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Drag calculations blahblahblahh 15 7100 Last post 2003-06-05 18:25:12
by blahblahblahh
Zelda/Pokemon esque Grid Walking nhmllr 8 7084 Last post 2012-06-03 13:18:26
by StonePickaxes
Joode : practical use for games Amos Wenger 24 7020 Last post 2005-12-27 15:16:53
by t_larkworthy
Odejava version 0.2 Jani Laakso 23 6980 Last post 2004-01-28 04:59:49
by Jani Laakso
"No Man's Sky" - Procedurally Generated Space Exploration Ecumene 11 6956 Last post 2014-07-24 16:36:07
by Ecumene
Tower Defense: Rotating Tower « 1 2 » Slyth2727 30 6855 Last post 2013-01-31 00:54:07
by ClickerMonkey
3D Camera math is off Opiop 3 6851 Last post 2013-10-13 00:23:28
by Opiop
2D point in polygon algorithm KaiHH 19 6819 Last post 2016-01-30 07:34:44
by micecd
Perfect 'Per-Vertex' Collision Algorithms? wessles 20 6769 Last post 2013-12-01 22:34:17
by lcass
Joode: Fluid Dynamics darkprophet 27 6695 Last post 2006-04-08 14:55:13
by t_larkworthy
Graphics like Towns and Gnomoria Bren077s 4 6633 Last post 2014-12-03 12:00:46
by Bren077s
Bullet Angles ToXSiK 6 6589 Last post 2011-06-09 01:56:35
by oNyx
2D Physics ala GTA 2 TheMatrix154 8 6582 Last post 2009-05-01 08:43:55
by Orangy Tang
Best data structure for triangle collision meshes theagentd 23 6500 Last post 2016-01-26 21:26:24
by Roquen
[Help] Perlin Noise for 2d tile game maxking1234 11 6450 Last post 2012-04-17 18:51:40
by maxking1234
, Pixmaps, and BitmapFonts Geemili 9 6352 Last post 2012-04-11 08:47:30
by badlogicgames
Should I make a physics engine? Ecumene 23 6349 Last post 2015-01-19 11:40:03
by delt0r
Need odejava tweaking help frdfsnlght 25 6336 Last post 2004-04-19 16:20:59
by Jani Laakso
Joode love neveragain 26 6315 Last post 2007-01-23 08:29:43
by biggeruniverse
jME Physics 2 - collaboration between projects irrisor 20 6309 Last post 2006-05-22 16:20:07
by Amos Wenger
Assistance with Match-3 Style Game Logic coder_for_life22 11 6248 Last post 2014-02-24 17:14:41
by coder_for_life22
Case Studies Roquen 23 6239 Last post 2015-09-28 16:16:17
by Roquen
Simple 2D collisions doby162 10 6225 Last post 2012-04-06 19:54:19
by _Al3x
Perfect collision system (in Lwjgl) Mac70 9 6201 Last post 2012-12-13 08:28:14
by UnconventionalT
Circular Health Bar Slyth2727 4 6152 Last post 2013-06-04 01:59:20
by BrassApparatus
Random Direction StumpyStrust 13 6134 Last post 2012-03-09 08:59:24
by theagentd
How do you show blood? [Stay Away IF Queezy] wessles 14 6075 Last post 2013-08-20 23:49:37
by namrog84
Particle Explosion with LibGDX Slyth2727 5 6047 Last post 2013-05-30 00:14:08
by Slyth2727
Checking a Large tilemap for collisions Xardov 12 6009 Last post 2012-07-18 07:52:14
by UprightPath
Savegame structure for Entity/Component System with complex components JJengineering 8 6001 Last post 2014-12-29 10:23:26
by JJengineering
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List of Learning Resources
by elect
2016-09-09 09:47:55

List of Learning Resources
by elect
2016-09-08 09:47:20

List of Learning Resources
by elect
2016-09-08 09:46:51

List of Learning Resources
by elect
2016-09-08 09:46:27

List of Learning Resources
by elect
2016-09-08 09:45:41

List of Learning Resources
by elect
2016-09-08 08:39:20

List of Learning Resources
by elect
2016-09-08 08:38:19

Rendering resources
by Roquen
2016-08-08 05:55:21
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