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Ip address as primary key for mobile game Tinhorn 5 1950 Last post 2013-11-05 13:06:34
by Tinhorn
Online RPG sidescroller, requesting tips 8o8inSquares 11 5214 Last post 2013-11-01 20:32:22
by 8o8inSquares
Best way to measure latency between a client and a server Tinhorn 5 4170 Last post 2013-10-30 22:18:51
by Opiop
Board Game on Intranet macx 4 3537 Last post 2013-10-30 21:51:39
by cobolfoo
[KryoNet] Networking only works on LAN? sapake 6 3694 Last post 2013-10-30 21:48:28
by cobolfoo
, KryoNet Seiya02 14 6336 Last post 2013-10-30 16:50:04
by cobolfoo
Allow to create game room. dudeperfect 1 1733 Last post 2013-10-27 16:26:20
by ricardo
Technologies suitable for turn-based multiplayer game Hercooles 5 2282 Last post 2013-10-19 11:37:19
by Opiop
Android device client not finding server that is bound to local host Tinhorn 3 1793 Last post 2013-10-13 00:14:43
by Tinhorn
Sockets and threads Ghork 4 1303 Last post 2013-10-12 13:16:21
by Ghork
Intranet two palyer board game macx 6 7395 Last post 2013-09-23 02:28:26
by SHC
Event based TCP, IO/NIO and other questions elamre 10 3553 Last post 2013-09-07 23:43:20
by snacktime
Networking Code Design. Who knows about User Input? Server/client code sharing. matheus23 3 1398 Last post 2013-09-06 09:36:24
by matheus23
Bouncing Balls in a multiplayer game Tinhorn 4 4491 Last post 2013-08-14 20:38:08
by Tinhorn
/ libGDX: High ping times in simple TCP connection Orangy Tang 5 3418 Last post 2013-08-11 11:02:23
by Orangy Tang
Difference between two code Tinhorn 4 2279 Last post 2013-08-05 09:15:24
by jonjava
Applet - Mysql communication in php-made website? Linksbrawler 7 3420 Last post 2013-08-01 01:20:50
by sproingie
- TCP for all platforms Herjan 8 6204 Last post 2013-07-29 20:20:34
by Herjan
[KryoNet] What works in earlier versions doesnt in 2.20 Tinhorn 3 2223 Last post 2013-07-29 03:20:23
by Nate
Connecting and reading/writing on IRC numpad 2 1297 Last post 2013-07-28 22:28:15
by Danny02
[Kryonet] Movement updates rvandenberge 1 1664 Last post 2013-07-23 23:15:00
by georgeecollins
Lag compensation model for a projectile-based 2d shooter. Shnagenburg 0 2328 Last post 2013-07-18 04:41:59
by Shnagenburg
[Kryonet] Unable to read TCP rvandenberge 1 1307 Last post 2013-07-16 15:26:18
by Mads
General networking questions samcp12 6 1996 Last post 2013-07-16 00:39:09
by samcp12
Evaluation of highscore implementation methods cookie 1 1133 Last post 2013-07-11 16:35:25
by Shnagenburg
[Kryonet] How to efficiently send movement updates? timeaisis 8 6363 Last post 2013-07-11 16:29:19
by Shnagenburg
Multiple DatagramChannel read/write vs Single Channel send/receive Shnagenburg 0 4166 Last post 2013-06-24 23:03:11
by Shnagenburg
P2P multiplayer game cookie 6 5525 Last post 2013-06-19 08:50:55
by cookie
Online rpg: best way to send map info chelinho 4 3444 Last post 2013-06-09 18:36:06
by chelinho
Network Error with my Multiplayer Pong (First Attempt) RyanMB97 3 1613 Last post 2013-06-09 01:20:37
by davidc
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