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Networking & Multiplayer - Resources Riven 8 20018 Last post 2013-02-03 09:33:05
by chrismweb
UDP Vs TCP/IP « 1 2 3 4 5 » simpleton 142 120487 Last post 2005-01-06 23:49:34
by blahblahblahh
Java getting serializer error with kryonet and slick2d? rokyslash 2 541 Last post 2016-12-02 08:13:15
by KaiHH
How to convert this game into a multiplayer game? rokyslash 9 583 Last post 2016-12-01 06:59:33
by SteveSmith
Fuse Multiplayer Platform bullen 1 1400 Last post 2016-11-10 02:31:11
by CommanderKeith
Why Threads for the Client on the Server? theOne 13 5152 Last post 2016-09-20 18:51:42
by VaTTeRGeR
Point2D is not [Fixed] tariqbroadnax 0 1486 Last post 2016-08-23 20:14:05
by tariqbroadnax
Issues with synchronisation of player movement on a multiplayer server Snehks 4 1240 Last post 2016-08-10 01:55:17
by TheMeatMan
Critique My Network Design JimmyNeutron 12 10637 Last post 2016-07-31 22:06:49
by winspeednl
Kryonet + Libgdx, keeping a list of players on server + client shockz13 2 612 Last post 2016-07-31 21:32:21
by shockz13
Port Mapper port forwarding library offbynull 3 69542 Last post 2016-04-30 05:30:57
by offbynull
Kryonet hosting? Where and how? javansejongens 10 17427 Last post 2016-04-12 07:29:37
by javansejongens
Kryonet packet identifying SuperMario 5 6039 Last post 2016-04-08 00:09:22
by delt0r
Kryonet: Can I trust the client? (Beginner question) javansejongens 3 1306 Last post 2016-04-03 17:11:58
by Drenius
Kryonet: Best way to send / read simple TCP messages? javansejongens 6 8896 Last post 2016-03-15 16:22:05
by javansejongens
BufferedReader.ReadLine unexpectedly blocking moogie 19 12456 Last post 2016-03-06 23:51:34
by moogie
Lag Compensation cubemaster21 1 9748 Last post 2016-01-23 21:16:14
by theagentd
Interpolation over a network - receiving and drawing an opponent in 1v1 game insane329 6 6246 Last post 2016-01-14 15:06:26
by VaTTeRGeR
Kryonet - one listener, two connections - one is somehow performing slower. insane329 5 1997 Last post 2016-01-08 20:19:46
by insane329
what is a game snapshot pavul 5 1785 Last post 2016-01-01 16:06:38
by SuperMario
KryoNet + obfuscation SuperMario 6 1088 Last post 2015-12-30 03:41:31
by Opiop
KryoNet blowfish serializer SuperMario 0 1125 Last post 2015-12-24 16:16:10
by SuperMario
KryoNet detecting disconnections. SuperMario 9 2128 Last post 2015-12-24 02:08:54
by SuperMario
UPD not really fire and forget Yemto 8 2184 Last post 2015-12-19 03:46:46
by Yemto
What I need to host a java server craftm 14 3102 Last post 2015-12-18 07:48:30
by noctarius
Real Time UDP position packets (and states) strategy Client-Server-Client insane329 3 926 Last post 2015-12-17 20:55:32
by insane329
Cannot host a game without port forwarding robocos987 5 1316 Last post 2015-12-17 02:39:49
by robocos987
Titanfall - some math on server bandwidth requirements. Roquen 1 865 Last post 2015-12-16 23:42:11
by Abuse
what would be the basic structure for UDP multiplayer server/client pavul 16 2900 Last post 2015-12-16 00:36:30
by princec
Server discovery robocos987 2 1174 Last post 2015-12-13 16:05:11
by noctarius
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List of Learning Resources
by elect
2016-09-09 09:47:55

List of Learning Resources
by elect
2016-09-08 09:47:20

List of Learning Resources
by elect
2016-09-08 09:46:51

List of Learning Resources
by elect
2016-09-08 09:46:27

List of Learning Resources
by elect
2016-09-08 09:45:41

List of Learning Resources
by elect
2016-09-08 08:39:20

List of Learning Resources
by elect
2016-09-08 08:38:19

Rendering resources
by Roquen
2016-08-08 05:55:21
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