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Custom Fonts cubemaster21 7 3230 Last post 2012-04-14 21:16:34
by ra4king
2D physics- how? CommanderKeith 5 3234 Last post 2006-09-05 22:19:06
by JAW
simpull - 2D Physics Engine shasheppard 2 3241 Last post 2008-07-28 21:29:24
by shasheppard
[Odejava] new: Xode XML exporting! William Denniss 15 3244 Last post 2005-03-17 20:17:37
by William Denniss
Infinite level generation? trollwarrior1 11 3249 Last post 2014-02-26 02:22:54
by saucymeatman
Collision Detection prashant6388 4 3250 Last post 2011-06-13 02:27:27
by Eli Delventhal
Simple question (time based movement) hejfelix 6 3254 Last post 2009-03-05 23:15:32
by DzzD
Baraff's LCP arne 10 3259 Last post 2006-04-30 12:26:40
by arne
Double-jumping in 2D Platformers heisenbergman 8 3271 Last post 2013-08-28 15:08:39
by Oskuro
2D Lighting & Shadows SuperMario 16 3284 Last post 2015-11-27 22:05:21
by SuperMario
Phys2D Constructive Solid Geometry Eli Delventhal 6 3285 Last post 2008-05-13 04:01:14
by Eli Delventhal
Astar pathfinding diagonal support SuperMario 13 3289 Last post 2015-02-10 19:51:19
by SuperMario
unrecoverable stack overflow numknuf 5 3290 Last post 2004-01-03 09:15:17
by Jani Laakso
Realistic missile speed relative to ship velocity RageMatrix 7 3295 Last post 2010-03-18 18:32:06
by dishmoth
Pulpcore Pool Game (Advice Please). steveyO 4 3305 Last post 2010-01-25 16:44:21
by pjt33
How hard (or easy) is a foe? LordChandar 23 3309 Last post 2012-12-20 10:09:13
by Grunnt
Phys2D - AngleJoint faboz14 10 3317 Last post 2008-12-10 09:04:17
by faboz14
Only checking for 2D collision that matters Quillion 12 3323 Last post 2010-04-13 03:11:03
by Quillion
Faster tile drawing. Mayhaw 9 3326 Last post 2013-05-14 15:32:20
by theagentd
Opengl fog and glupersepective ~Spaceaholic 8 3327 Last post 2012-03-21 16:10:41
by lhkbob
Cracks malberts 7 3331 Last post 2008-05-19 18:25:10
by ewjordan
Basic startup problem... plonkman 9 3333 Last post 2006-01-31 22:29:41
by m_ali_alex
2D tiled map ritonda66 7 3344 Last post 2012-04-26 02:32:19
by Longarmx
joode performance lhkbob 14 3356 Last post 2007-12-01 11:28:40
by Marvin Fröhlich
Make AI Not Run Into Each Other? wessles 7 3358 Last post 2013-11-06 21:27:11
by wessles
[ODE] Huge slowdown with just few boxes Orangy Tang 17 3363 Last post 2005-05-31 07:11:28
by darkprophet
car example crashes shovemedia 13 3364 Last post 2004-07-19 03:16:00
by William Denniss
Calling Lwjgl/OpenGL glBegin Slyth2727 7 3378 Last post 2013-08-15 02:47:59
by Slyth2727
First Post - Bufferstrategy, jpane and canvas? BrassApparatus 14 3381 Last post 2013-04-23 21:00:07
by BrassApparatus
Quadtree 2d terrain physics Lucasmontec 4 3391 Last post 2015-05-12 20:18:14
by Lucasmontec
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