 2006-02-10 09:38:57
by HamsterofDeath
Sprites! « 1 2 » princec 45 14376 Last post 2010-08-09 20:22:06
by Riven
Impossible race condition between threads? « 1 2 3 » theagentd 67 14074 Last post 2013-11-05 12:12:29
by nsigma
Cramming the most into a Sprite Atlas - (Bin Packing Problem) « 1 2 » Eli Delventhal 34 13931 Last post 2009-12-15 15:11:01
by Eli Delventhal
Software "history" storing methods. trollwarrior1 5 13528 Last post 2013-12-14 07:44:13
by UtilityFrog
Optimizing a QuadTree for enormous maps « 1 2 » cartel 34 13107 Last post 2013-08-07 19:27:21
by Roquen
Java IS Slow! « 1 2 3 » rreyelts 66 12951 Last post 2004-01-18 20:33:29
by Jeff
GC Lag Question « 1 2 » CommanderKeith 52 12878 Last post 2006-05-13 16:36:57
by princec
Basic Java code optimisation oysterman 29 12543 Last post 2014-01-21 13:34:49
by hwinwuzhere
The Gloves Are Off « 1 2 3 » princec 63 12494 Last post 2004-02-13 21:09:20
by campbell
How can I make this simple game loop better? jasonjohnson 26 12457 Last post 2009-09-15 20:13:20
by skinny boy
FPS issue - alt-tab boosts performance « 1 2 » Donald_W 31 12434 Last post 2012-04-19 23:06:55
by gimbal
A poor man's struct (err, MappedObject) « 1 2 » Riven 41 12415 Last post 2006-03-29 10:36:00
by HamsterofDeath
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Roquen (16 views)
2015-08-29 11:30:54

GamerC4 (26 views)
2015-08-22 20:38:50

GamerC4 (24 views)
2015-08-22 20:37:18

GamerC4 (28 views)
2015-08-22 20:37:01

Kefwar (33 views)
2015-08-22 18:07:24

GamerC4 (26 views)
2015-08-22 01:00:24

GamerC4 (38 views)
2015-08-22 01:00:17

GamerC4 (25 views)
2015-08-22 00:57:35

GamerC4 (26 views)
2015-08-22 00:56:59

BurntPizza (32 views)
2015-08-21 01:38:01
HotSpot Options
by Roquen
2015-08-29 11:33:11

Rendering resources
by Roquen
2015-08-17 12:42:29

Rendering resources
by Roquen
2015-08-17 09:36:56

Rendering resources
by Roquen
2015-08-13 07:40:51

Networking Resources
by Roquen
2015-08-13 07:40:43

List of Learning Resources
by gouessej
2015-07-09 11:29:36

How Do I Expand My Game?
by bashfrog
2015-06-14 11:34:43

List of Learning Resources
by PocketCrafter7
2015-05-31 05:37:30
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