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Advanced Enemy movements : Looking for references Norakomi 11 1937 Last post 2014-04-25 13:50:14
by Norakomi
Assistance with Match-3 Style Game Logic coder_for_life22 11 4753 Last post 2014-02-24 17:14:41
by coder_for_life22
Infinite level generation? trollwarrior1 11 2972 Last post 2014-02-26 02:22:54
by saucymeatman
Inter-Entity Communication in an Entity System tlive 11 4207 Last post 2013-07-17 05:47:01
by snacktime
What are the ways to optimize game? SHC 11 2667 Last post 2013-04-10 06:05:52
by SHC
Game Screen "Shake" and Gradient Paint in a Directed Cone Slyth2727 11 2727 Last post 2013-02-26 02:43:14
by Slyth2727
Easy lightning (and chunk system) roseslayer 11 2980 Last post 2013-02-14 19:56:09
by roseslayer
Optimization help? LordChandar 11 2301 Last post 2012-12-15 01:14:53
by Best Username Ever
collision detection problem under extreme case. qxsl2000 11 2659 Last post 2012-05-03 05:34:07
by qxsl2000
[Help] Perlin Noise for 2d tile game maxking1234 11 6056 Last post 2012-04-17 18:51:40
by maxking1234
Variable step timing - Good or bad? mrekim 11 3619 Last post 2012-02-24 09:01:03
by Roquen
Views Geemili 11 2724 Last post 2012-02-19 00:36:30
by Cero
Raycasting again... theagentd 11 4830 Last post 2012-01-07 17:30:16
by theagentd
On designing data and control aspects of a CCG, need some help lulero 11 1692 Last post 2011-10-13 16:37:45
by sproingie
Verlet Demo Java Source Code Ranger 11 4747 Last post 2010-01-23 02:06:48
by Nate
circle - line collision and bump teletubo 11 3416 Last post 2009-12-22 07:55:13
by Bonbon-Chan
Tile based Collision Detection not working right CyanPrime 11 2929 Last post 2009-04-29 22:47:17
by Eli Delventhal
Phys2D usage questions: Nod51 11 3877 Last post 2007-10-22 08:33:14
by micxiao
Phys2D, profiling and memory leak Bonbon-Chan 11 3294 Last post 2007-09-07 19:32:59
by kevglass
Getting Velocity relative to a Body Browndog 11 3392 Last post 2006-05-30 16:33:21
by otelo
How to manually rotate Bodies ? NewbTon 11 1985 Last post 2005-08-02 05:29:24
by William Denniss
[odejava] Strange behavior arne 11 2992 Last post 2005-04-19 17:40:30
by arne
[Odejava] TriMesh <-> TriMesh collisions kevglass 11 2610 Last post 2004-11-26 05:16:58
by kevglass
Removing Geom from Space causes native crash ewills 11 2211 Last post 2004-11-07 14:57:24
by ewills
GeomCyclinder t_larkworthy 11 2226 Last post 2004-09-06 11:14:08
by William Denniss
Loot tables SwampChicken 12 3601 Last post 2016-04-12 14:58:48
by Roquen
Electric network in a tile based game chrislo27 12 2015 Last post 2015-07-28 08:39:28
by Riven
Effects? Therobodavo 12 1741 Last post 2015-07-10 20:29:29
by EtmosCode
Using delta time messes up movement Ivan Vinski 12 3857 Last post 2015-05-10 12:41:55
by Ivan Vinski
Concurrency problem in entity updates temu 12 3173 Last post 2015-01-10 21:44:33
by Omnicrola
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Website offering 3D Models specifically for games for free
by vusman
2016-04-29 12:56:17

List of Learning Resources
by SilverTiger
2016-02-05 09:39:47

List of Learning Resources
by SilverTiger
2016-02-05 09:38:38

List of Learning Resources
by SilverTiger
2016-02-05 09:35:50

Rendering resources
by Roquen
2015-11-13 14:37:59

Rendering resources
by Roquen
2015-11-13 14:36:58

Math: Resources
by Roquen
2015-10-22 07:46:10

Networking Resources
by Roquen
2015-10-16 07:12:30
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