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Performance Tuning - Resources Riven 2 8418 Last post 2012-02-27 22:58:12
by weertj
Pathfinding over too large grid theagentd 8 5522 Last post 2017-04-29 04:12:04
by CommanderKeith
Question: Branch Prediction Alleviating Performance Loss in Looped Conditionals? A-Bomb 6 2060 Last post 2017-04-09 18:16:00
by A-Bomb
ArrayList$Itr and Escape Analysis princec 5 4465 Last post 2017-03-06 15:43:12
by princec
Efficiency of render code cygnus 0 938 Last post 2017-02-26 01:24:27
by cygnus
Quadtree Efficiency? cygnus 8 1650 Last post 2017-02-26 01:12:54
by cygnus
Object Pooling and arrays Deku 10 2875 Last post 2017-02-09 02:10:05
by Catharsis
Turn-based game - world map performance issue Rach 4 3163 Last post 2017-01-17 04:05:44
by philfrei
Tips for reducing frame rate spikes due to JIT early in a game? ashen 9 17217 Last post 2016-12-26 17:42:14
by Riven
Most optimal collision detection algorithms VoidBuffer 17 4759 Last post 2016-12-21 06:52:01
by codematic
Has anyone tried creating an optimized HashMap implementation? theagentd 8 1404 Last post 2016-12-14 11:43:08
by basil_
Renderer Optimization JuKu 2 924 Last post 2016-12-12 12:02:28
by theagentd
Interesting talk from Cliff Click, Azul Systems princec 7 8428 Last post 2016-08-09 21:38:23
by Riven
Can this small scanlines Glsl shader be further optimised? timeandspace 3 2093 Last post 2016-07-31 21:16:35
by timeandspace
The Android/LibGDX conspiracy KaiHH 15 20840 Last post 2016-06-29 22:58:36
by Hydroque
Fastest Aabb collision response mooman219 0 53586 Last post 2016-04-28 02:40:50
by mooman219
API design: assigning additional values to objects BloodShura 1 4659 Last post 2016-04-25 04:09:24
by chrislo27
Data array too heavy for task? Oskuro 8 10374 Last post 2016-04-18 12:13:35
by Oskuro
Fastest binary search on 4GB worth of long[] Riven 20 17840 Last post 2016-04-08 21:21:39
by delt0r
Full Screen Performance and Memory Consumption MALLEKMIROX 3 15321 Last post 2016-03-15 17:48:54
by nsigma
Faster way to find primes? ags1 24 7329 Last post 2016-03-15 13:00:42
by Roquen
Where do all the empty methods go? ags1 3 3389 Last post 2016-02-28 20:27:25
by ags1
Custom Animations Azias 4 3120 Last post 2016-02-25 23:19:51
by Azias
Quickly get an object from arrayList Zeldar 7 8804 Last post 2016-02-15 17:26:49
by thedanisaur
Fast collision detection between only boxes shingekinolinus 0 4036 Last post 2016-02-04 06:43:29
by shingekinolinus
Improve Execution Time in Flood-Fill Lighting Algorithm stuart6854 19 25268 Last post 2016-01-07 23:04:19
by stuart6854
Using the sun.misc.Unsafe class to do crazy stuff with the JVM ShadedVertex 28 10596 Last post 2015-12-22 16:31:25
by gouessej
Float Division vs Multiplication Neoptolemus 8 2363 Last post 2015-12-21 14:56:35
by theagentd
Storing entity state in Map<String,Object> ags1 16 15048 Last post 2015-11-03 19:55:44
by ags1
Pathfinding for tons of creatures Exonto 25 14136 Last post 2015-10-15 23:47:15
by Exonto
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List of Learning Resources
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2017-03-13 14:05:44

List of Learning Resources
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SF/X Libraries
by philfrei
2017-03-02 08:45:19

SF/X Libraries
by philfrei
2017-03-02 08:44:05

SF/X Libraries
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2017-03-02 06:38:56

SF/X Libraries
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SF/X Libraries
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SF/X Libraries
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