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JFastNet - fast and reliable UDP messaging for games klaus 5 2185 Last post 2015-09-16 15:04:56
by klaus
Handling monsters on serverside Void_Massive 8 4444 Last post 2015-09-14 09:51:57
by Varkas
Moba Server/Client networking-prototype testing VaTTeRGeR 0 1115 Last post 2015-09-11 13:36:03
by VaTTeRGeR
How to deal with different packet sizes? shadowstryker 4 7517 Last post 2015-08-11 01:13:11
by Abuse
Weird packet behaviour with kryonet Paddi27 2 1518 Last post 2015-08-10 10:00:08
by Paddi27
Fast Paced Multiplayer Interpolation/Extrapolation or both? Paddi27 7 3351 Last post 2015-08-09 12:42:58
by Abuse
How does one send a tiled map TMX + Spritesheets through TCP using Kryonet? tdegroot96 9 3112 Last post 2015-07-14 21:42:55
by SuperMario
KryoNet or Netty SuperMario 13 5020 Last post 2015-07-13 18:29:30
by KudoDEV
peer-to-peer user-count experiences (lock-stepping) klaus 9 4586 Last post 2015-07-12 11:10:18
by klaus
Client-Server Communication Design? Jacob Pickens 1 3034 Last post 2015-07-03 18:33:12
by chrislo27
JBox2D-Networking, Reproducibility and Determinism klaus 12 7260 Last post 2015-06-30 17:17:47
by mucaho
Lag when sending position data GNecro1 2 2653 Last post 2015-06-28 17:51:03
by jonjava
Movement Validation SuperMario 3 4159 Last post 2015-06-20 13:16:54
by theagentd
Kryonet fails to deserialize CopyableCougar4 7 2330 Last post 2015-06-19 22:48:36
by Opiop
Multiplayer lag, where dose it come from and solutions Ed_RockStarGuy 3 2225 Last post 2015-06-19 15:21:37
by nuggetags
Kryonet client won't connect to my server on PC. (Well, my MAC :P) Jacob Pickens 4 2596 Last post 2015-06-18 04:16:17
by Jacob Pickens
Inventory management and sorting chrislo27 4 1603 Last post 2015-06-15 02:23:20
by JESTERRRRRR
KryoNet Auto Pinging (KeepAlive) Dev Crucio 1 2838 Last post 2015-06-10 07:54:22
by CommanderKeith
KryoNet sending at an interval SuperMario 10 6180 Last post 2015-06-06 15:25:32
by chrislo27
Netcode works perfectly on one network, doesn't work on another. cubemaster21 3 1470 Last post 2015-06-01 02:14:20
by kalkitus
KryoNet Real Time games SuperMario 1 978 Last post 2015-05-29 21:02:37
by tdegroot96
Handling both UDP and TCP input. Multithreading? « 1 2 » shadowstryker 36 10666 Last post 2015-05-29 15:14:56
by thedanisaur
Java UDP - Client doesn't receive DatagramPacket without forwarding ports Luffaren 6 8440 Last post 2015-05-18 19:41:19
by KaiHH
How to properly benchmark server performance. DevTucker 8 3059 Last post 2015-05-17 16:09:59
by Spasi
How to properly close a socket when program terminates? Robo11 3 3831 Last post 2015-05-02 23:38:23
by CodeHead
Smartphone external IP problem craftm 8 3234 Last post 2015-04-30 15:37:24
by craftm
kryonet works on localhost, but not on different computers chrislo27 7 5989 Last post 2015-04-19 21:22:52
by chrislo27
Orbit Framework Spasi 2 9147 Last post 2015-04-01 17:32:51
by noctarius
KryoNet weird bug SuperMario 4 1813 Last post 2015-03-31 16:34:12
by SuperMario
Trading virtual "items", prevent duping in an offline scenario Varkas 5 2199 Last post 2015-03-30 14:24:06
by Varkas
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List of Learning Resources
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List of Learning Resources
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SF/X Libraries
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SF/X Libraries
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SF/X Libraries
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