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Performance Tuning - Resources Riven 2 9479 Last post 2012-02-27 22:58:12
by weertj
[WoW-2D] TiledMap Parsing SolitudeGaming 2 191 Last post 2018-11-12 01:14:15
by SolitudeGaming
Memory profiling with java and native libraries boxsmith 5 800 Last post 2018-10-26 05:55:08
by Zemlaynin
Java 9 GC princec 22 8537 Last post 2018-08-11 13:03:32
by nsigma
is Enum.values() a real memory hog ? javazoid 4 716 Last post 2018-08-02 10:53:04
by javazoid
Setting a value when the var has already the right value Zeldar 0 5940 Last post 2018-02-22 15:00:12
by Zeldar
Finding possible performance bottleneck NuclearPixels 10 1806 Last post 2018-02-19 16:49:50
by NuclearPixels
fast box blur algorithm phu004 23 23858 Last post 2018-02-12 09:26:45
by nsigma
What is the fastest way of setting screen pixels? SiestaGuru 6 4286 Last post 2017-12-31 11:41:23
by SiestaGuru
Simple way to show quickly-changing values SteveSmith 6 3206 Last post 2017-11-14 10:51:24
by SteveSmith
for loops VoidBuffer 10 2521 Last post 2017-11-11 21:00:56
by ddyer
Optimal 2D rendering. Jakibah 3 3348 Last post 2017-10-18 11:53:12
by Abuse
Efficiency of render code cygnus 1 8900 Last post 2017-08-19 14:23:35
by otoomey
Pathfinding over too large grid theagentd 8 31298 Last post 2017-04-29 04:12:04
by CommanderKeith
Question: Branch Prediction Alleviating Performance Loss in Looped Conditionals? A-Bomb 6 4903 Last post 2017-04-09 18:16:00
by A-Bomb
ArrayList$Itr and Escape Analysis princec 5 16963 Last post 2017-03-06 15:43:12
by princec
Quadtree Efficiency? cygnus 8 3508 Last post 2017-02-26 01:12:54
by cygnus
Object Pooling and arrays Deku 10 6499 Last post 2017-02-09 02:10:05
by Catharsis
Turn-based game - world map performance issue Rach 4 7232 Last post 2017-01-17 04:05:44
by philfrei
Tips for reducing frame rate spikes due to JIT early in a game? ashen 9 33634 Last post 2016-12-26 17:42:14
by Riven
Most optimal collision detection algorithms VoidBuffer 17 9336 Last post 2016-12-21 06:52:01
by codematic
Has anyone tried creating an optimized HashMap implementation? theagentd 8 3319 Last post 2016-12-14 11:43:08
by basil_
Renderer Optimization JuKu 2 2193 Last post 2016-12-12 12:02:28
by theagentd
Interesting talk from Cliff Click, Azul Systems princec 7 10745 Last post 2016-08-09 21:38:23
by Riven
Can this small scanlines Glsl shader be further optimised? timeandspace 3 3655 Last post 2016-07-31 21:16:35
by timeandspace
The Android/LibGDX conspiracy KaiHH 15 26660 Last post 2016-06-29 22:58:36
by Hydroque
Fastest Aabb collision response mooman219 0 60031 Last post 2016-04-28 02:40:50
by mooman219
API design: assigning additional values to objects BloodShura 1 5878 Last post 2016-04-25 04:09:24
by chrislo27
Data array too heavy for task? Oskuro 8 12804 Last post 2016-04-18 12:13:35
by Oskuro
Fastest binary search on 4GB worth of long[] Riven 20 29339 Last post 2016-04-08 21:21:39
by delt0r
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Deployment and Packaging
by mudlee
2018-08-22 18:09:50

Java Gaming Resources
by gouessej
2018-08-22 08:19:41

Deployment and Packaging
by gouessej
2018-08-22 08:04:08

Deployment and Packaging
by gouessej
2018-08-22 08:03:45

Deployment and Packaging
by philfrei
2018-08-20 02:33:38

Deployment and Packaging
by philfrei
2018-08-20 02:29:55

Deployment and Packaging
by philfrei
2018-08-19 23:56:20

Deployment and Packaging
by philfrei
2018-08-19 23:54:46
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