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Performance Tuning - Resources Riven 2 8718 Last post 2012-02-27 22:58:12
by weertj
Simple way to show quickly-changing values SteveSmith 6 426 Last post 2017-11-14 10:51:24
by SteveSmith
for loops VoidBuffer 10 510 Last post 2017-11-11 21:00:56
by ddyer
Optimal 2D rendering. Jakibah 3 865 Last post 2017-10-18 11:53:12
by Abuse
Efficiency of render code cygnus 1 3516 Last post 2017-08-19 14:23:35
by otoomey
Pathfinding over too large grid theagentd 8 12651 Last post 2017-04-29 04:12:04
by CommanderKeith
Question: Branch Prediction Alleviating Performance Loss in Looped Conditionals? A-Bomb 6 2869 Last post 2017-04-09 18:16:00
by A-Bomb
ArrayList$Itr and Escape Analysis princec 5 6722 Last post 2017-03-06 15:43:12
by princec
Quadtree Efficiency? cygnus 8 2079 Last post 2017-02-26 01:12:54
by cygnus
Object Pooling and arrays Deku 10 3774 Last post 2017-02-09 02:10:05
by Catharsis
Turn-based game - world map performance issue Rach 4 4131 Last post 2017-01-17 04:05:44
by philfrei
Tips for reducing frame rate spikes due to JIT early in a game? ashen 9 21424 Last post 2016-12-26 17:42:14
by Riven
Most optimal collision detection algorithms VoidBuffer 17 6083 Last post 2016-12-21 06:52:01
by codematic
Has anyone tried creating an optimized HashMap implementation? theagentd 8 1840 Last post 2016-12-14 11:43:08
by basil_
Renderer Optimization JuKu 2 1256 Last post 2016-12-12 12:02:28
by theagentd
Interesting talk from Cliff Click, Azul Systems princec 7 9091 Last post 2016-08-09 21:38:23
by Riven
Can this small scanlines Glsl shader be further optimised? timeandspace 3 2518 Last post 2016-07-31 21:16:35
by timeandspace
The Android/LibGDX conspiracy KaiHH 15 22185 Last post 2016-06-29 22:58:36
by Hydroque
Fastest Aabb collision response mooman219 0 55453 Last post 2016-04-28 02:40:50
by mooman219
API design: assigning additional values to objects BloodShura 1 4960 Last post 2016-04-25 04:09:24
by chrislo27
Data array too heavy for task? Oskuro 8 11044 Last post 2016-04-18 12:13:35
by Oskuro
Fastest binary search on 4GB worth of long[] Riven 20 20141 Last post 2016-04-08 21:21:39
by delt0r
Full Screen Performance and Memory Consumption MALLEKMIROX 3 16133 Last post 2016-03-15 17:48:54
by nsigma
Faster way to find primes? ags1 24 8525 Last post 2016-03-15 13:00:42
by Roquen
Where do all the empty methods go? ags1 3 3722 Last post 2016-02-28 20:27:25
by ags1
Custom Animations Azias 4 3401 Last post 2016-02-25 23:19:51
by Azias
Quickly get an object from arrayList Zeldar 7 9621 Last post 2016-02-15 17:26:49
by thedanisaur
Fast collision detection between only boxes shingekinolinus 0 4360 Last post 2016-02-04 06:43:29
by shingekinolinus
Improve Execution Time in Flood-Fill Lighting Algorithm stuart6854 19 28465 Last post 2016-01-07 23:04:19
by stuart6854
Using the sun.misc.Unsafe class to do crazy stuff with the JVM ShadedVertex 28 12094 Last post 2015-12-22 16:31:25
by gouessej
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List of Learning Resources
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List of Learning Resources
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SF/X Libraries
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SF/X Libraries
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SF/X Libraries
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