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Subject Started by Replies Views Last post
NivaGameStudios and 26 Guests are viewing this board.
InputHandler help ? PixelDeBurner 15 2033 Last post 2012-08-07 09:15:49
by Oskuro
Tile Rendering ?! PixelDeBurner 10 2597 Last post 2012-08-14 12:29:01
by PixelDeBurner
Collision PixelDeBurner 18 3322 Last post 2012-08-28 16:27:11
by PixelDeBurner
3D and Raycasting PixelDeBurner 3 2428 Last post 2012-09-05 11:20:51
by PixelDeBurner
Help on tiles, in my game ! PixelDeBurner 12 1489 Last post 2012-08-11 22:12:26
by PixelDeBurner
Sprite from Sprite Sheet Lwjgl PixelDeBurner 8 3827 Last post 2012-09-17 04:59:43
by Nate
JFrame/Frame and the Event Dispatch Thread PixelPop 12 1698 Last post 2013-02-18 20:24:30
by jonjava
Terrain heightmap generation, can this method be easily replicated? pixelprime 6 2271 Last post 2013-02-22 11:31:41
by relminator
Suggestions for a sound library to use for sound effects? pixelprime 2 297 Last post 2014-06-13 22:12:22
by pixelprime
Calculating 2D tiled lights (additive behaviour of multiple sources) pixelprime 2 480 Last post 2014-09-16 15:12:39
by pixelprime
Free-flying camera Y axis movement too fast, is tangent vector calc wrong? pixelprime 2 607 Last post 2013-02-20 13:10:40
by pixelprime
Data structures for large arrays pixelprime 15 1384 Last post 2014-09-05 18:17:35
by lcass
Geting XYZ of a point along a line (vector) pixelprime 3 749 Last post 2013-04-01 19:58:10
by pixelprime
Timing problem pixelprime 6 778 Last post 2013-02-20 08:48:57
by pixelprime
Picking the 'top' tile in isometric games (images included) pixelprime 2 449 Last post 2015-02-18 09:47:59
by pixelprime
Gravity works great - steps, that's another issue! pixelprime 3 449 Last post 2014-01-30 14:27:53
by jonjava
Calculating probabilities - is this the right way? pixelprime 18 2474 Last post 2014-05-20 08:29:42
by Roquen
Some assistance required with 3D room rendering style, visualizations included! pixelprime 10 915 Last post 2014-01-09 22:37:01
by pixelprime
Is using glScalef(...) frowned upon for 2D? pixelprime 3 563 Last post 2014-10-24 11:37:45
by quew8
Fonts in Lwjgl pixelprime 7 851 Last post 2015-06-13 20:06:43
by pixelprime
*Solved* Stuck in recursion hell! pixelprime 9 1102 Last post 2014-08-30 08:51:22
by pixelprime
Calculating RPG damage / defense values pixelprime 5 3502 Last post 2012-03-08 15:36:36
by pixelprime
Precomputed tile paths for pathfinding? « 1 2 » pixelprime 37 7635 Last post 2012-03-07 11:31:09
by Damocles
Variable size calculation pixelprime 6 1029 Last post 2013-04-04 14:36:29
by Roquen
Optimisations for large number of moving object collisions, input please! pixelprime 16 3482 Last post 2012-02-28 00:15:44
by pixelprime
Using a texture atlas with a display list? [Solved!] pixelprime 13 841 Last post 2014-01-18 22:23:16
by Opiop
Move two objects apart at collision time pixelprime 3 971 Last post 2012-02-26 13:46:26
by pixelprime
Upgrading movement to use acceleration / deceleration, rather than static values pixelprime 4 781 Last post 2014-03-30 00:56:24
by StumpyStrust
Why does my camera's forward motion 'snap' to weird yaw angles? pixelprime 2 410 Last post 2014-01-12 17:11:18
by zFollette
Looking for a solution to the un-repeatable texture atlas problem? pixelprime 5 757 Last post 2013-12-28 18:38:42
by Roquen
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Rendering resources
by Roquen
2015-08-17 12:42:29

Rendering resources
by Roquen
2015-08-17 09:36:56

Rendering resources
by Roquen
2015-08-13 07:40:51

Networking Resources
by Roquen
2015-08-13 07:40:43

List of Learning Resources
by gouessej
2015-07-09 11:29:36

How Do I Expand My Game?
by bashfrog
2015-06-14 11:34:43

List of Learning Resources
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2015-05-31 05:37:30

Intersection Methods
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2015-05-29 08:19:33
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