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Idea for collision detection between arbitrary shaped objects in 2D DavidW 5 3152 Last post 2011-10-22 18:15:53
by pjt33
Double-jumping in 2D Platformers heisenbergman 8 3154 Last post 2013-08-28 15:08:39
by Oskuro
Calling Lwjgl/OpenGL glBegin Slyth2727 7 3155 Last post 2013-08-15 02:47:59
by Slyth2727
Movement on a line on a 2D plane Help! WhenNDoubtGTFO 13 3155 Last post 2011-10-12 01:35:37
by theagentd
Baraff's LCP arne 10 3159 Last post 2006-04-30 12:26:40
by arne
First Post - Bufferstrategy, jpane and canvas? BrassApparatus 14 3175 Last post 2013-04-23 21:00:07
by BrassApparatus
Why batch? Simn 12 3184 Last post 2013-12-21 19:36:40
by Nate
Realistic missile speed relative to ship velocity RageMatrix 7 3185 Last post 2010-03-18 18:32:06
by dishmoth
2D physics- how? CommanderKeith 5 3187 Last post 2006-09-05 22:19:06
by JAW
Cracks malberts 7 3189 Last post 2008-05-19 18:25:10
by ewjordan
car example crashes shovemedia 13 3194 Last post 2004-07-19 03:16:00
by William Denniss
unrecoverable stack overflow numknuf 5 3196 Last post 2004-01-03 09:15:17
by Jani Laakso
Phys2D - AngleJoint faboz14 10 3199 Last post 2008-12-10 09:04:17
by faboz14
simpull - 2D Physics Engine shasheppard 2 3205 Last post 2008-07-28 21:29:24
by shasheppard
[ODE] Huge slowdown with just few boxes Orangy Tang 17 3220 Last post 2005-05-31 07:11:28
by darkprophet
Opengl fog and glupersepective ~Spaceaholic 8 3227 Last post 2012-03-21 16:10:41
by lhkbob
Pulpcore Pool Game (Advice Please). steveyO 4 3228 Last post 2010-01-25 16:44:21
by pjt33
Collision Detection prashant6388 4 3231 Last post 2011-06-13 02:27:27
by Eli Delventhal
2D tiled map ritonda66 7 3234 Last post 2012-04-26 02:32:19
by Longarmx
Push objects when walking into them syszee 11 3236 Last post 2015-03-20 06:00:53
by jonjava
Basic startup problem... plonkman 9 3237 Last post 2006-01-31 22:29:41
by m_ali_alex
How hard (or easy) is a foe? LordChandar 23 3251 Last post 2012-12-20 10:09:13
by Grunnt
Concurrency problem in entity updates temu 12 3257 Last post 2015-01-10 21:44:33
by Omnicrola
Phys2D Constructive Solid Geometry Eli Delventhal 6 3266 Last post 2008-05-13 04:01:14
by Eli Delventhal
joode performance lhkbob 14 3273 Last post 2007-12-01 11:28:40
by Marvin Fröhlich
Only checking for 2D collision that matters Quillion 12 3295 Last post 2010-04-13 03:11:03
by Quillion
Joode: Geoms and Spaces arne 16 3299 Last post 2006-01-12 15:38:54
by t_larkworthy
Removing Projectiles Red_dino 9 3303 Last post 2013-03-25 16:26:46
by davedes
Scroller game mechanics AppleSauce 8 3308 Last post 2014-08-14 10:12:06
by Rayexar
How would you implement a stair system Kronos 10 3315 Last post 2013-06-19 19:51:53
by Kronos
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