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how do i turn this simple game into multiplayer(2 players) game PVCpipe 1 3345 Last post 2012-02-06 23:13:28
by deepthought
Help:data/command flow of a MMO game conscience 4 4096 Last post 2012-02-14 07:19:48
by conscience
socketChannel vs datagramsocket (UDP) lesto 3 3362 Last post 2012-03-07 02:35:41
by lhkbob
Starting point for multiplayer development needed! neuronich 13 13714 Last post 2012-03-14 02:48:01
by msiggy
Prediction? epicbo 16 7961 Last post 2012-03-14 02:57:42
by msiggy
stream music with java pudelhund 2 7558 Last post 2012-03-23 03:01:36
by ra4king
[Kryonet] Serializing and transmitting a Jogl Texture object over Kryonet Rejechted 9 5240 Last post 2012-04-01 06:48:07
by ra4king
Class sending TideS 3 1978 Last post 2012-04-02 23:16:33
by lesto
Simulation of packet transmitting delay for game benchmarking/stressing achoum 6 3953 Last post 2012-04-03 09:54:07
by theagentd
Turn-based servers + hosting - recommendations / experiences? blahblahblahh 3 4579 Last post 2012-04-05 17:59:45
by princec
[KryoNet] Game Loop Conner 5 7296 Last post 2012-04-08 16:17:10
by sproingie
World server cptyx 4 3143 Last post 2012-04-08 19:51:37
by cptyx
Dedicated Server - Disable imports roland 3 3663 Last post 2012-04-11 10:00:53
by roland
Choosing a database software RylandAlmanza 25 10205 Last post 2012-04-24 09:28:47
by SwampChicken
Chat Program matheus23 16 5153 Last post 2012-04-30 07:41:08
by matheus23
Resources for game networking pudelhund 10 6054 Last post 2012-05-04 18:52:47
by tigeba
Game server general questions intothedeepblue 15 8628 Last post 2012-05-29 03:35:03
by tigeba
Need a bit of help with networked physics in 2d mlaux 2 2036 Last post 2012-06-08 19:34:12
by mlaux
Hosting a server from behind a router Ultroman 2 1886 Last post 2012-06-11 14:45:16
by 65K
[Kryonet] Advantages to simple packets Mads 4 4137 Last post 2012-06-15 20:30:05
by Nate
Database for gameserver cptyx 12 7339 Last post 2012-06-18 16:27:09
by tigeba
What do Java game developers use for Database persistence? « 1 2 » sproket 36 14770 Last post 2012-06-21 11:12:35
by gimbal
[Kryonet] How to force client to disconnect? marcuiulian13 5 3297 Last post 2012-06-23 03:01:44
by Nate
Simple basic question. marcuiulian13 10 4831 Last post 2012-06-25 02:37:52
by JESTERRRRRR
RMI or Sockets for networked game zngga 9 6216 Last post 2012-07-02 22:16:54
by zngga
2 player, turn based game communications patito 1 3142 Last post 2012-07-06 16:22:17
by Summit
Packets serialize + deserialize Phibedy 17 7019 Last post 2012-07-24 10:54:43
by Phibedy
datagrampacket - UDP Phibedy 9 5083 Last post 2012-07-24 11:43:05
by jonjava
MOD please delete, double post Alberto901 2 1520 Last post 2012-07-31 11:20:51
by jonjava
Sending 2D arrays over sockets Ultrasnowfire 8 4447 Last post 2012-08-01 12:07:14
by Phibedy
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