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Stop geometry shader from auto-billboarding shapes Pippogeek 14 7143 Last post 2015-03-09 16:47:30
by Pippogeek
- Can I render spritebatch using perspective camera ? pist21 1 2037 Last post 2013-08-02 05:39:55
by sirkarpfen
need a finger pointed in the right direction pituCaleya 4 1285 Last post 2009-04-24 14:10:28
by pituCaleya
pixel manipulation ? PixelDeBurner 12 5526 Last post 2012-09-16 08:47:45
by PixelDeBurner
InputHandler help ? PixelDeBurner 15 3542 Last post 2012-08-07 09:15:49
by Oskuro
Tile Rendering ?! PixelDeBurner 10 5238 Last post 2012-08-14 12:29:01
by PixelDeBurner
Collision PixelDeBurner 18 5631 Last post 2012-08-28 16:27:11
by PixelDeBurner
3D and Raycasting PixelDeBurner 3 3262 Last post 2012-09-05 11:20:51
by PixelDeBurner
Help on tiles, in my game ! PixelDeBurner 12 2164 Last post 2012-08-11 22:12:26
by PixelDeBurner
Sprite from Sprite Sheet Lwjgl PixelDeBurner 8 5096 Last post 2012-09-17 04:59:43
by Nate
Sprite Sheet pink color as alpha ? PixelDeBurner 11 6713 Last post 2012-09-03 14:18:01
by Best Username Ever
beginner ! PixelDeBurner 2 1904 Last post 2012-09-17 02:02:04
by ReBirth
white color instead of texture ? PixelDeBurner 3 2110 Last post 2012-09-15 19:20:06
by marcuiulian13
JFrame/Frame and the Event Dispatch Thread PixelPop 12 3427 Last post 2013-02-18 20:24:30
by jonjava
Why does my camera's forward motion 'snap' to weird yaw angles? pixelprime 2 879 Last post 2014-01-12 17:11:18
by zFollette
More efficient use of Texture.bind() when rendering terrain patches? pixelprime 2 1496 Last post 2013-03-26 16:24:35
by pixelprime
2D Sprite draw order issue (image attached) pixelprime 2 2901 Last post 2013-07-23 19:13:39
by pixelprime
Terrain heightmap generation, can this method be easily replicated? pixelprime 6 4792 Last post 2013-02-22 11:31:41
by relminator
Suggestions for a sound library to use for sound effects? pixelprime 2 502 Last post 2014-06-13 22:12:22
by pixelprime
Geting XYZ of a point along a line (vector) pixelprime 3 1157 Last post 2013-04-01 19:58:10
by pixelprime
Enum Memory usage in Java pixelprime 14 1961 Last post 2014-12-17 20:47:56
by Roquen
Free-flying camera Y axis movement too fast, is tangent vector calc wrong? pixelprime 2 1046 Last post 2013-02-20 13:10:40
by pixelprime
Calculating 2D tiled lights (additive behaviour of multiple sources) pixelprime 2 955 Last post 2014-09-16 15:12:39
by pixelprime
Timing problem pixelprime 6 1276 Last post 2013-02-20 08:48:57
by pixelprime
Data structures for large arrays pixelprime 15 2700 Last post 2014-09-05 18:17:35
by lcass
Calculating RPG damage / defense values pixelprime 5 5601 Last post 2012-03-08 15:36:36
by pixelprime
Gravity works great - steps, that's another issue! pixelprime 3 757 Last post 2014-01-30 14:27:53
by jonjava
Precomputed tile paths for pathfinding? « 1 2 » pixelprime 37 12913 Last post 2012-03-07 11:31:09
by Damocles
Some assistance required with 3D room rendering style, visualizations included! pixelprime 10 2641 Last post 2014-01-09 22:37:01
by pixelprime
Calculating probabilities - is this the right way? pixelprime 18 5685 Last post 2014-05-20 08:29:42
by Roquen
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