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Performance Tuning - Resources Riven 2 7917 Last post 2012-02-27 22:58:12
by weertj
Turn-based game - world map performance issue Rach 4 688 Last post 2017-01-17 04:05:44
by philfrei
Tips for reducing frame rate spikes due to JIT early in a game? ashen 9 11340 Last post 2016-12-26 17:42:14
by Riven
Most optimal collision detection algorithms VoidBuffer 17 2318 Last post 2016-12-21 06:52:01
by codematic
Has anyone tried creating an optimized HashMap implementation? theagentd 8 569 Last post 2016-12-14 11:43:08
by basil_
Renderer Optimization JuKu 2 423 Last post 2016-12-12 12:02:28
by theagentd
Interesting talk from Cliff Click, Azul Systems princec 7 7351 Last post 2016-08-09 21:38:23
by Riven
Can this small scanlines Glsl shader be further optimised? timeandspace 3 1223 Last post 2016-07-31 21:16:35
by timeandspace
The Android/LibGDX conspiracy KaiHH 15 18614 Last post 2016-06-29 22:58:36
by Hydroque
Fastest Aabb collision response mooman219 0 50358 Last post 2016-04-28 02:40:50
by mooman219
API design: assigning additional values to objects BloodShura 1 4203 Last post 2016-04-25 04:09:24
by chrislo27
Data array too heavy for task? Oskuro 8 9234 Last post 2016-04-18 12:13:35
by Oskuro
Fastest binary search on 4GB worth of long[] Riven 20 14030 Last post 2016-04-08 21:21:39
by delt0r
Full Screen Performance and Memory Consumption MALLEKMIROX 3 14081 Last post 2016-03-15 17:48:54
by nsigma
Faster way to find primes? ags1 24 5454 Last post 2016-03-15 13:00:42
by Roquen
Where do all the empty methods go? ags1 3 2823 Last post 2016-02-28 20:27:25
by ags1
Custom Animations Azias 4 2618 Last post 2016-02-25 23:19:51
by Azias
Quickly get an object from arrayList Zeldar 7 7596 Last post 2016-02-15 17:26:49
by thedanisaur
Fast collision detection between only boxes shingekinolinus 0 3482 Last post 2016-02-04 06:43:29
by shingekinolinus
Improve Execution Time in Flood-Fill Lighting Algorithm stuart6854 19 19487 Last post 2016-01-07 23:04:19
by stuart6854
Using the sun.misc.Unsafe class to do crazy stuff with the JVM ShadedVertex 28 7846 Last post 2015-12-22 16:31:25
by gouessej
Float Division vs Multiplication Neoptolemus 8 1646 Last post 2015-12-21 14:56:35
by theagentd
Storing entity state in Map<String,Object> ags1 16 11551 Last post 2015-11-03 19:55:44
by ags1
Pathfinding for tons of creatures Exonto 25 9727 Last post 2015-10-15 23:47:15
by Exonto
Sharing data between threads kaffiene 5 2564 Last post 2015-10-03 16:34:00
by theagentd
Sorting Vector2s by key. Cyraxx 3 3705 Last post 2015-09-03 19:40:04
by BurntPizza
Disabling floating point denormals « 1 2 » erikd 37 11524 Last post 2015-08-06 20:45:18
by Roquen
2D Collision Engine - Performance Test leSpace 5 1799 Last post 2015-08-02 09:30:27
by leSpace
Optimizing Conway's Game of Life « 1 2 » sci4me 34 5886 Last post 2015-07-24 22:07:07
by BurntPizza
How to improve LibGDX 3D rendering performance? Derthmonuter 12 24404 Last post 2015-07-12 20:13:10
by Derthmonuter
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List of Learning Resources
by elect
2016-09-09 09:47:55

List of Learning Resources
by elect
2016-09-08 09:47:20

List of Learning Resources
by elect
2016-09-08 09:46:51

List of Learning Resources
by elect
2016-09-08 09:46:27

List of Learning Resources
by elect
2016-09-08 09:45:41

List of Learning Resources
by elect
2016-09-08 08:39:20

List of Learning Resources
by elect
2016-09-08 08:38:19

Rendering resources
by Roquen
2016-08-08 05:55:21
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