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white color instead of texture ? PixelDeBurner 3 2371 Last post 2012-09-15 19:20:06
by marcuiulian13
pixel manipulation ? PixelDeBurner 12 6906 Last post 2012-09-16 08:47:45
by PixelDeBurner
InputHandler help ? PixelDeBurner 15 5015 Last post 2012-08-07 09:15:49
by Oskuro
Tile Rendering ?! PixelDeBurner 10 7179 Last post 2012-08-14 12:29:01
by PixelDeBurner
JFrame/Frame and the Event Dispatch Thread PixelPop 12 4869 Last post 2013-02-18 20:24:30
by jonjava
Move two objects apart at collision time pixelprime 3 1480 Last post 2012-02-26 13:46:26
by pixelprime
Gravity works great - steps, that's another issue! pixelprime 3 1020 Last post 2014-01-30 14:27:53
by jonjava
Some assistance required with 3D room rendering style, visualizations included! pixelprime 10 3942 Last post 2014-01-09 22:37:01
by pixelprime
Picking the 'top' tile in isometric games (images included) pixelprime 2 2008 Last post 2015-02-18 09:47:59
by pixelprime
Looking for a speedy alterntive to getSubImage() pixelprime 14 10570 Last post 2012-02-28 01:12:48
by StumpyStrust
Paying to outsource artwork, anyone had success with this? pixelprime 3 2031 Last post 2012-03-11 15:44:12
by pixelprime
Variable size calculation pixelprime 6 2484 Last post 2013-04-04 14:36:29
by Roquen
Fonts in Lwjgl pixelprime 7 3240 Last post 2015-06-13 20:06:43
by pixelprime
Upgrading movement to use acceleration / deceleration, rather than static values pixelprime 4 1753 Last post 2014-03-30 00:56:24
by StumpyStrust
More efficient use of Texture.bind() when rendering terrain patches? pixelprime 2 1776 Last post 2013-03-26 16:24:35
by pixelprime
Using a texture atlas with a display list? [Solved!] pixelprime 13 4202 Last post 2014-01-18 22:23:16
by Opiop
Looking for a solution to the un-repeatable texture atlas problem? pixelprime 5 1634 Last post 2013-12-28 18:38:42
by Roquen
Suggestions for a sound library to use for sound effects? pixelprime 2 651 Last post 2014-06-13 22:12:22
by pixelprime
Enum Memory usage in Java pixelprime 14 2935 Last post 2014-12-17 20:47:56
by Roquen
Why does my camera's forward motion 'snap' to weird yaw angles? pixelprime 2 1088 Last post 2014-01-12 17:11:18
by zFollette
Calculating 2D tiled lights (additive behaviour of multiple sources) pixelprime 2 1143 Last post 2014-09-16 15:12:39
by pixelprime
2D Sprite draw order issue (image attached) pixelprime 2 3144 Last post 2013-07-23 19:13:39
by pixelprime
Data structures for large arrays pixelprime 15 3513 Last post 2014-09-05 18:17:35
by lcass
Geting XYZ of a point along a line (vector) pixelprime 3 1428 Last post 2013-04-01 19:58:10
by pixelprime
Terrain heightmap generation, can this method be easily replicated? pixelprime 6 6952 Last post 2013-02-22 11:31:41
by relminator
Calculating RPG damage / defense values pixelprime 5 6790 Last post 2012-03-08 15:36:36
by pixelprime
Free-flying camera Y axis movement too fast, is tangent vector calc wrong? pixelprime 2 1251 Last post 2013-02-20 13:10:40
by pixelprime
Calculating probabilities - is this the right way? pixelprime 18 7790 Last post 2014-05-20 08:29:42
by Roquen
Timing problem pixelprime 6 1960 Last post 2013-02-20 08:48:57
by pixelprime
Precomputed tile paths for pathfinding? « 1 2 » pixelprime 37 16987 Last post 2012-03-07 11:31:09
by Damocles
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Deployment and Packaging
by philfrei
2018-08-20 02:33:38

Deployment and Packaging
by philfrei
2018-08-20 02:29:55

Deployment and Packaging
by philfrei
2018-08-19 23:56:20

Deployment and Packaging
by philfrei
2018-08-19 23:54:46

Deployment and Packaging
by philfrei
2018-08-19 23:53:08

Deployment and Packaging
by philfrei
2018-08-19 23:50:04

Java Gaming Resources
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2017-12-05 19:38:37

Java Gaming Resources
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