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Multiplayer game with libgdx israelg99 10 15332 Last post 2014-05-24 05:11:23
by JESTERRRRRR
How the structure of a multiplayer game should look like? israelg99 19 9029 Last post 2014-05-24 05:09:13
by JESTERRRRRR
designing protocol for multiplayer game zidsal 3 1897 Last post 2014-05-21 15:51:16
by Herjan
Where Can i find some good Tutorials on how to... VIrtueeL 5 5886 Last post 2014-05-13 12:48:59
by Slyth2727
How would you have players matched up in games? Jacob Pickens 7 4902 Last post 2014-05-09 06:38:35
by Riven
Java 8 sockets ddyer 7 3996 Last post 2014-04-29 19:22:29
by Riven
Login through a website Genius Coder 22 10010 Last post 2014-04-27 08:14:26
by RobinB
Inventories over Network Seiya02 8 1994 Last post 2014-04-26 16:04:07
by AirTime
+ Kryonet guidance Rekkyn 2 3043 Last post 2014-04-19 20:56:41
by Rekkyn
Buzzy's Auto Server! Buzzyboy 0 2597 Last post 2014-04-11 23:41:33
by Buzzyboy
Entity System - Networking seismic 4 5698 Last post 2014-04-09 06:14:18
by seismic
Game Networking Framework RedXVIII 6 1928 Last post 2014-04-07 20:48:55
by ctomni231
How do you configure a router with Java to make it... Anju_Maaka 11 4389 Last post 2014-03-31 04:38:56
by trollwarrior1
I would like your opinion on sending commands achap1989 2 1049 Last post 2014-03-30 18:18:22
by achap1989
RTS / Moba networking methods. trollwarrior1 4 4094 Last post 2014-03-28 23:48:23
by argixx
RTS game multiplayer herah 1 2102 Last post 2014-03-28 04:01:00
by tberthel
Good latency proxy? (TMnetsim causing stream corruption!) Abuse 3 4240 Last post 2014-03-24 02:42:29
by Abuse
NIO problem sending data when multiple requests in the queue zidsal 7 6254 Last post 2014-03-15 22:23:46
by Riven
Kryonet with Slick2D? Jacob Pickens 15 8307 Last post 2014-03-09 06:29:08
by Jacob Pickens
UDP Packets over LAN Zarkopafilis 4 9408 Last post 2014-03-06 10:59:14
by delt0r
Some questions about multiplayer game programming droidman 2 4482 Last post 2014-02-28 04:17:15
by Jacob Pickens
Lobby/Match hosting behind routers Memoryz 3 7248 Last post 2014-02-21 20:50:45
by Memoryz
Server for an Android Turn-Based game. Akumu 3 20532 Last post 2014-01-31 06:32:59
by jrenner
Kryonet/Kryonet alternatives saucymeatman 10 10829 Last post 2014-01-30 20:53:40
by Tinhorn
Netty: how to calculate client ping and use interpolation? johnmad 1 8132 Last post 2014-01-14 14:56:45
by xsvenson
Host and Client not establishing input and Output streams kingroka123 3 2915 Last post 2014-01-02 07:25:28
by Riven
correct way to create a packetHandler class zidsal 1 4879 Last post 2013-12-26 01:19:05
by Sethir
What would you suggest for an online game? CTucker1327 5 3323 Last post 2013-12-15 05:36:59
by CTucker1327
How to show the client machines a list of available hosts? Violet Hoze 3 2278 Last post 2013-12-13 22:16:19
by Mike
Online RPG Secure Login and Player Actions Rayexar 5 4266 Last post 2013-12-13 13:08:33
by CTucker1327
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