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Performance Tuning - Resources Riven 2 5548 Last post 2012-02-27 23:58:12
by weertj
LWJGL VBO vertices amount trollwarrior1 4 401 Last post 2014-04-17 13:54:23
by Riven
weird thing with -verbose:gc erikd 0 507 Last post 2014-04-12 12:58:31
by erikd
Huge lag in voxel engine using lwjgl Akinesis 20 1159 Last post 2014-04-11 14:01:36
by lcass
Pixel Array Manipulation vs. Multiple DrawImage Calls BlazeCrate 13 613 Last post 2014-04-08 00:41:53
by StumpyStrust
Game is fast in eclipse yet slow on desktop « 1 2 » Genius Coder 30 1534 Last post 2014-04-03 11:39:22
by gimbal
Default JVM arguments for a particular jar? DrewLols 17 1275 Last post 2014-03-28 21:27:53
by HeroesGraveDev
What is this OpenCL sorcery? DrewLols 14 1233 Last post 2014-03-26 10:36:40
by Roquen
clearing or make new array? Rakiayn 29 1334 Last post 2014-03-25 11:03:36
by princec
JitWatch Roquen 0 7702 Last post 2014-02-26 16:39:01
by Roquen
Maximizing VBO upload performance! theagentd 4 2032 Last post 2014-02-24 21:39:34
by theagentd
Improving draw performance for constantly changing image EdTorbett 25 2871 Last post 2014-02-12 15:26:14
by CommanderKeith
Android - fastest way to fill a [Byte|Float|Int]Buffer Orangy Tang 12 2133 Last post 2014-02-04 20:22:38
by Nate
Loading a large map in server osmarjunior 14 4799 Last post 2014-01-21 23:26:28
by Genius Coder
Basic Java code optimisation oysterman 29 6890 Last post 2014-01-21 14:34:49
by hwinwuzhere
Libgdx performance testing. trollwarrior1 10 1229 Last post 2014-01-18 12:31:11
by UtilityFrog
Software "history" storing methods. trollwarrior1 5 5833 Last post 2013-12-14 08:44:13
by UtilityFrog
Which is faster? :P trollwarrior1 28 1367 Last post 2013-12-05 15:29:11
by delt0r
Large resolution performance boosting lcass 8 1161 Last post 2013-12-02 10:04:58
by delt0r
Occlusion Culling StumpyStrust 19 3538 Last post 2013-11-24 15:44:50
by lcass
Which method of drawing a line is faster? lcass 5 523 Last post 2013-11-24 15:27:46
by Icecore
what is faster? Rakiayn 11 1600 Last post 2013-11-22 23:28:33
by Rakiayn
[Android - LibGDX] Adding/Removing group from a stage is causing stutter lag? Shane75776 1 3169 Last post 2013-11-21 02:01:54
by DemonWasp
Impossible race condition between threads? « 1 2 3 » theagentd 67 7651 Last post 2013-11-05 13:12:29
by nsigma
Fastest way to render 2D tiles Doubstract 17 1905 Last post 2013-11-04 19:09:06
by pitbuller
[Android] Making a new list with new objects every single frame Mads 3 795 Last post 2013-11-03 13:52:21
by alexis.pautrot
Loading all images at once, or as-needed vbrain 4 465 Last post 2013-11-01 21:03:13
by Elusivehawk
Concurency in 3d engine. lukasz1985 22 6056 Last post 2013-10-23 22:15:44
by Roquen
Super efficient bufferedimage renderer lcass 1 494 Last post 2013-10-23 19:12:07
by tyeeeee1
Can somebody explain this loop? Dane 7 2757 Last post 2013-10-23 04:44:44
by philfrei
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Add your game by posting it in the WIP section,
or publish it in Showcase.

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xsi3rr4x (55 views)
2014-04-15 18:08:23

BurntPizza (53 views)
2014-04-15 03:46:01

UprightPath (66 views)
2014-04-14 17:39:50

UprightPath (49 views)
2014-04-14 17:35:47

Porlus (66 views)
2014-04-14 15:48:38

tom_mai78101 (90 views)
2014-04-10 04:04:31

BurntPizza (151 views)
2014-04-08 23:06:04

tom_mai78101 (246 views)
2014-04-05 13:34:39

trollwarrior1 (204 views)
2014-04-04 12:06:45

CJLetsGame (211 views)
2014-04-01 02:16:10
List of Learning Resources
by SHC
2014-04-18 03:17:39

List of Learning Resources
by Longarmx
2014-04-08 03:14:44

Good Examples
by matheus23
2014-04-05 13:51:37

Good Examples
by Grunnt
2014-04-03 15:48:46

Good Examples
by Grunnt
2014-04-03 15:48:37

Good Examples
by matheus23
2014-04-01 18:40:51

Good Examples
by matheus23
2014-04-01 18:40:34

Anonymous/Local/Inner class gotchas
by Roquen
2014-03-11 15:22:30
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