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Subject Started by Replies Views Last post
Stranger, lcass, cylab, Dreamtime and 23 Guests are viewing this board.
Sprite Sheet pink color as alpha ? PixelDeBurner 11 3284 Last post 2012-09-03 14:18:01
by Best Username Ever
beginner ! PixelDeBurner 2 1348 Last post 2012-09-17 02:02:04
by ReBirth
white color instead of texture ? PixelDeBurner 3 1582 Last post 2012-09-15 19:20:06
by marcuiulian13
pixel manipulation ? PixelDeBurner 12 3114 Last post 2012-09-16 08:47:45
by PixelDeBurner
InputHandler help ? PixelDeBurner 15 1688 Last post 2012-08-07 09:15:49
by Oskuro
JFrame/Frame and the Event Dispatch Thread PixelPop 12 1158 Last post 2013-02-18 20:24:30
by jonjava
Calculating 2D tiled lights (additive behaviour of multiple sources) pixelprime 2 311 Last post 2014-09-16 15:12:39
by pixelprime
Optimisations for large number of moving object collisions, input please! pixelprime 16 2988 Last post 2012-02-28 00:15:44
by pixelprime
Data structures for large arrays pixelprime 15 1114 Last post 2014-09-05 18:17:35
by lcass
Move two objects apart at collision time pixelprime 3 884 Last post 2012-02-26 13:46:26
by pixelprime
Some assistance required with 3D room rendering style, visualizations included! pixelprime 10 578 Last post 2014-01-09 22:37:01
by pixelprime
Looking for a speedy alterntive to getSubImage() pixelprime 14 4135 Last post 2012-02-28 01:12:48
by StumpyStrust
Gravity works great - steps, that's another issue! pixelprime 3 323 Last post 2014-01-30 14:27:53
by jonjava
Paying to outsource artwork, anyone had success with this? pixelprime 3 1128 Last post 2012-03-11 15:44:12
by pixelprime
Calculating probabilities - is this the right way? pixelprime 18 1563 Last post 2014-05-20 08:29:42
by Roquen
Is using glScalef(...) frowned upon for 2D? pixelprime 3 342 Last post 2014-10-24 11:37:45
by quew8
*Solved* Stuck in recursion hell! pixelprime 9 756 Last post 2014-08-30 08:51:22
by pixelprime
Variable size calculation pixelprime 6 786 Last post 2013-04-04 14:36:29
by Roquen
Upgrading movement to use acceleration / deceleration, rather than static values pixelprime 4 554 Last post 2014-03-30 00:56:24
by StumpyStrust
Using a texture atlas with a display list? [Solved!] pixelprime 13 488 Last post 2014-01-18 22:23:16
by opiop65
Looking for a solution to the un-repeatable texture atlas problem? pixelprime 5 461 Last post 2013-12-28 18:38:42
by Roquen
More efficient use of Texture.bind() when rendering terrain patches? pixelprime 2 622 Last post 2013-03-26 16:24:35
by pixelprime
2D Sprite draw order issue (image attached) pixelprime 2 2057 Last post 2013-07-23 19:13:39
by pixelprime
Why does my camera's forward motion 'snap' to weird yaw angles? pixelprime 2 274 Last post 2014-01-12 17:11:18
by zFollette
Calculating RPG damage / defense values pixelprime 5 2841 Last post 2012-03-08 15:36:36
by pixelprime
Terrain heightmap generation, can this method be easily replicated? pixelprime 6 1662 Last post 2013-02-22 11:31:41
by relminator
Free-flying camera Y axis movement too fast, is tangent vector calc wrong? pixelprime 2 502 Last post 2013-02-20 13:10:40
by pixelprime
Precomputed tile paths for pathfinding? « 1 2 » pixelprime 37 6499 Last post 2012-03-07 11:31:09
by Damocles
Geting XYZ of a point along a line (vector) pixelprime 3 628 Last post 2013-04-01 19:58:10
by pixelprime
Timing problem pixelprime 6 584 Last post 2013-02-20 08:48:57
by pixelprime
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Add your game by posting it in the WIP section,
or publish it in Showcase.

The first screenshot will be displayed as a thumbnail.

Elsealabs (9 views)
2014-12-28 10:39:27

CopyableCougar4 (16 views)
2014-12-28 02:10:29

BurntPizza (20 views)
2014-12-27 22:38:51

Mr.CodeIt (13 views)
2014-12-27 04:03:04

TheDudeFromCI (18 views)
2014-12-27 02:14:49

Mr.CodeIt (25 views)
2014-12-23 03:34:11

rwatson462 (56 views)
2014-12-15 09:26:44

Mr.CodeIt (46 views)
2014-12-14 19:50:38

BurntPizza (93 views)
2014-12-09 22:41:13

BurntPizza (113 views)
2014-12-08 04:46:31
How do I start Java Game Development?
by gouessej
2014-12-27 19:41:21

Resources for WIP games
by kpars
2014-12-18 10:26:14

Understanding relations between setOrigin, setScale and setPosition in libGdx
by mbabuskov
2014-10-09 22:35:00

Definite guide to supporting multiple device resolutions on Android (2014)
by mbabuskov
2014-10-02 22:36:02

List of Learning Resources
by Longor1996
2014-08-16 10:40:00

List of Learning Resources
by SilverTiger
2014-08-05 19:33:27

Resources for WIP games
by CogWheelz
2014-08-01 16:20:17

Resources for WIP games
by CogWheelz
2014-08-01 16:19:50
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