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Client-Server Communication Design? Jacob Pickens 1 2227 Last post 2015-07-03 18:33:12
by chrislo27
JBox2D-Networking, Reproducibility and Determinism klaus 12 5069 Last post 2015-06-30 17:17:47
by mucaho
Lag when sending position data GNecro1 2 1960 Last post 2015-06-28 17:51:03
by jonjava
Movement Validation SuperMario 3 3083 Last post 2015-06-20 13:16:54
by theagentd
Kryonet fails to deserialize CopyableCougar4 7 1849 Last post 2015-06-19 22:48:36
by Opiop
Multiplayer lag, where dose it come from and solutions Ed_RockStarGuy 3 1844 Last post 2015-06-19 15:21:37
by nuggetags
Kryonet client won't connect to my server on PC. (Well, my MAC :P) Jacob Pickens 4 1795 Last post 2015-06-18 04:16:17
by Jacob Pickens
Inventory management and sorting chrislo27 4 1323 Last post 2015-06-15 02:23:20
by JESTERRRRRR
KryoNet Auto Pinging (KeepAlive) Dev Crucio 1 1994 Last post 2015-06-10 07:54:22
by CommanderKeith
KryoNet sending at an interval SuperMario 10 4542 Last post 2015-06-06 15:25:32
by chrislo27
Netcode works perfectly on one network, doesn't work on another. cubemaster21 3 1157 Last post 2015-06-01 02:14:20
by kalkitus
KryoNet Real Time games SuperMario 1 824 Last post 2015-05-29 21:02:37
by tdegroot96
Handling both UDP and TCP input. Multithreading? « 1 2 » shadowstryker 36 8270 Last post 2015-05-29 15:14:56
by thedanisaur
Java UDP - Client doesn't receive DatagramPacket without forwarding ports Luffaren 6 6360 Last post 2015-05-18 19:41:19
by KaiHH
How to properly benchmark server performance. DevTucker 8 2462 Last post 2015-05-17 16:09:59
by Spasi
How to properly close a socket when program terminates? Robo11 3 2922 Last post 2015-05-02 23:38:23
by CodeHead
Smartphone external IP problem craftm 8 2459 Last post 2015-04-30 15:37:24
by craftm
kryonet works on localhost, but not on different computers chrislo27 7 4412 Last post 2015-04-19 21:22:52
by chrislo27
Orbit Framework Spasi 2 6589 Last post 2015-04-01 17:32:51
by noctarius
KryoNet weird bug SuperMario 4 1401 Last post 2015-03-31 16:34:12
by SuperMario
Trading virtual "items", prevent duping in an offline scenario Varkas 5 1750 Last post 2015-03-30 14:24:06
by Varkas
KryoNet Class per Packet SuperMario 2 1553 Last post 2015-03-30 13:43:17
by SuperMario
KryoNet Performance SuperMario 3 1089 Last post 2015-03-30 13:40:20
by SuperMario
Kryonet How to update sprite animation in client/server craftm 8 3160 Last post 2015-03-29 01:07:32
by Soulfoam
Kryonet UDP SuperMario 13 2871 Last post 2015-03-28 12:29:46
by SuperMario
Managing when the server should send which data shadowstryker 16 14339 Last post 2015-03-17 13:27:17
by Riven
Structuring code between client/server Voltasalt 2 5036 Last post 2015-03-05 20:52:12
by 65K
[Kryonet] Udp not working when having the server on pc and the client on android Quexten 0 1016 Last post 2015-02-28 18:45:06
by Quexten
Feedback on reliable UDP implementation pwnedary 4 5399 Last post 2015-02-16 19:02:18
by Soulfoam
Server and Client interactions shadowstryker 3 9525 Last post 2015-01-24 21:25:34
by basil_
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