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Server game loop and syncronization questions Lucasmontec 16 20878 Last post 2013-11-18 08:00:43
by Kyperbelt
Simple Auto-Updater/Patcher Library « 1 2 » Sammidysam 33 20941 Last post 2013-04-20 22:26:47
by Sammidysam
Kryonet hosting? Where and how? javansejongens 10 21201 Last post 2016-04-12 07:29:37
by javansejongens
C++ vs Java « 1 2 » max_x 47 21446 Last post 2007-07-19 14:21:44
by keldon85
Networking a Dungeon Crawl « 1 2 » kevglass 57 22591 Last post 2005-11-12 10:26:47
by kevglass
Have I adaquatly described Bullet? « 1 2 3 » Jeff 62 23359 Last post 2006-03-16 03:43:19
by swpalmer
feedback requested: security warning text « 1 2 3 » trembovetski 78 24057 Last post 2009-04-23 17:44:58
by kappa
Server for an Android Turn-Based game. Akumu 3 24513 Last post 2014-01-31 06:32:59
by jrenner
Preventing cheating in network games written in Java « 1 2 » M2009 47 24642 Last post 2009-08-10 20:14:18
by ManaSink
java.net.SocketTimeoutException: connect timed out « 1 2 » princec 35 25176 Last post 2014-11-11 23:22:24
by Riven
Physics Collisions + Network Latency « 1 2 3 » darkprophet 73 26861 Last post 2005-11-22 17:24:39
by Aramaz
Open source and Preventing Cheating « 1 2 3 » bakes_buns 86 30681 Last post 2005-02-16 14:45:17
by mastergaidenGT
NitroNet - New, High-Level Networking Library « 1 2 » Baseball435 45 33934 Last post 2015-10-02 01:19:54
by Falkreon
getting through proxy indexunknown 14 34059 Last post 2009-11-24 15:38:22
by Riven
Java Networking Tutorials Using [GNetLib] For Beginners! [part 7 / 12] VIrtueeL 12 60113 Last post 2014-12-19 07:37:39
by VIrtueeL
Port Mapper port forwarding library offbynull 3 77282 Last post 2016-04-30 05:30:57
by offbynull
Sending Map data to client dime26 6 105207 Last post 2014-09-27 05:32:44
by Soulfoam
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