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Performance Tuning - Resources Riven 2 9381 Last post 2012-02-27 22:58:12
by weertj
Java 9 GC princec 22 7054 Last post 2018-08-11 13:03:32
by nsigma
is Enum.values() a real memory hog ? javazoid 4 471 Last post 2018-08-02 10:53:04
by javazoid
Setting a value when the var has already the right value Zeldar 0 5432 Last post 2018-02-22 15:00:12
by Zeldar
Finding possible performance bottleneck NuclearPixels 10 1588 Last post 2018-02-19 16:49:50
by NuclearPixels
fast box blur algorithm phu004 23 22172 Last post 2018-02-12 09:26:45
by nsigma
What is the fastest way of setting screen pixels? SiestaGuru 6 3907 Last post 2017-12-31 11:41:23
by SiestaGuru
Simple way to show quickly-changing values SteveSmith 6 2969 Last post 2017-11-14 10:51:24
by SteveSmith
for loops VoidBuffer 10 2292 Last post 2017-11-11 21:00:56
by ddyer
Optimal 2D rendering. Jakibah 3 3139 Last post 2017-10-18 11:53:12
by Abuse
Efficiency of render code cygnus 1 8658 Last post 2017-08-19 14:23:35
by otoomey
Pathfinding over too large grid theagentd 8 28725 Last post 2017-04-29 04:12:04
by CommanderKeith
Question: Branch Prediction Alleviating Performance Loss in Looped Conditionals? A-Bomb 6 4744 Last post 2017-04-09 18:16:00
by A-Bomb
ArrayList$Itr and Escape Analysis princec 5 14809 Last post 2017-03-06 15:43:12
by princec
Quadtree Efficiency? cygnus 8 3338 Last post 2017-02-26 01:12:54
by cygnus
Object Pooling and arrays Deku 10 6237 Last post 2017-02-09 02:10:05
by Catharsis
Turn-based game - world map performance issue Rach 4 7103 Last post 2017-01-17 04:05:44
by philfrei
Tips for reducing frame rate spikes due to JIT early in a game? ashen 9 33336 Last post 2016-12-26 17:42:14
by Riven
Most optimal collision detection algorithms VoidBuffer 17 9081 Last post 2016-12-21 06:52:01
by codematic
Has anyone tried creating an optimized HashMap implementation? theagentd 8 3135 Last post 2016-12-14 11:43:08
by basil_
Renderer Optimization JuKu 2 2125 Last post 2016-12-12 12:02:28
by theagentd
Interesting talk from Cliff Click, Azul Systems princec 7 10592 Last post 2016-08-09 21:38:23
by Riven
Can this small scanlines Glsl shader be further optimised? timeandspace 3 3523 Last post 2016-07-31 21:16:35
by timeandspace
The Android/LibGDX conspiracy KaiHH 15 26329 Last post 2016-06-29 22:58:36
by Hydroque
Fastest Aabb collision response mooman219 0 59807 Last post 2016-04-28 02:40:50
by mooman219
API design: assigning additional values to objects BloodShura 1 5758 Last post 2016-04-25 04:09:24
by chrislo27
Data array too heavy for task? Oskuro 8 12629 Last post 2016-04-18 12:13:35
by Oskuro
Fastest binary search on 4GB worth of long[] Riven 20 27717 Last post 2016-04-08 21:21:39
by delt0r
Full Screen Performance and Memory Consumption MALLEKMIROX 3 17355 Last post 2016-03-15 17:48:54
by nsigma
Faster way to find primes? ags1 24 11970 Last post 2016-03-15 13:00:42
by Roquen
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Deployment and Packaging
by mudlee
2018-08-22 18:09:50

Java Gaming Resources
by gouessej
2018-08-22 08:19:41

Deployment and Packaging
by gouessej
2018-08-22 08:04:08

Deployment and Packaging
by gouessej
2018-08-22 08:03:45

Deployment and Packaging
by philfrei
2018-08-20 02:33:38

Deployment and Packaging
by philfrei
2018-08-20 02:29:55

Deployment and Packaging
by philfrei
2018-08-19 23:56:20

Deployment and Packaging
by philfrei
2018-08-19 23:54:46
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