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Networking & Multiplayer - Resources Riven 8 17637 Last post 2013-02-03 09:33:05
by chrismweb
UDP Vs TCP/IP « 1 2 3 4 5 » simpleton 142 108546 Last post 2005-01-06 23:49:34
by blahblahblahh
KryoNet RMI timing out / StackOverflowing htuy 0 280 Last post 2015-09-24 04:59:28
by htuy
[Kryonet] Handling the 'connecting' time - progress dialog or something insane329 1 280 Last post 2015-10-09 15:39:05
by Opiop
Kryonet - dc during updating players positions on two devices (how to log?) insane329 0 292 Last post 2015-10-14 17:44:45
by insane329
Real Time UDP position packets (and states) strategy Client-Server-Client insane329 3 303 Last post 2015-12-17 20:55:32
by insane329
Uploading to FTP Jacob Pickens 0 349 Last post 2014-10-14 01:52:40
by Jacob Pickens
Titanfall - some math on server bandwidth requirements. Roquen 1 351 Last post 2015-12-16 23:42:11
by Abuse
KryoNet blowfish serializer SuperMario 0 353 Last post 2015-12-24 16:16:10
by SuperMario
KryoNet + obfuscation SuperMario 6 354 Last post 2015-12-30 03:41:31
by Opiop
server and client game hangs when i send data pavul 2 363 Last post 2015-11-30 11:49:17
by pavul
Moba Server/Client networking-prototype testing VaTTeRGeR 0 377 Last post 2015-09-11 13:36:03
by VaTTeRGeR
Sending coordinates efficiently over the network robocos987 0 400 Last post 2015-10-09 03:35:38
by robocos987
Server discovery robocos987 2 407 Last post 2015-12-13 16:05:11
by noctarius
Cannot host a game without port forwarding robocos987 5 447 Last post 2015-12-17 02:39:49
by robocos987
Kryonet - only one instance of a Client in the whole app insane329 3 491 Last post 2015-10-11 00:06:37
by chrislo27
[Kryonet] Udp not working when having the server on pc and the client on android Quexten 0 512 Last post 2015-02-28 18:45:06
by Quexten
KryoNet Real Time games SuperMario 1 554 Last post 2015-05-29 21:02:37
by tdegroot96
Why use serialization/kryo at all? tym 2 605 Last post 2015-09-21 12:50:36
by VaTTeRGeR
Kryonet - one listener, two connections - one is somehow performing slower. insane329 5 624 Last post 2016-01-08 20:19:46
by insane329
Kryonet - how to recognize a packet type? insane329 3 635 Last post 2015-10-11 16:43:26
by chrislo27
TCP is working, UDP only one way - Kryonet insane329 6 656 Last post 2015-10-25 22:23:15
by insane329
I would like your opinion on sending commands achap1989 2 661 Last post 2014-03-30 18:18:22
by achap1989
Handling differences betwen server and client states seamlessly? chrismweb 0 669 Last post 2013-04-14 22:17:30
by chrismweb
Kryonet - Server & multiple listeners (trying to make a queue and GameRooms) insane329 4 676 Last post 2015-10-09 10:58:50
by insane329
1v1 real-time game - UDP - resending player's lost position packets insane329 5 691 Last post 2015-10-20 09:21:14
by insane329
Netcode works perfectly on one network, doesn't work on another. cubemaster21 3 698 Last post 2015-06-01 02:14:20
by kalkitus
what is a game snapshot pavul 5 725 Last post 2016-01-01 16:06:38
by SuperMario
KryoNet detecting disconnections. SuperMario 9 727 Last post 2015-12-24 02:08:54
by SuperMario
KryoNet Performance SuperMario 3 768 Last post 2015-03-30 13:40:20
by SuperMario
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KaiHH (122 views)
2016-01-31 23:15:29

sci4me (147 views)
2016-01-23 21:47:05

sci4me (133 views)
2016-01-23 21:46:58

KaiHH (166 views)
2016-01-19 13:26:42

theagentd (252 views)
2016-01-05 17:10:00

ClaasJG (267 views)
2016-01-03 16:58:36

chrisdalke (257 views)
2015-12-28 06:31:21

Guerra2442 (262 views)
2015-12-25 03:42:55

Guerra2442 (264 views)
2015-12-25 03:27:21

theagentd (289 views)
2015-12-21 14:43:24
List of Learning Resources
by SilverTiger
2016-02-05 09:39:47

List of Learning Resources
by SilverTiger
2016-02-05 09:38:38

List of Learning Resources
by SilverTiger
2016-02-05 09:35:50

Rendering resources
by Roquen
2015-11-13 14:37:59

Rendering resources
by Roquen
2015-11-13 14:36:58

Math: Resources
by Roquen
2015-10-22 07:46:10

Networking Resources
by Roquen
2015-10-16 07:12:30

Rendering resources
by Roquen
2015-10-15 07:40:48
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