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Performance Tuning - Resources Riven 2 5565 Last post 2012-02-27 23:58:12
by weertj
***Urgent****Speed Issue on the Samsung Devices. akki 3 1479 Last post 2005-03-11 09:59:36
by Linuxhippy
-Xcomp swpalmer 3 1640 Last post 2003-12-25 02:09:10
by Jeff
-Xprof test cases Ken Russell 6 5143 Last post 2008-04-14 16:05:49
by erikd
-XX:+PrintCompilation - What's a zombie? swpalmer 11 5502 Last post 2005-04-28 20:15:03
by swpalmer
-XX:-OptoScheduling -XX:-Inline javazoid 4 2138 Last post 2004-05-03 13:42:45
by andyl
... performance fletchergames 11 4418 Last post 2008-06-10 18:52:26
by erikd
1.1 applet runs slow in 1.4 Absolution 2 1326 Last post 2003-11-17 02:49:12
by trembovetski
1.1 performance renderer Lavahead 11 2727 Last post 2003-03-11 07:08:57
by erikd
100% CPU Usage!!!!!!! Javaisthefuture 18 5569 Last post 2007-12-02 22:10:44
by Javaisthefuture
20 FPS only to draw 600 textured quad??? gouessej 18 4857 Last post 2007-11-10 04:12:42
by phu004
256 Math library is done. Raghar 7 2431 Last post 2005-09-30 00:52:26
by Raghar
2D Drawing Dane 16 3359 Last post 2013-02-25 04:05:29
by Dane
2D Game - Problems with Images (Memory & CPU) Schnagga 11 4865 Last post 2008-05-09 14:48:26
by JAW
3D Interface Based System z.e.r.o 15 3066 Last post 2004-10-25 11:27:53
by phazer
3D Polygon Rendering? jetherit 3 3187 Last post 2009-05-02 05:31:35
by SimonH
A damn good performance improvement K.I.L.E.R 8 2263 Last post 2004-10-08 14:47:14
by Herkules
a general approach for nio buffer pooling gouessej 8 3504 Last post 2012-02-24 22:11:42
by gouessej
A need for const? « 1 2 » Orangy Tang 46 6539 Last post 2003-08-15 19:37:45
by cfmdobbie
A particle buffer implementation theagentd 12 3296 Last post 2011-11-24 06:05:13
by theagentd
A poor man's struct (err, MappedObject) « 1 2 » Riven 41 10395 Last post 2006-03-29 12:36:00
by HamsterofDeath
A ton of primitive types created at runtime Mike 4 1480 Last post 2011-06-03 08:27:41
by Mike
A weird fps tale whereisthemoney 7 1945 Last post 2003-10-09 15:58:43
by gregorypierce
A* princec 25 5678 Last post 2010-01-27 13:12:18
by princec
A* Pathfinder tutorial Woz 7 3000 Last post 2003-05-06 11:00:39
by Woz
Accelerated Image with Transparency.BITMASK on Linux cghislai 12 4586 Last post 2009-01-03 21:42:28
by Abuse
Accelerating images through BufferStrategy The 11th plague of Egypt 29 8085 Last post 2012-01-10 11:38:37
by gimbal
Active AND Passive Rendering? JPanel Kappers 3 2436 Last post 2011-09-03 23:40:21
by ra4king
AffineTransform with openGL Pipeline slower than without quietschie 8 2064 Last post 2012-02-02 23:39:28
by gouessej
Allocation during rendering loop Grimmov 2 702 Last post 2013-10-16 19:10:26
by philfrei
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Add your game by posting it in the WIP section,
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theagentd (6 views)
2014-04-24 23:00:44

xsi3rr4x (83 views)
2014-04-15 18:08:23

BurntPizza (75 views)
2014-04-15 03:46:01

UprightPath (86 views)
2014-04-14 17:39:50

UprightPath (69 views)
2014-04-14 17:35:47

Porlus (86 views)
2014-04-14 15:48:38

tom_mai78101 (109 views)
2014-04-10 04:04:31

BurntPizza (169 views)
2014-04-08 23:06:04

tom_mai78101 (265 views)
2014-04-05 13:34:39

trollwarrior1 (216 views)
2014-04-04 12:06:45
List of Learning Resources
by SHC
2014-04-18 03:17:39

List of Learning Resources
by Longarmx
2014-04-08 03:14:44

Good Examples
by matheus23
2014-04-05 13:51:37

Good Examples
by Grunnt
2014-04-03 15:48:46

Good Examples
by Grunnt
2014-04-03 15:48:37

Good Examples
by matheus23
2014-04-01 18:40:51

Good Examples
by matheus23
2014-04-01 18:40:34

Anonymous/Local/Inner class gotchas
by Roquen
2014-03-11 15:22:30
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