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Subject Started by Replies Views Last post
Phased, Husk and 19 Guests are viewing this board.
how to apply graphic filters to rendered image in OpenGL? MonsieurBlutbad 9 754 Last post 2013-09-05 19:09:51
by deepthought
Best approach to do OpenGL 3D Animation MonsieurBlutbad 7 1418 Last post 2013-07-10 17:01:20
by Redocdam
Applet upgrade procedure MonsterOfCookie 18 2176 Last post 2011-03-10 22:56:23
by Riven
Applet KeyListener Not responding MonsterOfCookie 4 1800 Last post 2011-07-05 08:59:52
by MonsterOfCookie
javaDeploy.js MonsterOfCookie 5 1990 Last post 2011-02-24 03:06:41
by SimonH
Jogl: Is there a preferred screen resolution? Significant performance delta monty_hall 3 973 Last post 2009-05-03 15:00:27
by gouessej
What are modern/Typical rendering/preprocessing optimizations? monty_hall 0 661 Last post 2009-05-02 00:34:52
by monty_hall
Blinking and VBO's monty_hall 0 697 Last post 2009-05-01 22:20:17
by monty_hall
Byte vs. Float based Rgba monty_hall 2 933 Last post 2009-04-01 19:07:53
by Riven
Fixed: Never mind. monty_hall 0 615 Last post 2009-04-30 02:38:28
by monty_hall
Any problems using more than one Gljpanels? monty_hall 1 760 Last post 2009-04-25 02:07:58
by lhkbob
First Person Camera Control - Tangent & Quake BSP's monty_hall 2 1286 Last post 2009-04-14 15:25:16
by monty_hall
Convert b/w bitmap to texture. monty_hall 2 1595 Last post 2009-05-04 10:07:33
by cylab
Forcibly closing files? moogie 4 1038 Last post 2006-12-04 06:04:09
by Eliwood
muticast on wireless routers? moogie 0 852 Last post 2008-12-24 05:24:06
by moogie
Artificial delay needed to change to Fullscreen... moogie 10 1603 Last post 2007-11-24 23:24:07
by moogie
interpolation woes! moogie 1 743 Last post 2008-01-11 02:51:23
by moogie
storing limited range floating point numbers efficiently? « 1 2 » moogie 32 5789 Last post 2008-04-07 23:47:44
by moogie
Adding resources to the class path at run time... moogie 12 2258 Last post 2005-07-27 01:59:27
by moogie
A little off topic: Jumping JLabel moogie 6 1481 Last post 2005-10-11 07:43:34
by f.l.x
iterate over all items of array with const stride moogie 8 1944 Last post 2004-11-24 04:31:47
by moogie
(Solved) 2D Overlay lwjgl mooman219 2 1275 Last post 2012-06-06 22:44:05
by mooman219
How to Create Turn-Based Games moon1 5 620 Last post 2014-05-31 18:45:47
by ctomni231
BufferStrategy Doublebuffer moonpxi 16 3215 Last post 2004-02-03 01:56:05
by trembovetski
Technology for a 2D plataform game moonpxi 6 1595 Last post 2004-02-13 13:59:41
by Kommi
What is the best? MoonSilver 18 3229 Last post 2009-06-27 13:27:46
by MoonSilver
Updating collisions makes huge fps drops... ? mopppp123 7 523 Last post 2014-08-31 12:17:08
by mopppp123
Object duplicating while moving it? (lwjgl) mopppp123 5 396 Last post 2014-12-06 15:13:44
by ags1
Threading issue morchi 8 1542 Last post 2004-10-08 14:51:00
by Tzan
- Incorrect checksum for freed object (Solution) Morgan Allen 0 173 Last post 2015-02-21 12:34:13
by Morgan Allen
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List of Learning Resources
by SilverTiger
2015-05-05 10:20:32

How to: JGO Wiki
by Mac70
2015-02-17 20:56:16

2D Dynamic Lighting
by ThePixelPony
2015-01-01 20:25:42

How do I start Java Game Development?
by gouessej
2014-12-27 19:41:21

Resources for WIP games
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Understanding relations between setOrigin, setScale and setPosition in libGdx
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Definite guide to supporting multiple device resolutions on Android (2014)
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