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Newbie & Debugging Questions - Resources Riven 6 17052 Last post 2012-12-03 21:48:40
by niroshido
My Highschool class is making an Mmorpg... « 1 2 ... 5 6 » Trussell 159 32780 Last post 2008-08-16 06:26:46
by bobjob
ArrayList vs LinkedList « 1 2 3 4 5 » DrewLols 136 19965 Last post 2012-08-29 03:48:13
by Best Username Ever
Solving Stuttering With Fixed Timesteps, Once and For All « 1 2 3 4 5 » Saucer 135 32092 Last post 2012-01-29 23:20:10
by Saucer
Mathematical vectors « 1 2 3 4 5 » deadly72 120 17607 Last post 2011-09-16 20:41:57
by deadly72
Networked Gaming « 1 2 3 » neoskunk 76 15813 Last post 2008-12-25 14:49:51
by Mr_Light
Are static non member methods faster? « 1 2 3 » nonnus29 74 17739 Last post 2003-11-06 01:58:02
by Jeff
Car rotation problem in top down « 1 2 3 » deadly72 73 11302 Last post 2011-03-09 09:33:00
by dishmoth
is video playback in java really as complicated as it seems? « 1 2 3 » h3ckboy 73 11902 Last post 2012-02-27 10:11:19
by Roquen
[Loading A 'small movie' in .PNG frames (Memory Debo)] *closed*... (._.) « 1 2 3 » GabrielBailey74 73 10139 Last post 2013-01-19 21:27:59
by theagentd
Wavy lines in java? « 1 2 3 » wreed12345 65 8915 Last post 2012-12-19 22:34:44
by wreed12345
Compile and Debug Java « 1 2 3 » samuvk 63 5155 Last post 2014-03-11 20:01:45
by Andre Lopes
Why does the Basic Java Hex Editor I made freeze on files around 2MB size and up « 1 2 3 » CyanPrime 61 8520 Last post 2010-10-18 04:19:33
by CyanPrime
Java for a game on Pc/Consoles in 2005? « 1 2 3 » Preston 60 11369 Last post 2004-03-30 11:10:52
by princec
Avoiding looping through everything « 1 2 » Mads 59 10397 Last post 2013-04-03 06:10:15
by Roquen
[Final Decision] Lwjgl or Libgdx « 1 2 » alaslipknot 59 9690 Last post 2013-05-04 18:41:01
by alaslipknot
Rotating a Box2D light/body based on mouse input? « 1 2 » Elsealabs 59 4001 Last post 2015-01-06 01:59:10
by Elsealabs
AWT stuff is not reliable « 1 2 » alexxz4 57 10694 Last post 2008-03-10 10:13:55
by erikd
- Rendering A Texture Onto A VBO >>($10 Reward)<< « 1 2 » Genius Coder 56 5140 Last post 2014-06-14 11:10:53
by Genius Coder
Which is better? « 1 2 » SwampChicken 55 8197 Last post 2010-12-01 19:03:41
by Spasi
Client can connect to server on localhost, but not global IP? « 1 2 » CyanPrime 55 11034 Last post 2012-07-17 19:21:32
by ra4king
Data Structures « 1 2 » Dreamcatchermatt 53 8220 Last post 2010-05-05 20:25:51
by Dreamcatchermatt
Tile by tile lighting how would i do this « 1 2 » tommohawkaction 52 3804 Last post 2015-06-23 19:46:33
by KaiHH
Loading a binary file « 1 2 » nonnus29 51 7713 Last post 2004-03-17 09:13:07
by Mark Thornton
Java Bad? « 1 2 » Space Xscape 51 8682 Last post 2007-08-03 14:54:01
by Space Xscape
Getting distance of a point in a 2d triangle without calculating perpendicular.. « 1 2 » CyanPrime 51 8657 Last post 2012-07-02 15:10:56
by Eli Delventhal
[KindaSolved]Is box2D really neccessary ? « 1 2 » Andre Lopes 51 4709 Last post 2013-06-07 22:52:45
by heisenbergman
Best way to iterate through ArrayList? « 1 2 » matanui159 51 5323 Last post 2014-12-13 03:41:40
by matanui159
Questions about TGA Files « 1 2 » Eliwood 49 9914 Last post 2006-12-06 06:14:47
by oNyx
Buttons « 1 2 » neoskunk 49 10678 Last post 2008-10-02 01:29:20
by neoskunk
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GamerC4 (19 views)
2015-08-22 20:38:50

GamerC4 (18 views)
2015-08-22 20:37:18

GamerC4 (21 views)
2015-08-22 20:37:01

Kefwar (24 views)
2015-08-22 18:07:24

GamerC4 (21 views)
2015-08-22 01:00:24

GamerC4 (33 views)
2015-08-22 01:00:17

GamerC4 (19 views)
2015-08-22 00:57:35

GamerC4 (21 views)
2015-08-22 00:56:59

BurntPizza (26 views)
2015-08-21 01:38:01

KaiHH (40 views)
2015-08-19 15:01:05
Rendering resources
by Roquen
2015-08-17 12:42:29

Rendering resources
by Roquen
2015-08-17 09:36:56

Rendering resources
by Roquen
2015-08-13 07:40:51

Networking Resources
by Roquen
2015-08-13 07:40:43

List of Learning Resources
by gouessej
2015-07-09 11:29:36

How Do I Expand My Game?
by bashfrog
2015-06-14 11:34:43

List of Learning Resources
by PocketCrafter7
2015-05-31 05:37:30

Intersection Methods
by Roquen
2015-05-29 08:19:33
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