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Performance Tuning - Resources Riven 2 5839 Last post 2012-02-27 23:58:12
by weertj
***Urgent****Speed Issue on the Samsung Devices. akki 3 1516 Last post 2005-03-11 09:59:36
by Linuxhippy
-Xcomp swpalmer 3 1704 Last post 2003-12-25 02:09:10
by Jeff
-Xprof test cases Ken Russell 6 5191 Last post 2008-04-14 16:05:49
by erikd
-XX:+PrintCompilation - What's a zombie? swpalmer 11 5706 Last post 2005-04-28 20:15:03
by swpalmer
-XX:-OptoScheduling -XX:-Inline javazoid 4 2253 Last post 2004-05-03 13:42:45
by andyl
... performance fletchergames 11 4473 Last post 2008-06-10 18:52:26
by erikd
1.1 applet runs slow in 1.4 Absolution 2 1356 Last post 2003-11-17 02:49:12
by trembovetski
1.1 performance renderer Lavahead 11 2794 Last post 2003-03-11 07:08:57
by erikd
100% CPU Usage!!!!!!! Javaisthefuture 18 5774 Last post 2007-12-02 22:10:44
by Javaisthefuture
20 FPS only to draw 600 textured quad??? gouessej 18 4923 Last post 2007-11-10 04:12:42
by phu004
256 Math library is done. Raghar 7 2459 Last post 2005-09-30 00:52:26
by Raghar
2D Drawing Dane 16 3707 Last post 2013-02-25 04:05:29
by Dane
2D Game - Problems with Images (Memory & CPU) Schnagga 11 4977 Last post 2008-05-09 14:48:26
by JAW
3D Interface Based System z.e.r.o 15 3162 Last post 2004-10-25 11:27:53
by phazer
3D Polygon Rendering? jetherit 3 3264 Last post 2009-05-02 05:31:35
by SimonH
A damn good performance improvement K.I.L.E.R 8 2322 Last post 2004-10-08 14:47:14
by Herkules
a general approach for nio buffer pooling gouessej 8 3753 Last post 2012-02-24 22:11:42
by gouessej
A need for const? « 1 2 » Orangy Tang 46 6731 Last post 2003-08-15 19:37:45
by cfmdobbie
A particle buffer implementation theagentd 12 3426 Last post 2011-11-24 06:05:13
by theagentd
A poor man's struct (err, MappedObject) « 1 2 » Riven 41 10600 Last post 2006-03-29 12:36:00
by HamsterofDeath
A ton of primitive types created at runtime Mike 4 1527 Last post 2011-06-03 08:27:41
by Mike
A weird fps tale whereisthemoney 7 1993 Last post 2003-10-09 15:58:43
by gregorypierce
A* princec 25 5845 Last post 2010-01-27 13:12:18
by princec
A* Pathfinder tutorial Woz 7 3171 Last post 2003-05-06 11:00:39
by Woz
Accelerated Image with Transparency.Bitmask on Linux cghislai 12 4748 Last post 2009-01-03 21:42:28
by Abuse
Accelerating images through BufferStrategy The 11th plague of Egypt 29 8597 Last post 2012-01-10 11:38:37
by gimbal
Active AND Passive Rendering? JPanel Kappers 3 2577 Last post 2011-09-03 23:40:21
by ra4king
AffineTransform with openGL Pipeline slower than without quietschie 8 2145 Last post 2012-02-02 23:39:28
by gouessej
Allocation during rendering loop Grimmov 2 798 Last post 2013-10-16 19:10:26
by philfrei
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Add your game by posting it in the WIP section,
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pw (24 views)
2014-07-24 01:59:36

Riven (24 views)
2014-07-23 21:16:32

Riven (18 views)
2014-07-23 21:07:15

Riven (21 views)
2014-07-23 20:56:16

ctomni231 (50 views)
2014-07-18 06:55:21

Zero Volt (45 views)
2014-07-17 23:47:54

danieldean (36 views)
2014-07-17 23:41:23

MustardPeter (39 views)
2014-07-16 23:30:00

Cero (55 views)
2014-07-16 00:42:17

Riven (55 views)
2014-07-14 18:02:53
HotSpot Options
by dleskov
2014-07-08 03:59:08

Java and Game Development Tutorials
by SwordsMiner
2014-06-14 00:58:24

Java and Game Development Tutorials
by SwordsMiner
2014-06-14 00:47:22

How do I start Java Game Development?
by ra4king
2014-05-17 11:13:37

HotSpot Options
by Roquen
2014-05-15 09:59:54

HotSpot Options
by Roquen
2014-05-06 15:03:10

Escape Analysis
by Roquen
2014-04-29 22:16:43

Experimental Toys
by Roquen
2014-04-28 13:24:22
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